Battle Card (Mario & Luigi: Paper Jam): Difference between revisions
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{{italic title|Battle Card (''Mario & Luigi: Paper Jam'')}} | {{italic title|Battle Card (''Mario & Luigi: Paper Jam'')}} | ||
{{about|the | {{about|the cards used as special effects in ''[[Mario & Luigi: Paper Jam]]''|the cards used as battle commands in ''[[Paper Mario: Color Splash]]''|[[Battle Card (Paper Mario: Color Splash)]]}} | ||
[[File:Battle Cards.jpg|thumb|Three '''Battle Cards''' on the Touch Screen.]] | [[File:Battle Cards.jpg|thumb|Three '''Battle Cards''' on the Touch Screen.]] | ||
'''Battle Cards''' are items introduced in ''[[Mario & Luigi: Paper Jam]]'', being the spiritual successor to the [[Badge#Mario & Luigi: Dream Team|Badge]] system in the [[Mario & Luigi: Bowser's Inside Story|previous]] [[Mario & Luigi: Dream Team|games]]. They are used in battle and have a plethora of effects: examples include temporarily boosting a certain stat, healing the party, reducing a specific group of enemy's Level, dealing damage to a specific group of enemies and boosting [[Experience Point|EXP]] and [[Coin]]s earned at the end of the battle. | '''Battle Cards''' are items introduced in ''[[Mario & Luigi: Paper Jam]]'', being the spiritual successor to the [[Badge#Mario & Luigi: Dream Team|Badge]] system in the [[Mario & Luigi: Bowser's Inside Story|previous]] [[Mario & Luigi: Dream Team|games]]. They are used in battle and have a plethora of effects: examples include temporarily boosting a certain stat, healing the party, reducing a specific group of enemy's Level, dealing damage to a specific group of enemies and boosting [[Experience Point|EXP]] and [[Coin]]s earned at the end of the battle. |
Revision as of 14:13, July 12, 2017
- This article is about the cards used as special effects in Mario & Luigi: Paper Jam. For the cards used as battle commands in Paper Mario: Color Splash, see Battle Card (Paper Mario: Color Splash).
Battle Cards are items introduced in Mario & Luigi: Paper Jam, being the spiritual successor to the Badge system in the previous games. They are used in battle and have a plethora of effects: examples include temporarily boosting a certain stat, healing the party, reducing a specific group of enemy's Level, dealing damage to a specific group of enemies and boosting EXP and Coins earned at the end of the battle.
Battle Cards are introduced in Twinsy Tropics' dungeon. After freeing a Paper Goomba, the player receives their first cards. After that, previously unavailable Card Shops will officially open, and they can be also obtained by clearing Lakitu Info Center quests or sometimes retrieved from defeated enemies.
In the menu, the player can set up a deck from his Battle Card collection from the Battle Card option. A deck can only contain 10 cards: no more, no less. First, the player can only make a deck, but as they collect more Battle Cards, they can store three decks, and, by changing them, they can even make unfinished ones (that can't be used in battle). From this menu, the player can also delete the currently set Battle Cards, restore the deck to how it was last time the player edited it, or let the game complete the deck by picking random Battle Cards.
In battle
When a deck is set up, it will show up in the Touch Screen in battle. Their effects can be used in exchange of Star Points: up to 20 of them can be obtained at once (30 with a Rank-Up Bonus). Each card uses a different amount of Star Points, from just one to over a dozen of them (this amount can also be reduced by one with a Rank-Up Bonus). Star Points are obtained by attacking enemies, and obtaining ranks like Great and Excellent gives more of them at once: however, ordinary attacks can only add up to about a third of a Star Point, while Bros. Attacks and Trio Attacks can grant up over one Star Point and a half. If a player doesn't want to use a card, they can turn it over to discard it.
Up to three cards can be dealt at once. If three of them are present at once, no more will come out, and the player has to use one or turn it over. When all ten cards are used, they are shuffled again and the cycle repeats. The status of a player's deck carries over battles, unless the player changes their deck: in that case, the cards are dealt all over again.
