Template talk:SPM bestiary: Difference between revisions
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{{User:Ultimate Mr. L/sig}} 14:45, 14 May 2017 (EDT) | {{User:Ultimate Mr. L/sig}} 14:45, 14 May 2017 (EDT) | ||
:It is that way in order for them to show up elsewhere (the actual enemies and not the bestiary). {{User:Yoshi the Space Station Manager/sig}} 14:58, 14 May 2017 (EDT) | :It is that way in order for them to show up elsewhere (the actual enemies and not the bestiary). {{User:Yoshi the Space Station Manager/sig}} 14:58, 14 May 2017 (EDT) | ||
== Recurring enemies == | |||
For enemies that appear more than once with different stats (bosses), do we put multiple infoboxes on their page from the bestiary?<br> | |||
{{User:Ultimate Mr. L/sig}} 13:20, 15 May 2017 (EDT) |
Revision as of 12:20, May 15, 2017
All of the variables relating to Catch Cards don't show up on the actual template despite being in the code. They aren't needed anyway, as it's redundant (it's already covered here).
(--) 14:45, 14 May 2017 (EDT)
- It is that way in order for them to show up elsewhere (the actual enemies and not the bestiary). Yoshi the SSM (talk) 14:58, 14 May 2017 (EDT)
Recurring enemies
For enemies that appear more than once with different stats (bosses), do we put multiple infoboxes on their page from the bestiary?
(--) 13:20, 15 May 2017 (EDT)