Template:PMSS bestiary: Difference between revisions

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(Undo revision 2099568 by Henry Tucayo Clay (talk) Replace the image you tagged for deletion, I don't want to mess with the coding)
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{|class="infobox" cellspacing=0 cellpadding=2 style="font-family:Arial;padding:4px;margin:0 0 0 0;width:100%;font-size:11px;border:1px solid #FFFEF0;background:#FFFECF;color:black;border-radius:5px"
{|class="infobox" cellspacing=0 cellpadding=2 style="font-family:Arial;padding:4px;margin:0 0 0 0;width:100%;font-size:11px;border:1px solid #FFFEF0;background:#FFFECF;color:black;border-radius:5px"
|style="font-size:120%;text-align:center;color:white;background:#E8DDAB"|{{#switch:{{{role|common}}}|common=|miniboss=''|boss='''|support=<u>|optional='''''}}{{color-link-piped|{{{name|Enemy Name}}}|black|{{{altname|{{{name|Enemy Name}}}}}}}}{{#switch:{{{role|common}}}|common=|miniboss=''|boss='''|support=</u>|optional='''''}}
|style="font-size:120%;text-align:center;color:white;background:#E8DDAB"|{{color-link-piped|{{{name|Enemy Name}}}|black|{{#switch:{{{role|common}}}|common=|miniboss=''|boss='''|support=<u>|optional='''''}}{{{altname|{{{name|Enemy Name}}}}}}{{#switch:{{{role|common}}}|common=|miniboss=''|boss='''|support=</u>|optional='''''}}}}
|colspan=4 style="background:#E8DDAB"|
|colspan=4 style="background:#E8DDAB"|
|-
|-

Revision as of 17:30, November 30, 2016

Template:Color-link-piped
File:PMSS.png Max HP Location(s)
Attack Moves
Defense Stickers N/A

This template is used for the Paper Mario: Sticker Star bestiary. The variables are as follows:

<onlyinclude>{{#ifeq:{{{transcludesection|NAME}}}|NAME|
{{<noinclude>PMSSbestiary</noinclude><includeonly>pmssenemy</includeonly>
|name=
|altname=
|role=
|align={{{align|right}}}
|image={{{image|}}}
|location=
|hp=
|atk=
|def=
|moves=
|stickers=
}}}}</onlyinclude>
The section label; Replace "NAME" with the enemy name.
 
The enemy's name.
Used for links [[name|altname]].
(common, miniboss, boss, support, optional)
<-- DO NOT CHANGE
An image of the enemy.
Where the enemy can be found.
The enemy's HP
The enemy's attack.
The enemy's defense.
The enemy's moves.
The sticker(s) potentially dropped by the enemy.