Mega Blooper's Bayside Bop: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
The game first starts out with the rhythm being shown on a card, indicating how high the ball is and how players need to time their jumps. The [[Blooper]]s then hit the ball in rhythm to show off what the rhythm will be like. Then, players need to mimic the rhythm by timing their jumps. Timing it perfectly gives players 2 points, less perfect is 1 point, and messing the timing deducts a point from the player. After the rhythm is done, players switch positions randomly. | The game first starts out with the rhythm being shown on a card, indicating how high the ball is and how players need to time their jumps. The [[Blooper]]s then hit the ball in rhythm to show off what the rhythm will be like. Then, players need to mimic the rhythm by timing their jumps. Timing it perfectly gives players 2 points, less perfect is 1 point, and messing up the timing deducts a point from the player. After the rhythm is done, players switch positions randomly. | ||
Halfway through the minigame, the tempo speeds up. | Halfway through the minigame (after 10 accumulated points or more are obtained), the tempo speeds up. The game ends after 20 accumulated points or more are obtained. The last player to fill up the bar on the top-right of the screen gets an extra 3 points. | ||
==In-game text== | ==In-game text== |
Revision as of 01:21, November 8, 2016
Mega Blooper's Bayside Bop is a Boss Battle minigame in Mario Party: Star Rush. Unlike other Boss Battle minigames, players do not try to defeat Mega Blooper; instead they have to please it by matching its rhythm.
Gameplay
The game first starts out with the rhythm being shown on a card, indicating how high the ball is and how players need to time their jumps. The Bloopers then hit the ball in rhythm to show off what the rhythm will be like. Then, players need to mimic the rhythm by timing their jumps. Timing it perfectly gives players 2 points, less perfect is 1 point, and messing up the timing deducts a point from the player. After the rhythm is done, players switch positions randomly.
Halfway through the minigame (after 10 accumulated points or more are obtained), the tempo speeds up. The game ends after 20 accumulated points or more are obtained. The last player to fill up the bar on the top-right of the screen gets an extra 3 points.
In-game text
- "A rhythmic beach battle with Mega Blooper!"
- "Watch the Bloopers bop, and bounce the ball to their beat!"
Controls
– Jump to hit the ball