Desert: Difference between revisions
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==Names in other languages== | ==Names in other languages== | ||
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|Jap=<span class="explain" title="さばく">砂漠</span><ref>''Game Boy Donkey Kong'' Japanese instruction booklet, pages 1 & 15.</ref> | |Jap=<span class="explain" title="さばく">砂漠</span><ref>''Game Boy Donkey Kong'' Japanese instruction booklet, pages 1 & 15.</ref> | ||
|JapR=Sabaku | |JapR=Sabaku |
Revision as of 10:33, May 23, 2017
- This article is about the desert world of Donkey Kong on the Game Boy. For other deserts, see Desert (disambiguation).
The Desert is World 5 of the game Donkey Kong for the Game Boy. The Desert features an Egyptian setting with pyramids and tombs. Mario can use Super Hammers to break through walls in the tombs. The Desert stages increase the complexity of the puzzle elements in the game. In one stage, Mario has to take the Key up several stories to the door, by only using Ladders, Roads and Springs. The Desert has 12 stages.
Enemies
The following enemies appear in the Desert:
Levels
Level | Enemy species and obstacles greeted |
---|---|
Stage 5-1 | - |
Stage 5-2 | Miira, Skeleton, Furafurawā |
Stage 5-3 | Skeleton |
Stage 5-4 | Donkey Kong |
Stage 5-5 | Bowbow |
Stage 5-6 | Donkey Kong Jr., Sairesu, Fire |
Stage 5-7 | Arumajiron, cannons |
Stage 5-8 | Donkey Kong, barrels, Oil Drums, Fire |
Stage 5-9 | Kurasshā |
Stage 5-10 | - |
Stage 5-11 | Sukōpī |
Stage 5-12 | Donkey Kong, Tsutanōmen |
Names in other languages
Language | Name | Meaning | Notes |
---|
References
Donkey Kong | |
---|---|
Characters | Donkey Kong • Mario • Pauline |
Levels | 25m • 50m • 75m • 100m |
Items and objects | Bolt • Conveyor Belt • Hammer • Ladder • Lift • Parasol, Hat & Bag |
Enemies and obstacles | Barrel • Cement tub • Fire • Fireball • Jack • Oil drum |
Music | Opening • 25m Theme • Hammer |
Other | Gallery • Media • Staff |