User:Ninelevendo/Work: Difference between revisions
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==Character Guideline Inclusion for [[MarioWiki:New articles|New Articles Policy]]== | ==Character Guideline Inclusion for [[MarioWiki:New articles|New Articles Policy]]== |
Revision as of 20:07, September 3, 2016
Welcome to my workspace! Feel free to look and comment and stuff, but please no copying.
To-Do List: Power Shot Offensive Power Shot Defensive Power Shot Fix Power Shot articles and images. Grass Court and other tennis courts
An Offensive Power Shot can be used by any character in Mario Power Tennis and many characters in Mario Tennis: Power Tour. The Offensive Power Shot makes the ball more difficult to receive, and receiving it usually gives hindering effects. For example, when Bowser's Offensive Power Shot is hit by any receivers, the receiver is pushed back by the massive force of the flaming ball. Other Offensive Power Shots can also make the player move slow for a short amount of time. These added effects are negated if receivers use their Defensive Power Shot.
List of Power Shots
Mario Power Tennis
Mario Tennis: Power Tour
[[Category:Mario Power Tennis Special Moves|*]] {{articleabout|the Power Shots that appear in the ''Mario Tennis'' series|the Power Shots that appear in ''[[Mario Superstar Baseball]]''|[[Power Shot (Mario Superstar Baseball)|here]]}} '''Power Shots''' is a special moves that appears in two games in the [[Mario Tennis (series)|''Mario Tennis'' series]], being ''[[Mario Power Tennis]]'' and it's successor, ''[[Mario Tennis: Power Tour]]''. There are two different types of Power Shots, [[Offensive Power Shot]]s and [[Defensive Power Shot]]s, both are which can be activated by filling the power gauge and either pressing a certain button or automatically, depending on the player's controls. Every character that can use Power Shots, with the exception of [[Clay]] and [[Ace]], has one Offensive Power Shot and one Defensive Power Shot assigned to them. Most Offensive Power Shots have unique effects, such as slowing down opponents or knocking them back. Defensive Power Shots are used to reach far away balls that could not otherwise be reached. Defensive Power Shots do not have special effects, however they can stop the effects of Offensive Power Shots. Power Shots are later replaced by [[Chance Shot]]s in ''[[Mario Tennis Open]]'' and ''[[Mario Tennis: Ultra Smash]]''. ==''Mario Power Tennis''== There a total of 36 Power Shots in ''[[Mario Power Tennis]]'', which consists of 18 [[Offensive Power Shot]]s and 18 [[Defensive Power Shot]]s. {| width=750px border=1 style="text-align:center; border-collapse:collapse;background:white; margin: 0 auto;" |- bgcolor=#dedede !Name !Image !Type !Character |- |[[Iron Hammer]] |[[File:Iron Hammer - Mario Power Tennis.png|250px]] |[[Offensive Power Shot]] |[[Mario]] |- |[[Squeaky Mallet]] |[[File:MPT SqueakyMallet.jpg|250px]] |[[Offensive Power Shot]] |[[Luigi]] |- |[[Super Peach Spin]] |[[File:Peach offensive shot.jpg|250px]] |[[Offensive Power Shot]] |[[Princess Peach]] |- |[[Wonder Flower]] |[[File:FLOWERPOWERSEVE.jpg|250px]] |[[Offensive Power Shot]] |[[Princess Daisy]] |- |[[Thunder Cast Shot]] |[[File:Thunder Cast Shot.jpg|250px]] |[[Offensive Power