Dizzy Dancing: Difference between revisions

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==Gameplay==
==Gameplay==
===''Mario Party 2''===
===''Mario Party 2''===
They have to grab the music note hovering over the center of the record. Due to the players' dizziness, the controls are altered, and players have to figure out how each direction on the controller translates to the screen. The first player to grab the musical note wins. This game can be bought for 150 [[coin]]s.
They have to grab the clef hovering over the center of the record. Due to the players' dizziness, the controls are altered, and players have to figure out how each direction on the controller translates to the screen. The first player to grab the clef wins. This game can be bought for 150 [[coin]]s.


===''Mario Party: The Top 100''===
===''Mario Party: The Top 100''===
Gameplay in ''[[Mario Party: The Top 100]]'' is different. Players now compete for points in this minigame. The first player to grab the musical note gets 1 point, and a new musical note spawns. After 30 seconds, the player with the most points wins.
Gameplay in ''[[Mario Party: The Top 100]]'' is different. Players now compete for points in this minigame. The first player to grab the clef gets 1 point, and a new one spawns. After 30 seconds, the player with the most points wins.


==Ending==
==Ending==

Revision as of 18:36, December 12, 2017

Template:Minigame-infobox Dizzy Dancing is a 4-player minigame found in Mario Party 2. It is also featured in the minigame compilation game, Mario Party: The Top 100. Its name is a pun on the movie Dirty Dancing.

The Mario Party 6 Bowser Minigame, Dizzy Rotisserie, is very similar to this minigame.

Introduction

The record on which the players are standing starts spinning, thus knocking them all into their corners and as a result, are now dizzy.

Gameplay

Mario Party 2

They have to grab the clef hovering over the center of the record. Due to the players' dizziness, the controls are altered, and players have to figure out how each direction on the controller translates to the screen. The first player to grab the clef wins. This game can be bought for 150 coins.

Mario Party: The Top 100

Gameplay in Mario Party: The Top 100 is different. Players now compete for points in this minigame. The first player to grab the clef gets 1 point, and a new one spawns. After 30 seconds, the player with the most points wins.

Ending

The winner does their signature victory dance whilst the other players slump in disappointment.

Controls

Mario Party 2

  • Control Stick – Move
  • A Button – Jump
  • B Button – Attack
  • A Button Z Button – Hip Drop

Mario Party: The Top 100

  • Circle Pad: Attempt to move in a given direction
  • A Button: Jump
  • B Button: Punch
  • A Button in the air: Ground Pound

In-game text

Mario Party 2

  • Game Rules"The record spins and spins, and so does your head! Be the first of the dizzy dancers to grab the floating musical note."
  • Game Rules (Mini-Game Coaster) – "As the record spins, so does your head! Be the first dizzy dancer to grab the note above the record to clear the game."
  • Advice"Figuring out which direction to tilt your Control Stick in to make you walk straight is the key."

Mario Party: The Top 100

  • Description"Fight through the dizziness to grab the Clef hovering above the record!"
  • On-screen"Grab the Clef!"

Names in other languages

Language Name Meaning Notes
Japanese フラフラレコード[?]
Furafura Rekōdo
Dizzying Record
German Platten-Meister[?] Record Master
Italian Ballo Vertiginoso[?] Dizzy Dance
Spanish Baile Mareado[?] Dizzy Dance

Template:MP2 Minigames Template:MPTT100 Minigames