Key-pa-Way: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
All the players must team up to win this minigame; one player gets a key, and the rest of the players have to intercept the key like a team. If one of the five [[Spike Koopa]]s gets the key, the game ends. If the player with the key reaches to the key lock, all the players win, earning ten [[coin]]s. | All the players must team up to win this minigame; one player gets a key, and the rest of the players have to intercept the key like a team. If one of the five [[Spike Koopa]]s gets the key, the game ends, in which that loses the game for the players, and they each must forfeit five coins. Alternately, when the time runs out, the key drops, thus also making the players forfeit five coins. If the player with the key reaches to the key lock, all the players win, earning ten [[coin]]s. | ||
==Controls== | ==Controls== |
Revision as of 21:35, January 5, 2017
Template:Minigame-infobox Key-pa-way (also referred to as Koop-away) is a four-player minigame in Mario Party. It is based on the real life game, Keep Away, off which its name is a pun (a key is used in the minigame, rather than a ball).
Gameplay
All the players must team up to win this minigame; one player gets a key, and the rest of the players have to intercept the key like a team. If one of the five Spike Koopas gets the key, the game ends, in which that loses the game for the players, and they each must forfeit five coins. Alternately, when the time runs out, the key drops, thus also making the players forfeit five coins. If the player with the key reaches to the key lock, all the players win, earning ten coins.
Controls
- – Move
- – Jump
- – Throw Key
In-game text
- Game Rules – "Open the door without letting the Spike Koopas get the key. If they do, the game ends. Press to pass the key."
- Advice – "It gets easier to pass to your teammates as Spike Koopas approach."