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[[File:All_DK64_Blueprints.jpeg|thumb||All the Blueprints]] | [[File:All_DK64_Blueprints.jpeg|thumb||All the Blueprints]] | ||
A '''Blueprint''' is an item in ''[[Donkey Kong 64]]''. They are, as the name suggests, blueprints for [[King K. Rool]]'s [[Blast-o-Matic]] machine. The only way to get them is to defeat one of five [[Kasplat]]s in each level. Each one of the [[Kong]]s can collect their own color blueprint (yellow for [[Donkey Kong]], red for [[Diddy Kong|Diddy]], etc.) Every time a blueprint is given to [[Snide]], the Kongs receive a [[Golden Banana]]. Also, every time one is collected, more time is added on to the timer in the last level, [[Hideout Helm]]. Once the Kongs collect all the blueprints, Snide will show them a secret batch of [[minigame]]s. However, getting all the blueprints is not necessary to beat the game. All of them are required however, if the player wants to see the secret ending after defeating King K. Rool. | A '''Blueprint''' is an item in ''[[Donkey Kong 64]]''. They are, as the name suggests, blueprints for [[King K. Rool]]'s [[Blast-o-Matic]] machine. The only way to get them is to defeat one of five [[Kasplat]]s in each level. Each one of the [[Kong]]s can collect their own color blueprint (yellow for [[Donkey Kong]], red for [[Diddy Kong|Diddy]], etc.) Every time a blueprint is given to [[Snide]], the Kongs receive a [[Golden Banana]]. Also, every time one is collected, more time is added on to the timer in the last level, [[Hideout Helm]]. Once the Kongs collect all the blueprints, Snide will show them a secret batch of [[minigame]]s. However, getting all the blueprints is not necessary to beat the game. All of them are required however, if the player wants to see the secret ending after defeating King K. Rool. | ||
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[[Category:Donkey Kong 64 Items]] | [[Category:Donkey Kong 64 Items]] | ||
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Revision as of 19:40, August 31, 2017
A Blueprint is an item in Donkey Kong 64. They are, as the name suggests, blueprints for King K. Rool's Blast-o-Matic machine. The only way to get them is to defeat one of five Kasplats in each level. Each one of the Kongs can collect their own color blueprint (yellow for Donkey Kong, red for Diddy, etc.) Every time a blueprint is given to Snide, the Kongs receive a Golden Banana. Also, every time one is collected, more time is added on to the timer in the last level, Hideout Helm. Once the Kongs collect all the blueprints, Snide will show them a secret batch of minigames. However, getting all the blueprints is not necessary to beat the game. All of them are required however, if the player wants to see the secret ending after defeating King K. Rool.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | せっけいず[1] sekkeizu |
Plan(drawing) |
References
- ^ 『任天堂公式ガイドブック ドンキーコング64』. Page 10.