Various Gears help the player gather Star Points. Filler Gloves (and Filler Gloves DX) increase the Star Points the player obtains after any attack. Counter Change Gloves make the player obtain Star Points when countering enemy attacks, while Filler Brooches give Star Points whenever a Lucky Hit is scored and Filler Wears (and Filler Wears DX) give Star Points whenever the user takes damage. Paper Mario also has his own variants of these Gears, but he doesn't seem to be able to wear Counter Change Gloves, and Filler Wear (DX) is called Boost Wear (DX).
Variation
Shiny Battle Cards
Shiny Battle Cards are a variation of ordinary Battle Cards. They are dropped by certain shiny enemies and are never sold in Card Shops. Their effects are the same as an ordinary Battle Card, but cost half of the Star Points. See List of Battle Cards for more.
After Battle Cards are introduced, Shiny Battle Cards can be dropped by enemies at anytime. The player can learn about their effect by talking to the rightmost Toad in a Card Shop.
Character Cards
Character Cards are a system similar to Battle Cards, but work with amiibo. To get started, one must first get a ? Card. ? Cards come in two variations: LV 1 ? Cards and LV 2 ? Cards. The second type is rarer but produces stronger cards. They are rarely dropped by enemies or alternatively bought for 200 and 800 Coins, respectively, in a Card Shop from Toads that have a dialogue box with a ? Card in it. ? Cards can also be sold, for the same price the can be bought for, to the afromentioned Toads. From the menu, the player can make a random Character Card of the ? Card's level by scanning an amiibo. In battle, the player can scan an amiibo, pick a card and use it. That amiibo character can't be used again until the battle ends, limiting the player to 6 Character Cards per battle. The player can't get doubles of the same card: every ? Card is guaranteed to grant a new card. Once all cards of the same level are obtained, the player also can't make another for that amiibo.
Two variations of them exist. The first is Duo Character Cards. If the game alerts the player they can make one by saying "Now's Your Chance!", they can scan a different character amiibo (no data will be written on it) and the card will be obtained. They feature an artwork of two characters at once. If the player doesn't have another amiibo, they can cancel the creation with . If they make a combination that doesn't lead to any Duo Character Card, the card making is canceled. Bowser doesn't appear in any LV 1 Duo Character Cards (except for its own), while only Mario, Luigi and Bowser are guaranteed to star in an amiibo's LV 2 Duo Card: Yoshi, Peach and Toad are present sparingly.
Sparkle Character Cards are stronger version of Character Cards, but are made differently. If the player has two amiibo of the same character and both of them have at least one shared Character Card, they can both be scanned to make a card with the same effect, but that also grants Star Points (two for LV 1 Cards, four for LV 2 Cards and five for Extra Card), and register it on both amiibo. They are shiny too, making them similar to Shiny Battle Cards. However, the player can only make one Spakle Character Card per day.
The first ? Cards are dropped by defeating Petey Piranha: after that, they can be freely bought and used. Mario and Luigi have 26 different cards, while Peach, Yoshi, Toad and Bowser all have 23 of them, having one less LV 1 Character Card, LV 2 Character Card and LV 2 Duo Character Card for a grand total of 144 Character Cards. If one amiibo has all Character Cards, it will unlock a secret, unusually powerful Character Card.
Enemies' Battle Cards
Ludwig von Koopa, fought in Twinsy Tropics and Neo Bowser Castle, is a unique boss as he has his own Battle Card decks that he uses to aid himself and Larry in the battle. Both Koopalings also have a personal Star Points counter (called Dark Star Points in-game), which works similarly to the player's: if the player fails to dodge enemy attacks and gets hit, the counter goes up. Battle Cards are used automatically as the needed Dark Star Points are reached by spending Dark Star Points. They have different effects, including raising one of their stats or disabling some of the player's attack temporarily. At the start of the battle and after any card is played, a dialogue plays, alerting the player of the next card's effect and the number of Dark Star Points needed. All Battle Cards are used in a precise order, and when the last Battle Card is used, Ludwig starts the cycle over by drawing the first card of the deck.
