User:Supermariofan67/Sandbox2: Difference between revisions

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===Items===
===Items===
{|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; background:#f5f5f5; text-align:center;"
{|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; background:#f5f5f5; text-align:center; vertical-align:top;"
!colspan="5" style="background:gold; text-align:center;"| New enemies
!colspan="5" style="background:gold; text-align:center;"| New enemies
|-
|-
|width=20% |[[File:Blue Ant Artwork - Super Mario 3D World.png|90px]]
|width=20% |[[File:Blue Ant Artwork - Super Mario 3D World.png|90px]]
|width=20% |[[File:Big Ant Trooper.jpg|150px]]
|width=20% |[[File:Big Ant Trooper.jpg|200px]]
|width=20% |[[File:Super Mario 3D World - 2-A Big Galoomba Blockade.jpg|150px]]
|width=20% |[[File:Super Mario 3D World - 2-A Big Galoomba Blockade.jpg|200px]]
|width=20% |[[File:Blockstepper.png|120px]]
|width=20% |[[File:Blockstepper.png|120px]]
|width=20% |[[File:Blurker.png|100px]]
|width=20% |[[File:Blurker.png|100px]]
|- style="vertical-align: top;"
|First appearance: [[Ant Trooper Hill]]<br><br>'''[[Ant Trooper]]'''<br>Ant Troopers are purple ant-like enemies that attack by marching in groups. They cannot be defeated with a jump, but they can be ground-pounded, pounced/tail-whipped, or hit with a Boomerang.
|First appearance: [[Ant Trooper Hill]]<br><br>'''[[Big Ant Trooper]]'''<br>Big Ant Troopers are larger versions of Ant Troopers. They cannot be defeated, but the player can jump on them to reach otherwise inaccessible areas.
|First appearance: [[Big Galoomba Blockade]]<br><br>'''[[Big Galoomba]]'''<br>Big Galoombas are larger versions of [[Galoomba]]s. They attack by attempting to ram into the player and can be defeated if jumped on twice. A [[Ground Pound]] will defeat it in one hit.
|First appearance: [[Double Cherry Pass]]<br><br>'''[[Blockstepper]]'''<br>Blocksteppers are blocks with hats and feet that attack by marching in groups. They can be defeated by most attack methods, but the group will scatter when one is defeated. After a while, they will begin to chase the player.
|First appearance: [[Shadow Play Alley]]<br><br>'''[[Blurker]]'''<br>Blurkers are pink block-like enemies that are found in groups blocking areas. If interacted with on the Wii U Gamepad or attacked by normal means, they will temporarily disappear like a [[Boo]], but will respawn. They can be permanently defeated through use of a [[Mega Mushroom]], a [[Piranha Plant (potted)|Piranha Plant]], [[White Tanooki Mario]] or [[Lucky Cat Mario]].
|-
|-
|'''[[Ant Trooper]]'''<br>Ant Troopers are purple ant-like enemies that attack by marching in groups. They cannot be defeated with a jump, but they can be ground-pounded, pounced/tail-whipped, or hit with a Boomerang.
|width=20% |[[File:Golem Lookalikes Screenshot - Super Mario 3D World.png|200px]]
|'''[[Big Ant Trooper]]'''<br>Big Ant Troopers are larger versions of Ant Troopers. They cannot be defeated, but the player can jump on them to reach otherwise inaccessible areas.
|'''[[Big Galoomba]]'''<br>Big Galoombas are larger versions of [[Galoomba]]s. They attack by attempting to ram into the player and can be defeated if jumped on twice. A [[Ground Pound]] will defeat it in one hit.
|'''[[Blockstepper]]'''<br>Blocksteppers are blocks with hats and feet that attack by marching in groups. They can be defeated by most attack methods, but the group will scatter when one is defeated. After a while, they will begin to chase the player.
