No Sleep at Magikoopa Keep: Difference between revisions

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(→‎Super Gems: I now realize that "blowup" can also mean "explosion".)
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==Layout==
==Layout==
The course takes place in a tower with six levels which can be, as well as a persistent [[Magikoopa]]<!-- Please do not state that it is Kamek, or even that it is possibly Kamek, as that is speculated and unconfirmed. --> that follows [[Toadette]] and continuously fires magic at her. Once she reaches the sixth and highest level, two more Magikoopas will appear and together they all attack in unison. They must be beaten via the nearby [[Turnip Cannon]] in order for the [[Power Star]] to be revealed.
The course takes place in a tower with six levels which can be accessed via warp pipes, as well as a persistent [[Magikoopa]]<!-- Please do not state that it is Kamek, or even that it is possibly Kamek, as that is speculated and unconfirmed. --> that follows [[Toadette]] and continuously fires magic at her. Once she reaches the sixth and highest level, two more Magikoopas will appear and together they all attack in unison. They must be beaten via the nearby [[Turnip Cannon]] in order for the [[Power Star]] to be revealed.


==[[Super Gem]]s==
==[[Super Gem]]s==

Revision as of 09:36, December 29, 2016

Template:Levelbox No Sleep at Magikoopa Keep is the eighteenth course of Episode 3 in Captain Toad: Treasure Tracker. It requires 120 Super Gems to unlock.

Layout

The course takes place in a tower with six levels which can be accessed via warp pipes, as well as a persistent Magikoopa that follows Toadette and continuously fires magic at her. Once she reaches the sixth and highest level, two more Magikoopas will appear and together they all attack in unison. They must be beaten via the nearby Turnip Cannon in order for the Power Star to be revealed.

Super Gems

  • Super Gem 1: In a hard-to-miss alcove on the second level, at the top of the wall of Stumpers.
  • Super Gem 2: Immediately after the first Super Gem, there is a Pluck Patch containing a Key. Toadette must throw the Key onto the fan platform and, after literally blowing the platform up, she must enter the yellow warp pipe to the third level to re-obtain the key. Toadette must then carry the key across three consecutive Piranha Plants before placing it into a Locked Door secluding the Super Gem.
  • Super Gem 3: While on the fifth level, there is a gap in the fence that Toadette can fall through. If she falls directly on top of the Stumpers, then she can access a secret stairway leading to a secluded area containing many coins and a Pluck Patch containing the Super Gem.

Bonus objective

Enemies

Names in other languages

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Template:CTTT Levels