List of Ludwig's Battle Cards
First battle
Effect | Dark Star Points needed |
---|---|
Raises the Koopalings' SPEED. | 2 |
Nullifies the damage dealt to each Koopaling two times. | 4 |
Raises the Koopalings' POW. | 3 |
Deals 60 damage to Mario, Luigi and Paper Mario. | 5 |
Second battle
Effect | Dark Star Points needed |
---|---|
Raises the Koopalings' SPEED. | 2 |
Shrinks Mario, Luigi and Paper Mario. | 4 |
Raises the Koopalings' POW. | 3 |
Heals one of the Koopalings of an amount equal to the damage dealt to him for one turn. | 5 |
Deals 180 damage to Mario, Luigi and Paper Mario. | 6 |
Morton Koopa Jr. also uses his magic to mess with the player's Battle Deck. All their cards become Battle Cards with Morton's emblem over them. They cost 2 Star Points, but the game obscures their effect. Once used, they either deal everyone 60 damage or give the player either a Max Mushroom, Max Nuts, or Max Candy. Character Cards can't be used while fighting Morton.
List of Battle Cards
This section is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.
There are a total of 154 cards: the original 12 Paper Goomba starts the player with, 53 from the Card Shop, 18 from Lakitu Star Medals, and 71 shiny card variants.
All Card Shop and Lakitu cards have a shiny variant that are dropped randomly by any one of the following paper enemies: Paragoombas, Shy Guys, Bob-ombs, Koopas, Ninjis, Spikes, Fire Piranhas, Dry Bones, and Sombrero Guys. Paper shiny variants of these enemies are guaranteed to drop a shiny card when defeated, while regular paper variants can drop the shiny card, albeit rarely. Each species has a certain maximum of shiny cards that can be obtained from them, after which the drops will become regular items. The sum of all of their maximums is 71.
The shiny variant has the exact same effect but costs half the star points, rounded up. (Some of the images for the shiny cards have the wrong star points listed on the card due to the person who took the screenshots choosing a rank up reward that lowers the star point costs on cards by 1.)
Image | Effect | Star Points | How To Obtain Normal Card |
---|---|---|---|
Restores 20% of all your characters' HP. | 5 | Given by Paper Goomba (No Shiny) | |
Template:Nowrap | Restores 30% of all your characters' HP. | 6/3 | Card Shop - 450 Coins |
Template:Nowrap | Restores 50% of all your characters' HP. | 8/4 | Given by Lakitu after obtaining 41 Medals |
Template:Nowrap | Restores 30% of all your characters' BP. | 8/4 | Given by Lakitu after obtaining 47 Medals |
Template:Nowrap | Restores 50% of all your characters' BP. | 12/6 | Card Shop - 900 Coins |
Template:Nowrap | Resurrects fallen party members with 25% of their HP. | 9/5 | (???) |
Template:Nowrap | Resurrects fallen party members with 50% of their HP. | 14/7 | Given by Lakitu after obtaining 62 Medals |
Raises your characters' POW by 20% for a limited time. | 3 | Given by Paper Goomba (No Shiny) | |
Template:Nowrap | Raises your characters' POW by 25% for a limited time. | 4/2 | Card Shop - 600 Coins |
Template:Nowrap | Raises your characters' POW by 35% for a limited time. | 6/3 | Given by Lakitu after obtaining 65 Medals |
Raises your characters' DEF by 25% for a limited time. | 2 | Given by Paper Goomba (No Shiny) | |
Template:Nowrap | Raises your characters' DEF by 30% for a limited time. | 3/2 | Card Shop - 450 Coins |
Template:Nowrap | Raises your characters' DEF by 40% for a limited time. | 5/3 | Given by Lakitu after obtaining 35 Medals |
Raises your characters' SPEED by 20% for a limited time. | 3 | Given by Paper Goomba (No Shiny) | |
