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'''Slippy Spikes''' is the temple level of [[Donkey Kong Island (world)|Donkey Kong Island]] in ''[[Donkey Kong Country: Tropical Freeze]]'', as well as the sixth and final Hidden Kong Temple level in the game overall. | '''Slippy Spikes''' is the temple level of [[Donkey Kong Island (world)|Donkey Kong Island]] in ''[[Donkey Kong Country: Tropical Freeze]]'', as well as the sixth and final Hidden Kong Temple level in the game overall. | ||
During this level, the Kongs are challenged to advance from platform to platform without touching down the floor or ceiling, as they are covered in spikes. Many platforms are coated with ice, creating difficulties in traction, and are either presented as pendulums swinging from side to side, or as | During this level, the Kongs are challenged to advance from platform to platform without touching down the floor or ceiling, as they are covered in spikes. Many platforms are coated with ice, creating difficulties in traction, and are either presented as pendulums swinging from side to side, or as stone structures connected to a massive wall that is moved up and down on rails. The Kongs could slip off these platforms and fall onto the spikes on the floor, or be pushed against the spikes on the ceiling by moving structures. Additionally, rails conducting spiky, electrical orbs, moving at the same time as the moving structures, are sometimes encountered along the way. | ||
==Overview== | ==Overview== | ||
The level begins with a few icy pendulums, along with some spike orbs and a few [[Soary|Soaries]]. The next segment consists of an area with entire sections moving up and down, along with a few [[Speedy Tucks]]es. After a few more icy pendulums, the Kongs will encounter two giant pendulums with a few [[Hootz]]es and some climbing walls. After an area with [[Tuffton]]s, the Kongs will encounter more vertically-moving sections with some [[Hot Hootz]]es and [[Blue Hootz]]es, as well as a few [[Papa Painguin]]s. A few climbing walls follow, along with a few spinning spike orbs and a [[Big Sphen]]. More spinning spike orbs follow, as well as a few [[Tucks]]es. After a while, a long downwards slope follows, and by riding it, the Kongs must jump over any obstacles that appear. The slope leads directly to the [[Mysterious Relic]]. | The level begins with a few icy pendulums, along with some spike orbs and a few [[Soary|Soaries]]. The next segment consists of an area with entire sections moving up and down, along with a few [[Speedy Tucks]]es. After a few more icy pendulums, the Kongs will encounter two giant pendulums with a few [[Hootz]]es and some climbing walls. After an area with [[Tuffton]]s, the Kongs will encounter more vertically-moving sections with some [[Hot Hootz]]es and [[Blue Hootz]]es, as well as a few [[Papa Painguin]]s. A few climbing walls follow, along with a few spinning spike orbs and a [[Big Sphen]]. More spinning spike orbs follow, as well as a few [[Tucks]]es. After a while, a long downwards slope follows, and by riding it, the Kongs must jump over any obstacles that appear. The slope leads directly to the [[Mysterious Relic]]. |
Revision as of 16:36, July 19, 2017
Template:Levelbox Slippy Spikes is the temple level of Donkey Kong Island in Donkey Kong Country: Tropical Freeze, as well as the sixth and final Hidden Kong Temple level in the game overall.
During this level, the Kongs are challenged to advance from platform to platform without touching down the floor or ceiling, as they are covered in spikes. Many platforms are coated with ice, creating difficulties in traction, and are either presented as pendulums swinging from side to side, or as stone structures connected to a massive wall that is moved up and down on rails. The Kongs could slip off these platforms and fall onto the spikes on the floor, or be pushed against the spikes on the ceiling by moving structures. Additionally, rails conducting spiky, electrical orbs, moving at the same time as the moving structures, are sometimes encountered along the way.
Overview
The level begins with a few icy pendulums, along with some spike orbs and a few Soaries. The next segment consists of an area with entire sections moving up and down, along with a few Speedy Tuckses. After a few more icy pendulums, the Kongs will encounter two giant pendulums with a few Hootzes and some climbing walls. After an area with Tufftons, the Kongs will encounter more vertically-moving sections with some Hot Hootzes and Blue Hootzes, as well as a few Papa Painguins. A few climbing walls follow, along with a few spinning spike orbs and a Big Sphen. More spinning spike orbs follow, as well as a few Tuckses. After a while, a long downwards slope follows, and by riding it, the Kongs must jump over any obstacles that appear. The slope leads directly to the Mysterious Relic.
Puzzle Pieces
- During the first set of icy pendulums, the Kongs must roll and jump in midair to collect the Puzzle Piece.
- The Kongs must pull the second Item Handle to reveal the Puzzle Piece.
- At the top of the left of the two giant pendulums, the Kongs must pound the purple vase and collect all bananas to unveil the Puzzle Piece.
- Just after the first few Papa Painguins, the Kongs must collect all bananas that appear on the subsequent climbing walls to unveil the Puzzle Piece.
- During the long slope, the Kongs must jump with precise timing to collect the Puzzle Piece.
Enemies
- Soaries
- Painguin Tuckses
- Speedy Tuckses
- Hootzes
- Hot Hootzes
- Tufftons
- Blue Hootzes
- Papa Painguins
- Big Sphens
- Tuckses
Gallery
- Slippyspikes1.png
- Slippyspikes2.png
- Slippyspikes3.png
- Slippyspikes4.png
- Slippyspikes5.png