Battlefield: Difference between revisions
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Revision as of 13:49, August 25, 2007
Battlefield is a non-selectable stage in the game Super Smash Bros. It also appears in the sequel, Super Smash Bros. Melee as an unlockable stage, and has been confirmed to appear as a stage in Super Smash Bros. Brawl. In Super Smash Bros. Melee, it could be unlocked by completing the All-Star mode.
The stage has been designed specially for the Super Smash Bros. series and does not originate from any other Nintendo franchise.
Battlefield is a floating stage consisting of a big platform in the middle and three smaller platforms hovering above it. The stage does not have any side effects, just as Final Destination, which allows players to solely concentrate on the fight.
In Super Smash Bros., Battlefield was the stage were the Fighting Polygons would be battled. However, the stage could not be played in VS Mode. In Super Smash Bros. Melee, however, the Fighting Wire Frames and metal enemies were battled on it.
In Super Smash Bros. Brawl, it will be in a green landscape as opposed to space in the previous games. This even gives it the appearance of the Legend of Zelda or Fire Emblem series, and will feature day and night. The music of the stage will be a remix of the menu music from Super Smash Bros. Melee.
Trophy Information from Super Smash Bros. Melee
Super Smash Bros. Melee borrows settings from many different games to create its stages, but the Battlefield is an original creation. While its initial impression may strike some players as a bit ominous, the layout itself is fairly standard, lending it to serious, straightforward matches. Additionally, it's used to pit players against the Fighting Wire Frames.