Template:Nowrap | Raises your characters' SPEED by 25% for a limited time. | 4/2 | Card Shop - 450 Coins |
Template:Nowrap | Raises your characters' SPEED by 35% for a limited time. | 6/3 | Given by Lakitu after obtaining 50 Medals |
Template:Nowrap | Raises the damage that player characters and enemies deal by 25% for a limited time. | 6/3 | Card Shop - 600 Coins |
Template:Nowrap | Raises the damage that player characters and enemies deal by 50% for a limited time. | 8/4 | Card Shop - 3200 Coins |
Template:Nowrap | Lowers enemies' POW by 20% for a limited time. | 3/2 | Card Shop - 450 Coins |
Template:Nowrap | Lowers enemies' POW by 30% for a limited time. | 5/3 | Card Shop - 1200 Coins |
Template:Nowrap | Lowers enemies' DEF by 20% for a limited time. | 3/2 | Card Shop - 450 Coins |
Template:Nowrap | Lowers enemies' DEF by 30% for a limited time. | 5/3 | Card Shop - 1200 Coins |
Template:Nowrap | Lowers enemies' SPEED by 20% for a limited time. | 3/2 | Card Shop - 300 Coins |
Template:Nowrap | Lowers enemies' SPEED by 30% for a limited time. | 5/3 | Card Shop - 800 Coins |
Template:Nowrap | Can transform standard enemies into Goombas. Has a chance of failure. | 5/3 | Card Shop - 750 Coins |
Template:Nowrap | Can transform standard enemies into Mushrooms. Has a chance of failure. | 7/4 | Given by Lakitu after obtaining 29 Medals |
Template:Nowrap | Heals all damage to the user for a limited time. | 10/5 | Card Shop - 5600 Coins |
Template:Nowrap | Lowers Piranha Plant enemies' levels by 5. | 8/4 | Card Shop - 900 Coins |
Template:Nowrap | Lowers the Koopalings' levels by 5. | 9/5 | Card Shop - 2400 Coins |
Template:Nowrap | Lowers Bowser's and Bowser Jr.'s levels by 5. | 10/5 | Card Shop - 4800 Coins |
Boosts the Star Points you earn per successful action by 25% for a time. | 2 | Given by Paper Goomba (No Shiny) | |
Template:Nowrap | Boosts the Star Points you earn per successful action by 50% for a time. | 2/1 | Card Shop - 750 Coins |
Template:Nowrap | Boosts the Star Points you earn per successful action by 100% for a time. | 4/2 | Given by Lakitu after obtaining 53 Medals |
Template:Nowrap | Grants Star Points proportional to the damage you've earned in battle. | 2/1 | Given by Lakitu after obtaining 44 Medals |
Boosts your Star Points by 30% if you aren't hit by the next enemy attack. | 1 | Given by Paper Goomba (No Shiny) | |
Template:Nowrap | Boosts your Star Points by 50% if you aren't hit by the next enemy attack. | 3/2 | Given by Lakitu after obtaining 20 Medals |
Template:Nowrap | Deals damage to each of your characters equal to 50% of their max HP, and grants up to 6 Star Points. | 2/1 | Card Shop - 1050 Coins |
Template:Nowrap | Deals damage to each of your characters equal to 80% of their max HP, and grants up to 12 Star Points. | 2/1 | Card Shop - 5600 Coins |
Template:Nowrap | Takes a small number of your Coins (based on your level) in exchange for up to 6 Star Points. | 2/1 | Card Shop - 750 Coins |
Template:Nowrap | Takes a large number of your Coins (based on your level) in exchange for up to 12 Star Points. | 2/1 | Card Shop - 4000 Coins |
Hits all enemies with 20 damage. | 4 | Given by Paper Goomba (No Shiny) | |
Template:Nowrap | Hits all enemies with 30 damage. | 6/3 | Card Shop - 600 Coins |
Template:Nowrap | Hits all enemies with 60 damage. | 7/4 | Card Shop - 1600 Coins |
Template:Nowrap | Hits all enemies with 90 damage. | 8/4 | Given by Lakitu after obtaining 68 Medals |
Hits all enemies three times with 10 damage. | 5 | Given by Paper Goomba (No Shiny) | |
Template:Nowrap | Hits all enemies four times with 15 damage. | 9/5 | Card Shop - 1200 Coins |
