Aether: Difference between revisions
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[[Image:Aether.jpg|thumb|146x120px|left|Ike tossing his sword in the air.]] | |||
[[Image:Aether_2.jpg|thumb|146x120px|right|Ike swinging down with his sword.]] | |||
'''Aether''' is a special skill that can be used by [[Ike]] from the ''Fire Emblem'' series in ''[[Super Smash Bros. Brawl]]''. | '''Aether''' is a special skill that can be used by [[Ike]] from the ''Fire Emblem'' series in ''[[Super Smash Bros. Brawl]]''. It will be his Up B move, and it will work similar to [[Marth]]'s [[Dolphin Slash]] and [[Roy]]'s [[Blazer (SSB attack)|Blazer]]. It is slightly diferrant, however. He first tosses his sword in the air, which will hit a player. After about a second, he jumps up to grap his sword, hitting anyone in the way. He then swipes down with his sword, in a similar fashion to [[Kirby]]'s [[Final Cutter]] move. He is resistant to attacks as he performs this move; he will still take damage, but he wouldn't even flinch. The official site stated this will be common with Heavy characters. However, in the game ''Fire Emblem: Path of Radiance'', it does not instantly knockout someone but instead gives an opponent heavy damage and recovers health equal to half of that damage. | ||
{{SSB Moves}} | {{SSB Moves}} |
Revision as of 02:29, August 7, 2007
Aether is a special skill that can be used by Ike from the Fire Emblem series in Super Smash Bros. Brawl. It will be his Up B move, and it will work similar to Marth's Dolphin Slash and Roy's Blazer. It is slightly diferrant, however. He first tosses his sword in the air, which will hit a player. After about a second, he jumps up to grap his sword, hitting anyone in the way. He then swipes down with his sword, in a similar fashion to Kirby's Final Cutter move. He is resistant to attacks as he performs this move; he will still take damage, but he wouldn't even flinch. The official site stated this will be common with Heavy characters. However, in the game Fire Emblem: Path of Radiance, it does not instantly knockout someone but instead gives an opponent heavy damage and recovers health equal to half of that damage.