|'''[[Blurker]]'''<br>Blurkers are pink block-like enemies that are found in groups blocking areas. If interacted with on the Wii U Gamepad or attacked by normal means, they will temporarily disappear like a [[Boo]], but will respawn. They can be permanently defeated through use of a [[Mega Mushroom]], a [[Piranha Plant (potted)|Piranha Plant]], [[White Tanooki Mario]] or [[Lucky Cat Mario]].
|-
|First appearance: [[Ant Trooper Hill]]
|First appearance: [[Ant Trooper Hill]]
|First appearance: [[Big Galoomba Blockade]]
|First appearance: [[Double Cherry Pass]]
|First appearance: [[Shadow Play Alley]]
|-
|width=20% |[[File:Golem Lookalikes Screenshot - Super Mario 3D World.png|150px]]
|width=20% |[[File:Cat Banzai Bill - Super Mario 3D World.png|120px]]
|width=20% |[[File:Cat Banzai Bill - Super Mario 3D World.png|120px]]
|width=20% |[[File:Cat Bullet Bill.png|120px]]
|width=20% |[[File:Cat Bullet Bill.png|120px]]
|width=20% |[[File:Cat Goomba Artwork - Super Mario 3D World.png|100px]]
|width=20% |[[File:Cat Goomba Artwork - Super Mario 3D World.png|100px]]
|width=20% |[[File:WiiU SM3DW 10.01.13 Scrn04.png|150px]]
|width=20% |[[File:WiiU SM3DW 10.01.13 Scrn04.png|200px]]
|- style="vertical-align: top;"
|First appearance: [[Brolder Blockade]]<br><br>'''[[Brolder]]'''<br>Brolders are boulder enemies found in lava levels. When the player approaches, the pop up from the ground and attempt to roll over the player. When attacked, they can be carried and thrown to press switches or collect [[Green Star]]s. They can also be defeated permanently by throwing them into [[Lava|lava]] or touching them with [[Lucky Cat Mario]] or [[White Tanooki Mario]].
|First appearance: [[The Bullet Bill Express]]<br><br>'''[[Cat Banzai Bill]]'''<br>Cat Banzai Bills are [[Banzai Bill]]s with a cat appearance. They attack by following the player and can be defeated with most attacks.
|First appearance: [[Footlight Lane]]<br><br>'''[[Cat Bullet Bill]]'''<br>Cat Bullet Bills are [[Bullet Bill]]s with a cat appearance. They attack by following the player, similarly to the [[Bull's-Eye Bill]], and can be defeated with most attacks.
|First appearance: [[Super Bell Hill]]<br><br>'''[[Cat Goomba]]'''<br>Cat Goombas are [[Goomba]]s with a cat appearance. They attack by jumping and pouncing like [[Cat Mario]] to its original location. They can be defeated with most attacks. Some will leave behind a [[Super Bell]] when defeated.
|First appearance: [[Simmering Lava Lake]]<br><br>'''[[Charvaargh]]'''<br>A dragon-like enemy that attacks the player by leaping out of the lava. It will instantly defeat the player if touched, regardless of the player's current form. They cannot be defeated.
|-
|width=20% |[[File:Conkdor Artwork - Super Mario 3D World.png|70px]]
|width=20% |[[File:Flopter.jpg|200px]]
|width=20% |[[File:Fuzzler.png|120px]]
|width=20% |[[File:Grumblump Inferno.jpg|200px]]
|width=20% |[[File:Spring Steal Screenshot - Super Mario 3D World.png|200px]]
|- style="vertical-align: top;"
|First appearance: [[Conkdor Canyon]]<br><br>'''[[Conkdor]]'''<br>Conkdors are bird enemies that stay in place and lunge at the player to attack. They can be defeated with most attacks, although the player cannot jump on their spiky shell. Their beaks can also break [[Giant Brick Block]]s.
|First appearance: [[The Bullet Bill Express]]<br><br>'''[[Flopter]]'''<br>Flopters are bug-like enemies that attack by attempting to fly into the player. They can be defeated with most attacks.