Template:Nowrap | Hits all enemies five times with 20 damage. | 11/6 | Card Shop - 3200 Coins |
Template:Nowrap | Hits all enemies six times with 25 damage. | 13/7 | Given by Lakitu after obtaining all 70 Medals |
Template:Nowrap | Hits all spiky monsters with 50 damage. | 6/3 | Card Shop - 450 Coins |
Template:Nowrap | Hits all spiky monsters with 100 damage. | 8/4 | Card Shop - 2400 Coins |
Template:Nowrap | Hits all flying monsters with 50 damage. | 6/3 | Card Shop - 450 Coins |
Template:Nowrap | Hits all flying monsters with 100 damage. | 8/4 | Card Shop - 2400 Coins |
Hits all paper monsters with 30 damage. | 4 | Given by Paper Goomba (No Shiny) | |
Template:Nowrap | Hits all paper monsters with 50 damage. | 6/3 | Card Shop - 600 Coins |
Template:Nowrap | Hits all paper monsters with 100 damage. | 8/4 | Card Shop - 3200 Coins |
Template:Nowrap | Hits all shiny paper monsters with 100 damage. | 8/4 | Card Shop - 1200 Coins |
Template:Nowrap | Hits all shiny paper monsters with 200 damage. | 12/6 | Card Shop - 2400 Coins |
Template:Nowrap | Hits all shelled monsters with 50 damage. | 6/3 | Card Shop - 600 Coins |
Template:Nowrap | Hits all shelled monsters with 100 damage. | 8/4 | Card Shop - 3200 Coins |
Template:Nowrap | Deals 150 damage to the enemy or character with the most HP remaining - including the Mario Bros.! | 8/4 | Given by Lakitu after obtaining 56 Medals |
Template:Nowrap | Defeats enemies that are the same level as the user. Not 100% effective. | 5/3 | Given by Lakitu after obtaining 23 Medals |
Template:Nowrap | Defeats Goombas. | 2/1 | Card Shop - 1200 Coins |
Template:Nowrap | Grants twice the EXP and Coins when defeating an enemy with your next command. | 6/3 | Card Shop - 2400 Coins |
Template:Nowrap | Nullifies all damage to your party two times. | 6/3 | Card Shop - 750 Coins |
Template:Nowrap | Nullifies all damage to your party three times. | 8/4 | Given by Lakitu after obtaining 59 Medals |
Nullifies all damage to your party once when using Emergency Block. | 4 | Given by Paper Goomba (No Shiny) | |
Template:Nowrap | Nullifies all damage to your party two times when using Emergency Block. | 5/3 | Card Shop - 600 Coins |
Template:Nowrap | Nullifies all damage to your party three times when using Emergency Block. | 7/4 | Card Shop - 3200 Coins |
Template:Nowrap | Nullifies one instance of damage over 50 to your party. | 4/2 | Card Shop - 450 Coins |
Template:Nowrap | Nullifies any damage of 4% or less of max HP when using Emergency Block. | 6/3 | Card Shop - 6400 Coins |
Template:Nowrap | For a limited time, reduces all damage by an additional 40% when using Emergency Block. | 3/2 | Card Shop - 300 Coins |
Template:Nowrap | For a limited time, reduces all damage by an additional 60% when using Emergency Block. | 5/3 | Card Shop - 1500 Coins |
Template:Nowrap | Grants twice the EXP when you defeat an enemy with your next command. | 4/2 | Card Shop - 450 Coins |
Template:Nowrap | Grants twice the Coins when you defeat an enemy with your next command. | 4/2 | Card Shop - 1200 Coins |
Increases the EXP earned after battle by 25%. | 4 | Given by Paper Goomba (No Shiny) | |
Template:Nowrap | Increases the EXP earned after battle by 50%. | 5/3 | Card Shop - 600 Coins |
Increases the Coins earned after battle by 25%. | 4 | Given by Paper Goomba (No Shiny) | |
Template:Nowrap | Increases the Coins earned after battle by 50%. | 5/3 | Card Shop - 1600 Coins |
Template:Nowrap | Increases the EXP and Coins earned after battle by 50%. | 7/4 | Given by Lakitu after obtaining 38 Medals |
