Spacedust Alley: Difference between revisions
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In the Nintendo DS remake, the track mainly remains the same as the original, although Wizpig's ship is a bit easier to avoid. Trees in the beginning are also replaced by lighthouses, and the music is changed to the theme from [[Spaceport Alpha]]. | In the Nintendo DS remake, the track mainly remains the same as the original, although Wizpig's ship is a bit easier to avoid. Trees in the beginning are also replaced by lighthouses, and the music is changed to the theme from [[Spaceport Alpha]]. | ||
{{NIWA|DKWiki=1}} | {{NIWA|DKWiki=1}} | ||
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Revision as of 02:11, April 30, 2017
Spacedust Alley is an area of Future Fun Land that appears in Diddy Kong Racing and its remake, Diddy Kong Racing DS.
From the start, players ride their vehicle across the landscape, passing through zippers and also avoiding trees. Afterward, the player enters a tunnel with one of Wizpig's spaceships. It tries to shoot the player, and the lasers can be avoided by driving to the sides of the track at that point. There is a fork in the road after this part, where the player may either take a bridge or go under it. Either way has a zipper. From that point, the track has many twists and turns inside the cavern, making it easy for racers to crash. Finally, the player exits the cavern and crosses the finish line.
In the Nintendo DS remake, the track mainly remains the same as the original, although Wizpig's ship is a bit easier to avoid. Trees in the beginning are also replaced by lighthouses, and the music is changed to the theme from Spaceport Alpha.