|First appearance: [[Switchboard Falls]]<br><br>'''[[Fuzzler]]'''<br>A [[Fuzzy]]-like enemy that rolls around on the railings used by a [[Switchboard]]. They can be defeated with [[Lucky Cat Mario]] or if they come into contact with water.
|First appearance: [[Grumblump Inferno]]<br><br>'''[[Grumblump]]'''<br>A block enemy that the player must use as a platform to progress. It will move faster for a short time if the player uses a [[Ground Pound]] on it.
|First appearance: [[Big Bounce Byway]]<br><br>'''[[Hop-Chop]]'''<br>A spring-like enemy that attacks the player by ramming into them. If the player jumps on one, it may turn into a spring that the player can pick up and jump on to reach higher places.
|-
|width=20% |[[File:Horned Ant Trooper.jpg|150px]]
|width=20% |[[File:SM3DW King Ka-Thunk's Castle.jpg|200px]]
|width=20% |[[File:Underwater Gobstoppers Screenshot - Super Mario 3D World.png|200px]]
|width=20% |[[File:Para Dry Bones Artwork - Super Mario 3D World.png|120px]]
|width=20% |[[File:SM3DW Piranha Creeper Creek.png|200px]]
|- style="vertical-align: top;"
|First appearance: [[Ant Trooper Hill]]<br><br>'''[[Horned Ant Trooper]]'''<br>Horned Ant Troopers are [[Ant Trooper]]s with horns. They can be defeated with most attacks, though they cannot be jumped on.
|First appearance: [[King Ka-Thunk's Castle]]<br><br>'''[[Ka-Thunk]]'''<br>Ka-Thunks are rectangular frames covered in spikes that move around in certain patterns, similarly to a [[Tox Box]]. They cannot be defeated.
|First appearance: [[Rammerhead Reef]]<br><br>'''[[Madpole]]'''<br>Madpoles are tadpole-like enemies that chase the player in the water. They can be defeated with most attacks.
|First appearance: [[Fuzzy Time Mine]]<br><br>'''[[Parabones]]'''<br>Parabones are winged [[Dry Bones]] that attack the player by flying into them, and they will reassemble themselves if jumped on. Unlike the [[Koopa Paratroopa]], their wings will not disappear when jumped on. They can be defeated permanently by [[Invincible Mario]], [[Lucky Cat Mario]] and [[White Tanooki Mario]].
|First appearance: [[Piranha Creeper Creek]]<br><br>'''[[Piranha Creeper]]'''<br>Piranha Creepers are [[Piranha Plant]] variants with long stems. They move around in a certain pattern and will shorten their stems when attacked.
|-
|-
|'''[[Brolder]]'''<br>Brolders are boulder enemies found in lava levels. When the player approaches, the pop up from the ground and attempt to roll over the player. When attacked, they can be carried and thrown to press switches or collect [[Green Star]]s. They can also be defeated permanently by throwing them into [[Lava|lava]] or touching them with [[Lucky Cat Mario]] or [[White Tanooki Mario]].
|width=20% |[[File:Rammerhead2.png|120px]]
|'''[[Cat Banzai Bill]]'''<br>Cat Banzai Bills are [[Banzai Bill]]s with a cat appearance. They attack by following the player and can be defeated with most attacks.
|width=20% |[[File:RingBurner3DWorld.PNG|120px]]
|'''[[Cat Bullet Bill]]'''<br>Cat Bullet Bills are [[Bullet Bill]]s with a cat appearance. They attack by following the player, similarly to the [[Bull's-Eye Bill]], and can be defeated with most attacks.
|width=20% |[[File:Skipsqueak.png|120px]]
|'''[[Cat Goomba]]'''<br>Cat Goombas are [[Goomba]]s with a cat appearance. They attack by jumping and pouncing like [[Cat Mario]] to its original location. They can be defeated with most attacks. Some will leave behind a [[Super Bell]] when defeated.
