Spike Blop: Difference between revisions

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{{bisenemy
{{:Mario & Luigi: Bowser's Inside Story bestiary|transcludesection=Spike Blop}}
|title='''''[[Mario & Luigi: Bowser's Inside Story|Bowser's Inside Story]]'' Enemy'''
 
|image=[[File:Spike_blop.png]]
|battledby=[[Mario]] & [[Luigi]]
|location=[[Trash Pit]], [[Pump Works]]
|lvl=2
|hp=12/18
|power=17/43
|def=14/21
|speed=15/23
|fire=Double
|burn-Double
|dizzyNormal
|statdown=Double
|ko=Normal
|experience=5
|coins=3
|items=[[Syrup Jar]], [[1-Up Mushroom]]
|gear=None
|related=[[Spiny]]
}}
'''Spike Blops''' are [[Spiny]]-like creatures who inhabit [[Bowser's body]] in ''[[Mario & Luigi: Bowser's Inside Story]]''.
'''Spike Blops''' are [[Spiny]]-like creatures who inhabit [[Bowser's body]] in ''[[Mario & Luigi: Bowser's Inside Story]]''.
They reside in the [[Trash Pit]] and the [[Pump Works]]. Their name might be based off of [[Spike Top]]s. They have slimy teal bodies that are protected by red [[shell]]s covered with spikes. They can only be damaged by hammers and some special attacks. [[Mario]] and [[Luigi]] cannot [[jump]] on them in battle to attack or even in the field to trigger a fight, as they will simply land on the spines, take one point of damage and most likely forfeit their turn; the two special attacks [[Spin Pipe]] and [[Magic Window]], being jump-based, cause the heroes to meet a similar fate. Spike Blops attack by shuffling across the screen towards a bro and must be knocked back by a [[hammer]] swing, dealing counterdamage. They also will sometimes crawl along the ceiling to fall spikes first on Mario or Luigi; their shadow indicates where they are aiming. This attack is countered with a hammer swing as well.
They reside in the [[Trash Pit]] and the [[Pump Works]]. Their name might be based off of [[Spike Top]]s. They have slimy teal bodies that are protected by red [[shell]]s covered with spikes. They can only be damaged by hammers and some special attacks. [[Mario]] and [[Luigi]] cannot [[jump]] on them in battle to attack or even in the field to trigger a fight, as they will simply land on the spines, take one point of damage and most likely forfeit their turn; the two special attacks [[Spin Pipe]] and [[Magic Window]], being jump-based, cause the heroes to meet a similar fate. Spike Blops attack by shuffling across the screen towards a bro and must be knocked back by a [[hammer]] swing, dealing counterdamage. They also will sometimes crawl along the ceiling to fall spikes first on Mario or Luigi; their shadow indicates where they are aiming. This attack is countered with a hammer swing as well.

Revision as of 12:55, February 23, 2017

Bowser's Inside Story enemy
Spike Blop
Spike blop.png
Location(s) Trash Pit
Pump Works
Battled by Mario and Luigi
Role Common, training
Level 2
HP 12 (18)
POW 17 (43)
DEF 14 (21)
SPEED 15 (23)
Fire Normal
Burn? Normal
Dizzy? Normal
Stat down? Normal
KO? Normal
Experience 5
Coins 3 (4)
Item drop Syrup Jar - 14.0%
1-Up Mushroom - 6.0%
Notice
  • The second set of numbers next to the enemy's HP, POW, DEF, SPEED and Coins are stat increases from the Challenge Medal accessory; a 50% increase for HP, DEF, SPEED and Coins earned, and a 150% increase for POW.

Spike Blops are Spiny-like creatures who inhabit Bowser's body in Mario & Luigi: Bowser's Inside Story. They reside in the Trash Pit and the Pump Works. Their name might be based off of Spike Tops. They have slimy teal bodies that are protected by red shells covered with spikes. They can only be damaged by hammers and some special attacks. Mario and Luigi cannot jump on them in battle to attack or even in the field to trigger a fight, as they will simply land on the spines, take one point of damage and most likely forfeit their turn; the two special attacks Spin Pipe and Magic Window, being jump-based, cause the heroes to meet a similar fate. Spike Blops attack by shuffling across the screen towards a bro and must be knocked back by a hammer swing, dealing counterdamage. They also will sometimes crawl along the ceiling to fall spikes first on Mario or Luigi; their shadow indicates where they are aiming. This attack is countered with a hammer swing as well.

Names in other languages

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