Template:Nowrap | Maxes out Paper Mario's copies. | 6/3 | Card Shop - 1600 Coins |
Template:Nowrap | Extends the time by five minutes. Only effective when timer is displayed. | 5/3 | Given by Lakitu after obtaining 32 Medals |
Template:Nowrap | Shuffles all Battle Cards. | 4/2 | Card Shop - 2400 Coins |
Template:Nowrap | Pulls three new Battle Cards. | 3/2 | Given by Lakitu after obtaining 26 Medals |
List of Character Cards
Mario
Image | Card type | Effect |
---|---|---|
LV 1 Card | Given 1 consumable item as a present. What you'll get is a surprise. | |
LV 1 Card | Nullifies all damage to your party once. | |
LV 1 Card | Removes status effects from all your characters. | |
LV 1 Card | Increases the striking power of the user's Hammer by 50%. | |
LV 1 Card | Pulls three new Battle Cards. | |
LV 1 Card | Increases the coins earned after battle by 30%. | |
LV 1 Card | Doubles your chance of lucky hits. | |
LV 1 Card | Boosts the Star Points you earn per successful action by 30% for a time. | |
LV 1 Card | Hits all enemies five times with six damage. | |
LV 2 Card | Shuffles all Battle Cards. | |
LV 2 Card | Gives one consumable item as a present. What you'll get is a surprise. | |
LV 2 Card | Boosts your Star Points by 50% if you avoid the next enemy attack. | |
LV 2 Card | Raises your characters' DEF by 40% for a limited time. | |
LV 2 Card | Earns Star Points proportional to the damage you've taken in the battle. | |
LV 2 Card | Hits all flying enemies with 50 damage. | |
LV 2 Card | Maxes out all Paper Mario's copies. | |
LV 2 Card | Hits all enemies six times with eight damage. | |
LV 2 Card | Triggers a Lucky Attack. Using a Lucky Attack right away guarantees a Lucky Hit. | |
LV 1 Duo Card (Mario + Luigi) | Restores 30% of the user's BP. | |
LV 1 Duo Card (Mario + Peach) | Restores 30% of the user's HP. | |
LV 1 Duo Card (Mario + Yoshi)1-3 | Raises your characters' SPEED by 25% for a limited time. | |
LV 1 Duo Card (Mario + Toad) | Increases the EXP earned after battle by 30%. | |
LV 2 Duo Card (Mario + Luigi) | Allows you to use a Bros. Attack once without consuming BP. | |
LV 2 Duo Card (Mario + Peach) | Resurrects a fallen party member once. | |
LV 2 Duo Card (Mario + Yoshi) | Forces an enemy to drop an item it's carrying. | |
LV 2 Duo Card (Mario + Bowser) | Reverses any effects on POW, DEF and SPEED for a limited time. | |
Extra Card (received by obtaining all Mario's other 26 Character Cards) | Prevents enemies from taking action for a limited time. |
Luigi
Image | Card type | Effect |
---|---|---|
LV 1 Card | Increases the striking power of the user's Boots by 50%. | |
LV 1 Card | Removes status effects from all your characters. | |
LV 1 Card | Restores 30% of the user's HP. | |
LV 1 Card | Hits all spiky monsters with 35 damage. | |
LV 1 Card | Pulls three new Battle Cards. | |
LV 1 Card | Increases the Coins earned after battle by 30%. | |
LV 1 Card | Doubles your chance of Lucky Hits. | |
LV 1 Card | Boosts the Star Point you earn per successful action by 30% for a time. | |
LV 1 Card | Increases the defense of the user's wear by 50%. | |
LV 2 Card | Shuffles all Battle Cards. | |
LV 2 Card | Gives 1 consumable item as a present. What you'll get is a surprise. | |
LV 2 Card | Triggers a Luck Attack. Using a Lucky Attack right away guarantees a Lucky Hit. | |
LV 2 Card | Earns Star Points proportional to the damage you've taken in battle. | |
LV 2 Card | Hits all flying monsters with 50 damage. | |
LV 2 Card | Lets you use the Battle Card that was just played. | |
LV 2 Card | Raises your characters' SPEED by 35% for a limited time. | |