|width=20% |[[File:WiiU SuperMario scrn10 E3.png|150px]]
|'''[[Charvaargh]]'''<br>A dragon-like enemy that attacks the player by leaping out of the lava. It will instantly defeat the player if touched, regardless of the player's current form. They cannot be defeated.
|width=20% |[[File:Spiny Skipsqueak.png|120px]]
|- style="vertical-align: top;"
|First appearance: [[Rammerhead Reef]]<br><br>'''[[Rammerhead]]'''<br>Rammerheads are hammerhead shark-like enemies that try to ram into the player with their heads. They can only be defeated with [[Lucky Cat Mario]] or [[Invincible Mario]].
|First appearance: [[Cakewalk Flip]]<br><br>'''[[Ring Burner]]'''<br>Ring Burners are robotic enemies that fire waves of plasma periodically. The player can stop the enemy from firing by standing on the switch. They cannot be defeated.
|First appearance: [[Really Rolling Hills]]<br><br>'''[[Skipsqueak]]'''<br>Skipsqueaks are mouse enemies that run in place and jump on rotating platforms. They can be defeated by any attack.
|First appearance: [[Snowball Park]]<br><br>'''[[Snow Pokey]]'''<br>Snow Pokeys are [[Pokey]]s made of snow that chase the player. They can be defeated with most attacks, allowing their body segments to be picked up and thrown.
|First appearance: [[Really Rolling Hills]]<br><br>'''[[Spiny Skipsqueak]]'''<br>Spiny Skipsqueaks are enemies that act identically to the Skipsqueak, but they cannot be jumped on. They can be defeated by any attack except a jump.
|-
|-
|First appearance: [[Brolder Blockade]]
|width=20% |[[File:Orange Roly Screenshot - Super Mario 3D World.png|150px]]
|First appearance: [[The Bullet Bill Express]]
|width=20% |[[File:Splounder.png|100px]]
|First appearance: [[Footlight Lane]]
|width=20% |[[File:Cloud Puffs Screenshot - Super Mario 3D World.png|150px]]
|First appearance: [[Super Bell Hill]]
|width=20% |[[File:Walleye.png|100px]]
|First appearance: [[Simmering Lava Lake]]
|- style="vertical-align: top;"
|First appearance: [[Enemy Blockade|Brolder Blockade Is Back]]<br><br>'''[[Splorch]]'''<br>Splorches are fireballs that chase the player. The trail of lava they leave behind can also hurt the player. These enemies can only be defeated by [[Invincible Mario]], [[Lucky Cat Mario]], or [[White Tanooki Mario]]; though they can be pushed into the lava with projectile attacks from [[Boomerang Mario]] and [[Fire Mario]].
|First appearance: [[Plessie's Plunging Falls]]<br><br>'''[[Splounder]]'''<br>Splounders are enemies only found in levels featuring [[Plessie]]. If Plessie collides with one, the player will lose some of their speed but they can defeat it by jumping on it. By jumping on it, the player can also reach objects in the air Plessie cannot reach by jumping.
|First appearance: [[Ty-Foo Flurries]]<br><br>'''[[Ty-Foo]]'''<br>Ty-Foos are cloud enemies that blow wind at the player in an attempt to push them off of the stage. The player can stun them temporarily through the touch screen on the Gamepad or defeat it permanently by touching it while under the effects of a [[Mega Mushroom]].
|First appearance: [[Ty-Foo Flurries]]<br><br>'''[[Walleye]]'''<br>Walleyes are [[Whomp]]-like enemies that try to hinder the player's progress by moving back and forth sideways. They can be stunned through the touchscreen of the Gamepad or defeated permanently by [[Golden Statue Mario]] or [[White Tanooki Mario]].
|}
|}

