Egg (Game & Watch): Difference between revisions

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In the original version, a fox (or Mickey Mouse) must catch chicken [[egg]]s sliding down a conveyor belt. Each egg gives the player one point, and if the player can get 500 points without making a mistake, two points per egg are earned. To play, the Player has to use the {{button|gbc|Pad}} to move.
In the original version, a fox (or Mickey Mouse) must catch chicken [[egg]]s sliding down a conveyor belt. Each egg gives the player one point, and if the player can get 500 points without making a mistake, two points per egg are earned. To play, the Player has to use the {{button|gbc|Pad}} to move.


If an egg breaks while a chicken is out the window, a baby chicken will pop out of the broken egg, and the player will get half a miss. It's only [[Game Over]] if the player gets three misses though, so the player will still be playing if they have 2.5 misses.
If an egg breaks while a chicken (or Minnie Mouse) is out the window, a baby chicken will pop out of the broken egg, and the player will get half a miss. It's only [[Game Over]] if the player gets three misses though, so the player will still be playing if they have 2.5 misses.
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Revision as of 18:26, July 9, 2017

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Egg is a Wide Screen Game & Watch game. Nintendo acquired a Disney license and simultaneously released a version of this game as the first Mickey Mouse Game & Watch game. The Egg variation was not released in Japan until Game & Watch Gallery 3, which included classic and modern gameplay. The game was released on October 9, 1989.

Classic Version

File:Egg-GameWatch.jpg
The original Game & Watch version of Egg.

In the original version, a fox (or Mickey Mouse) must catch chicken eggs sliding down a conveyor belt. Each egg gives the player one point, and if the player can get 500 points without making a mistake, two points per egg are earned. To play, the Player has to use the +Control Pad to move.

If an egg breaks while a chicken (or Minnie Mouse) is out the window, a baby chicken will pop out of the broken egg, and the player will get half a miss. It's only Game Over if the player gets three misses though, so the player will still be playing if they have 2.5 misses.

Modern Version

File:YoshiShocked.gif
Yoshi, eating a Bob-omb that came out of an oven.

In the modern version, a Light Blue Yoshi needs to catch cookies in its tongue that have just come out of the oven. Sometimes, a Bob-omb slides down the conveyor belt. The Yoshi must avoid eating this foe, or it faces getting a miss. If Mario pops out of any of the doors, the Yoshi will get half a miss if it misses a cookie. However, eating a Bob-omb while Mario is present would still count as a whole miss. This has the same controls as the classic version.

As the Yoshi eats cookies, a Yoshi Cookie will appear. If it eats that cookie at the right time, it'll create a Yoshi Egg. It can make up to two Yoshi Eggs, and if it continues to catch cookies without missing, one egg will eventually release a Baby Yoshi. The Baby Yoshi will temporarily eat cookies at a certain angle. Getting a miss while an egg is present will cause the egg to disappear.