Bound of Music: Difference between revisions

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==Gameplay==
==Gameplay==
Players attempt to find hidden [[Jump Block]]s by jumping and punching them.
Players attempt to find hidden [[Note Block]]s by jumping and punching them. There are 20 Note Blocks. However, the blocks are invisible, so players must jump around until they hit one, at which point it will become solid for a second, indicating it has been hit. Additionally, [[Brick Block]]s are hidden among the Note Blocks; hitting one accomplishes nothing. The blocks will periodically glisten every five seconds, giving the players a general idea of where they are.


There are 20 of them. However, the blocks are invisible, so players must jump around until they hit one, at which point it will become solid for a second, indicating it has been hit. Additionally, [[Brick Block]]s which have no value are hidden among the Jump blocks; hitting one accomplishes nothing. The blocks will periodically glisten every five seconds, giving the players a general idea of where they are.
After fifteen seconds, or when all blocks have been hit, the player with more ♩ Blocks hit wins. If both players hit the same amount of Jump blocks at the end of the time limit, it's a draw.
 
At the end of fifteen seconds, or when all blocks have been hit, the player with more ♩ Blocks hit wins. If both players hit the same amount of Jump blocks at the end of the time limit, it's a draw.


==Controls==
==Controls==

Revision as of 13:31, May 11, 2017

Template:Minigame-infobox Bound of Music is a duel minigame found in Mario Party 5. Its name is derived from the movie The Sound of Music.

Gameplay

Players attempt to find hidden Note Blocks by jumping and punching them. There are 20 Note Blocks. However, the blocks are invisible, so players must jump around until they hit one, at which point it will become solid for a second, indicating it has been hit. Additionally, Brick Blocks are hidden among the Note Blocks; hitting one accomplishes nothing. The blocks will periodically glisten every five seconds, giving the players a general idea of where they are.

After fifteen seconds, or when all blocks have been hit, the player with more ♩ Blocks hit wins. If both players hit the same amount of Jump blocks at the end of the time limit, it's a draw.

Controls

  • Control Stick – Move
  • A Button – Jump

In-Game Text

  • Rules"Jump around the cloud and try to find as many invisible blocks with a musical note on them as you can."
  • Advice"Regular blocks won't help you win. Keep jumping and looking for blocks with musical notes on them."

Names in other languages

Template:Foreignname

Template:MP5 Minigames