Revision as of 14:54, August 5, 2017

Items

New enemies
File:Blue Ant Artwork - Super Mario 3D World.png Big Ant Trooper in the game Super Mario 3D World. Big Galoomba Blockade from Super Mario 3D World. File:Blockstepper.png File:Blurker.png
First appearance: Ant Trooper Hill

Ant Trooper
Ant Troopers are purple ant-like enemies that attack by marching in groups. They cannot be defeated with a jump, but they can be ground-pounded, pounced/tail-whipped, or hit with a Boomerang.
First appearance: Ant Trooper Hill

Big Ant Trooper
Big Ant Troopers are larger versions of Ant Troopers. They cannot be defeated, but the player can jump on them to reach otherwise inaccessible areas.
First appearance: Big Galoomba Blockade

Big Galoomba
Big Galoombas are larger versions of Galoombas. They attack by attempting to ram into the player and can be defeated if jumped on twice. A Ground Pound will defeat it in one hit.
First appearance: Double Cherry Pass

Blockstepper
Blocksteppers are blocks with hats and feet that attack by marching in groups. They can be defeated by most attack methods, but the group will scatter when one is defeated. After a while, they will begin to chase the player.
First appearance: Shadow Play Alley

Blurker
Blurkers are pink block-like enemies that are found in groups blocking areas. If interacted with on the Wii U Gamepad or attacked by normal means, they will temporarily disappear like a Boo, but will respawn. They can be permanently defeated through use of a Mega Mushroom, a Piranha Plant, White Tanooki Mario or Lucky Cat Mario.
File:Golem Lookalikes Screenshot - Super Mario 3D World.png Artwork of a Cat Banzai Bill from Super Mario 3D World. File:Cat Bullet Bill.png Artwork of Cat Goomba from Super Mario 3D World. File:WiiU SM3DW 10.01.13 Scrn04.png
First appearance: Brolder Blockade

Brolder
Brolders are boulder enemies found in lava levels. When the player approaches, the pop up from the ground and attempt to roll over the player. When attacked, they can be carried and thrown to press switches or collect Green Stars. They can also be defeated permanently by throwing them into lava or touching them with Lucky Cat Mario or White Tanooki Mario.
First appearance: The Bullet Bill Express

Cat Banzai Bill
Cat Banzai Bills are Banzai Bills with a cat appearance. They attack by following the player and can be defeated with most attacks.
First appearance: Footlight Lane

Cat Bullet Bill
Cat Bullet Bills are Bullet Bills with a cat appearance. They attack by following the player, similarly to the Bull's-Eye Bill, and can be defeated with most attacks.
First appearance: Super Bell Hill

Cat Goomba
Cat Goombas are Goombas with a cat appearance. They attack by jumping and pouncing like Cat Mario to its original location. They can be defeated with most attacks. Some will leave behind a Super Bell when defeated.
First appearance: Simmering Lava Lake

Charvaargh
A dragon-like enemy that attacks the player by leaping out of the lava. It will instantly defeat the player if touched, regardless of the player's current form. They cannot be defeated.
Artwork of a Conkdor from Super Mario 3D World. Flopters from Super Mario 3D World. File:Fuzzler.png Grumblump Inferno from Super Mario 3D World. File:Spring Steal Screenshot - Super Mario 3D World.png
First appearance: Conkdor Canyon

Conkdor
Conkdors are bird enemies that stay in place and lunge at the player to attack. They can be defeated with most attacks, although the player cannot jump on their spiky shell. Their beaks can also break Giant Brick Blocks.
First appearance: The Bullet Bill Express

Flopter
Flopters are bug-like enemies that attack by attempting to fly into the player. They can be defeated with most attacks.
First appearance: Switchboard Falls

Fuzzler
A Fuzzy-like enemy that rolls around on the railings used by a Switchboard. They can be defeated with Lucky Cat Mario or if they come into contact with water.
First appearance: Grumblump Inferno

Grumblump
A block enemy that the player must use as a platform to progress. It will move faster for a short time if the player uses a Ground Pound on it.
First appearance: Big Bounce Byway