LV 2 Card | Lets the character with the highest POW act first for a limited time. | |
LV 2 Card | Restores 30% of all your characters' HP. | |
LV 1 Duo Card (Luigi + Mario) | Restrores 30% of the user's BP. | |
LV 1 Duo Card (Luigi + Peach) | Gives you the chance to double your Star Points, but can also reduce them to 0. | |
LV 1 Duo Card (Luigi + Yoshi) | Raises your characters' SPEED by 25% for a limited time. | |
LV 1 Duo Card (Luigi + Toad) | Increases the EXP earned after battle by 30%. | |
LV 2 Duo Card (Luigi + Mario) | Allows you to use a Bros. Attack once without consuming BP. | |
LV 2 Duo Card (Luigi + Peach) | Resurrects a fallen party member once. | |
LV 2 Duo Card (Luigi + Toad) | Increases the EXP earned after battle by 50%. | |
LV 2 Duo Card (Luigi + Bowser) | Heals all damage to the user for a limited time. | |
Extra Card (received by obtaining all Luigi's other 26 Character Cards) | Hits all enemies eight times with 10 damage. |
Peach
Yoshi
Toad
Image | Card type | Effect |
---|---|---|
LV 1 Card | Nullifies all damage to your party once. | |
LV 1 Card | Lowers enemies' DEF by 20% for a limited time. | |
LV 1 Card | Restores 30% of the user's HP. | |
LV 1 Card | Gives one consumable item as a present. What you'll get is a surprise. | |
LV 1 Card | Restores 30% of the user's BP. | |
LV 1 Card | Increases the Coins earned after battle by 30%. | |
LV 1 Card | Hits all flying monsters with 35 damage. | |
LV 1 Card | Can transform standard enemies into Mushrooms. Has a chance of failure. | |
LV 2 Card | Lets you use the Battle Card that was just played. | |
LV 2 Card | Allows you to use a Bros. Attack once without consuming BP. | |
LV 2 Card | Forces an enemy to drop an item it's carrying. | |
LV 2 Card | Lowers enemies' POW by 30% for a limited time. | |
LV 2 Card | Completely restores the user's HP and BP. | |
LV 2 Card | Triggers a Lucky Attack. Using a Lucky Attack right away guarantees a Lucky Hit. | |
LV 2 Card | Allows you to use a Trio Attack once without consuming BP. | |
LV 2 Card | Gives one consumable item as a present. What you'll get is a surprise. | |
LV 1 Duo Card (Toad + Mario) | Raises your characters' POW by 25% for a limited time. | |
LV 1 Duo Card (Toad + Luigi) | Raises your characters' DEF by 30% for a limited time. | |
LV 1 Duo Card (Toad + Yoshi) | Pulls three new Battle Cards. | |
LV 1 Duo Card (Toad + Peach) | Removes status effects from all your characters. | |
LV 2 Duo Card (Toad + Mario) | Nullifies all damage to your party two times. | |
LV 2 Duo Card (Toad + Luigi) | Nullifies all damage to your party three times when using Emergency Block. | |
LV 2 Duo Card (Toad + Bowser) | Raises your characters' POW by 35% for a limited time. | |
Extra Card (received by obtaining all Toad's other 23 Character Cards) | Increases the EXP and Coins earned after battle by 100%. |
Bowser
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | バトルカード[?] Batorukādo |
Battle Card | |
Russian | Боевый карта[?] Boyevyy karta |
Battle card | |
Spanish | Carta de combate[?] | Battle Card |
Trivia
- Just like Stickers in Paper Mario: Sticker Star, shiny Battle Cards can change the angle of the reflection by the system.
- Some of the cards have cameos of characters who do not appear in the main game (such as Baby Mario, Rosalina, and Antasma).
- If the player attempts to use a Battle Card to defeat the party (like 80% HP for Star Points) at low health (i.e. their health bar count has turned red), they will receive a Game Over.
- The initial card set given by the Paper Goomba appears to be well-used as evident by the torn edges, scratches, and the faded colors.