Boombox: Difference between revisions

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{{about|the object from Super Mario Odyssey|other uses of the term "Boom Box"|[[Boom Box]]}}
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'''Boomboxes''' are objects that appear in ''[[Super Mario Odyssey]]''. They appear in most kingdoms, they will play a music track from the game. Mario can interact with the Boomboxes by jumping on top of them or throwing [[Cappy]] at them, which will make them play a short, [[Bowser]]-related music clip before reverting back to the song they were playing. Mario can also dance to the music playing in the Boombox by simply staying idle near it.
'''Boomboxes''' are objects that appear in ''[[Super Mario Odyssey]]''. They appear in most kingdoms, they will play a music track from the game. Mario can interact with the Boomboxes by jumping on top of them or throwing [[Cappy]] at them, which will make them play a short, [[Bowser]]-related music clip before reverting back to the song they were playing. Some Boomboxes play the Japanese version of [[Jump Up, Super Star!]] or [[Honeylune Ridge: Escape]] when hit. Mario can also dance to the music playing in the Boombox by simply staying idle near it.


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[[Category:Super Mario Odyssey Objects]]
[[Category:Super Mario Odyssey Objects]]

Revision as of 22:23, December 4, 2017

This article is about the object from Super Mario Odyssey. For other uses of the term "Boom Box", see Boom Box.

Template:Item-infobox

Boomboxes are objects that appear in Super Mario Odyssey. They appear in most kingdoms, they will play a music track from the game. Mario can interact with the Boomboxes by jumping on top of them or throwing Cappy at them, which will make them play a short, Bowser-related music clip before reverting back to the song they were playing. Some Boomboxes play the Japanese version of Jump Up, Super Star! or Honeylune Ridge: Escape when hit. Mario can also dance to the music playing in the Boombox by simply staying idle near it.