Hop-Chop
A spring-like enemy that attacks the player by ramming into them. If the player jumps on one, it may turn into a spring that the player can pick up and jump on to reach higher places.
Horned Ant Trooper in Ant Trooper Hill SM3DW King Ka-Thunk's Castle.jpg File:Underwater Gobstoppers Screenshot - Super Mario 3D World.png Artwork of a Parabones from Super Mario 3D World. SM3DW Piranha Creeper Creek.png
First appearance: Ant Trooper Hill

Horned Ant Trooper
Horned Ant Troopers are Ant Troopers with horns. They can be defeated with most attacks, though they cannot be jumped on.
First appearance: King Ka-Thunk's Castle

Ka-Thunk
Ka-Thunks are rectangular frames covered in spikes that move around in certain patterns, similarly to a Tox Box. They cannot be defeated.
First appearance: Rammerhead Reef

Madpole
Madpoles are tadpole-like enemies that chase the player in the water. They can be defeated with most attacks.
First appearance: Fuzzy Time Mine

Parabones
Parabones are winged Dry Bones that attack the player by flying into them, and they will reassemble themselves if jumped on. Unlike the Koopa Paratroopa, their wings will not disappear when jumped on. They can be defeated permanently by Invincible Mario, Lucky Cat Mario and White Tanooki Mario.
First appearance: Piranha Creeper Creek

Piranha Creeper
Piranha Creepers are Piranha Plant variants with long stems. They move around in a certain pattern and will shorten their stems when attacked.
File:Rammerhead2.png File:RingBurner3DWorld.PNG File:Skipsqueak.png File:WiiU SuperMario scrn10 E3.png File:Spiny Skipsqueak.png
First appearance: Rammerhead Reef

Rammerhead
Rammerheads are hammerhead shark-like enemies that try to ram into the player with their heads. They can only be defeated with Lucky Cat Mario or Invincible Mario.
First appearance: Cakewalk Flip

Ring Burner
Ring Burners are robotic enemies that fire waves of plasma periodically. The player can stop the enemy from firing by standing on the switch. They cannot be defeated.
First appearance: Really Rolling Hills

Skipsqueak
Skipsqueaks are mouse enemies that run in place and jump on rotating platforms. They can be defeated by any attack.
First appearance: Snowball Park

Snow Pokey
Snow Pokeys are Pokeys made of snow that chase the player. They can be defeated with most attacks, allowing their body segments to be picked up and thrown.
First appearance: Really Rolling Hills

Spiny Skipsqueak
Spiny Skipsqueaks are enemies that act identically to the Skipsqueak, but they cannot be jumped on. They can be defeated by any attack except a jump.
File:Orange Roly Screenshot - Super Mario 3D World.png File:Splounder.png File:Cloud Puffs Screenshot - Super Mario 3D World.png File:Walleye.png
First appearance: Brolder Blockade Is Back

Splorch
Splorches are fireballs that chase the player. The trail of lava they leave behind can also hurt the player. These enemies can only be defeated by Invincible Mario, Lucky Cat Mario, or White Tanooki Mario; though they can be pushed into the lava with projectile attacks from Boomerang Mario and Fire Mario.
First appearance: Plessie's Plunging Falls

Splounder
Splounders are enemies only found in levels featuring Plessie. If Plessie collides with one, the player will lose some of their speed but they can defeat it by jumping on it. By jumping on it, the player can also reach objects in the air Plessie cannot reach by jumping.
First appearance: Ty-Foo Flurries

Ty-Foo
Ty-Foos are cloud enemies that blow wind at the player in an attempt to push them off of the stage. The player can stun them temporarily through the touch screen on the Gamepad or defeat it permanently by touching it while under the effects of a Mega Mushroom.
First appearance: Ty-Foo Flurries

Walleye
Walleyes are Whomp-like enemies that try to hinder the player's progress by moving back and forth sideways. They can be stunned through the touchscreen of the Gamepad or defeated permanently by Golden Statue Mario or White Tanooki Mario.