World 10-3 (Super Mario Maker for Nintendo 3DS): Difference between revisions
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'''World 10-3''' is the third level of World 10 of Super Mario Challenge from ''[[Super Mario Maker for Nintendo 3DS]]''. It is the same as [[Yoshi's Island 2]] from ''[[Super Mario World]]'' and [[1-2 Remix (Yoshi)]] from ''[[Super Mario Maker]]''. [[Pink Coin (Super Mario Maker)|Pink Coins]] now replace the [[Dragon Coin]]s of the original, which gives a little bonus room, and the Jumping Piranha Plant is in the level. However, Hammer Bros. and | '''World 10-3''' is the third level of World 10 of Super Mario Challenge from ''[[Super Mario Maker for Nintendo 3DS]]''. It is the same as [[Yoshi's Island 2]] from ''[[Super Mario World]]'' and [[1-2 Remix (Yoshi)]] from ''[[Super Mario Maker]]''. [[Pink Coin (Super Mario Maker)|Pink Coins]] now replace the [[Dragon Coin]]s of the original, which gives a little bonus room, and the Jumping Piranha Plant is in the level. However, Hammer Bros. and sound effects of the Wii U version are also present. | ||
==Challenges== | ==Challenges== | ||
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==Enemies== | ==Enemies== | ||
*[[Koopa Troopa]]s/[[Beach Koopa]]s | *[[Koopa Troopa]]s/[[Beach Koopa]]s | ||
*[[Hammer Bro | *[[Hammer Bro|Hammer Bros.]] | ||
*[[Monty Mole]]s | *[[Monty Mole]]s | ||
*[[Jumping Piranha Plant]] | *[[Jumping Piranha Plant]] |
Revision as of 15:41, June 29, 2017
- This article is about World 10-3, a level in Super Mario Maker for Nintendo 3DS. For a level in Super Mario Maker, see Bowser Retreats, Mario Advances.
Template:Levelbox World 10-3 is the third level of World 10 of Super Mario Challenge from Super Mario Maker for Nintendo 3DS. It is the same as Yoshi's Island 2 from Super Mario World and 1-2 Remix (Yoshi) from Super Mario Maker. Pink Coins now replace the Dragon Coins of the original, which gives a little bonus room, and the Jumping Piranha Plant is in the level. However, Hammer Bros. and sound effects of the Wii U version are also present.
Challenges
- Goomba - Collect all Pink Coins and then reach the goal.
- Bowser - Use a shell to get at least seven lives in a row and then reach the goal.