Dear John Letter: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (→Gameplay) |
|||
Line 11: | Line 11: | ||
The purpose of the game is to tilt or spin the [[Game Boy Advance]] to make a stickman "get dumped" or get dizzy. Each small part of a spin will remove a heart icon; the player wins when there are no hearts left, meaning the stickman is dizzy. | The purpose of the game is to tilt or spin the [[Game Boy Advance]] to make a stickman "get dumped" or get dizzy. Each small part of a spin will remove a heart icon; the player wins when there are no hearts left, meaning the stickman is dizzy. | ||
The player starts off the game with '''4''' seconds. | |||
*'''1st level difficulty:''' There are 16 hearts. The system has to spin a bit to make the stickman dizzy. | *'''1st level difficulty:''' There are 16 hearts. The system has to spin a bit to make the stickman dizzy. |
Revision as of 16:46, March 31, 2017
Template:Minigame-infobox Dear John Letter is one of WarioWatch's microgames in WarioWare: Twisted!. The name comes from the term "Dear John", which means that someone is breaking up with their relationship with a note and not in person.
Gameplay
The purpose of the game is to tilt or spin the Game Boy Advance to make a stickman "get dumped" or get dizzy. Each small part of a spin will remove a heart icon; the player wins when there are no hearts left, meaning the stickman is dizzy.
The player starts off the game with 4 seconds.
- 1st level difficulty: There are 16 hearts. The system has to spin a bit to make the stickman dizzy.
- 2nd level difficulty: There are 24 hearts. The system needs to spin a bit more to make the stickman dizzy.
- 3rd level difficulty: There are 32 hearts. The system has to spin even more to make the stickman dizzy.
A minimum of 15 points must be earned to clear this microgame. Template:BoxTop Template:WarioWare: Twisted! Microgames