Pole-Jumping for Red Coins: Difference between revisions

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==Names in Other Languages==
==Names in Other Languages==
{{foreignname
{{foreign names
|Jap=にげたクッパの あかコイン
|Jap=にげたクッパの あかコイン
|JapR=Nigeta Kuppa no aka koin
|JapR=Nigeta Kuppa no aka koin

Revision as of 18:36, May 23, 2017

Template:Missionbox Pole-Jumping for Red Coins is the third mission of Dire, Dire Docks in Super Mario 64 and Super Mario 64 DS. The objective is to collect the eight Red Coins in the second area.

Layout

All eight of the Red Coins are located in the second area of the course and most are suspended in the air, requiring the use of the poles to collect them. If Bowser in the Fire Sea has yet to be completed, Bowser's submarine will still be there, preventing the poles from appearing.

To get up to the poles, the player needs to hit the Purple Switch on the boardwalk, which will create some Blocks off to the side the player can use to reach the above platforms. Upon reaching the first platform, there is one of the Red Coins and two sets of poles: one to the left that brings the player to three more Red Coins, and one that bring the player to the next platform. The next platform contains the Star Marker and splits into two more paths. The path on the right has three poles the player needs to jump between, though the DS version only has one pole, and leads to a single Red Coin. The path forward has several poles the player has to jump between, though an additional platform was added in the DS version. Once all eight of the Red Coins are collected, the Power Star will appear at the Star Marker.

Names in Other Languages

Language Name Meaning Notes
Japanese にげたクッパの あかコイン[?]
Nigeta Kuppa no aka koin
Red Coins of Escaped Bowser
Chinese 天才的杂技演员[1]
Tiāncái de Zájì Yǎnyuán
Genius Acrobat
Korean 도망친쿠파의레드코인[?]
Domangchin Kupa ui redeu koin
Red Coins of Bowser Escaped

References

  1. ^ From the Template:Media link and the star menu of Super Mario 64 DS as localized by iQue.

Template:SM64 Levels