Shot]] |[[Wario]] |- |[[Whirluigi]] |[[File:Whirluigi2.jpg|250px]] |[[Offensive Power Shot]] |[[Waluigi]] |- |[[Fire Breath#Mario Power Tennis|Fire Breath]] |[[File:MPT FireBreath.jpg|250px]] |[[Offensive Power Shot]] |[[Bowser]] |- |[[Magic Paint]] |[[File:Magic Paint2.jpg|250px]] |[[Offensive Power Shot]] |[[Bowser Jr.]] |- |[[Barrel Cannon Blast]] |[[File:MPT BarrelCannonBlast.jpg|250px]] |[[Offensive Power Shot]] |[[Donkey Kong]] |- |[[Acrobatic Banana]] |[[File:Acrobatic Banana.PNG|250px]] |[[Offensive Power Shot]] |[[Diddy Kong]] |- |[[Rainbow Flutter]] |[[File:YOSHIPOWER.jpg|250px]] |[[Offensive Power Shot]] |[[Yoshi]] |- |[[Water Bomb]] |[[File:MPT WaterBomb.jpg|250px]] |[[Offensive Power Shot]] |[[Koopa Troopa]] |- |[[Boo Blast (Power Shot)|Boo Blast]] |[[File:Booblast.jpg|250px]] |[[Offensive Power Shot]] |[[Boo]] |- |[[Lightning Spear]] |[[File:Lightning Spear.jpg|250px]] |[[Offensive Power Shot]] |[[Shy Guy]] |- |[[Tornado Twist]] |[[File:Tornado Twist.PNG|250px]] |[[Offensive Power Shot]] |[[Fly Guy]] |- |[[Energy Ball]] |[[File:Energy Ball.PNG|250px]] |[[Offensive Power Shot]] |[[Koopa Paratroopa]] |- |[[Anger Management]] |[[File:WigglerTennis.jpg|250px]] |[[Offensive Power Shot]] |[[Wiggler]] |- |[[Sludge Racket]] |[[File:Sludge Racket.PNG|250px]] |[[Offensive Power Shot]] |[[Petey Piranha]] |} ==''Mario Tennis: Power Tour''== There are 44 [[Power Shot]]s in ''Mario Tennis: Power Tour''. [[Clay]] and [[Ace]] can use 32 of these Power Shots, which they must unlock by reaching certain levels in the PS [[Minigame]]s. {| width=750px border=1 style="text-align:center; border-collapse:collapse;background:white; margin: 0 auto;" |- bgcolor=#dedede !Name !Image !Type !Unlock Conditions !Description |- |[[Power Shot (Offensive Power Shot)|Power Shot]] |[[File:PowerShot.PNG|100px]] |Offensive |L1 Muscle |A powerful shot that sends opponents flying. |- |[[High-Power Shot]] |[[File:High-Power Shot.PNG|100px]] |Offensive |L3 Muscle |An intense Power Shot with a little added oomph. |- |[[Curve Shot]] |[[File:CurveShot.PNG|100px]] |Offensive |L1 Spin |A curving shot that sends opponents reeling. |- |[[Slider Shot]] |[[File:Slider Shot.PNG|100px]] |Offensive |L3 Spin |A powerful Curve Shot with an even tighter curve. |- |[[Control Shot]] |[[File:Control Shot.PNG|100px]] |Offensive |L1 Balance |A commanding shot that sends the ball right into the corner. |- |[[Flashflop Shot]] |[[File:FlashflopShot.png|100px]] |Offensive |L3 Balance |A drop shot that uses a bright light to blind opponents. |- |[[Tackle Shot]] |[[File:TackleShot.png|100px]] |Offensive |L1 Body |An aggresive shot that tackles the ball and sends foes flying |- |[[Stunner Shot]] |[[File:StunnerShot.png|100px]] |Offensive |L3 Body |A shot that stuns foes with a ball masked as a giant fist. |- |[[Flying Shot]] |[[File:Flying Shot.png|100px]] |Offensive |L4 Muscle + L2 Jump |A powerful shot that blows foes away with a flame-cloaked ball. |- |[[Gyro Shot]] |[[File:GyroShot.png|100px]] |Offensive |L5 Spin + L2 Balance |A speedy lob shot that spins fiercely, like a top. |- |[[Dragon Shot]] |[[File:DragonShot2.png|100px]] |Offensive |L5 Muscle + L2 Body |A powerful shot that pounds foes with a dragon-flame fueled ball. |- |[[Sonic Shot]] |[[File:SonicShot.png|100px]] |Offensive |L6 Spin + L4 ESP |A shot that stuns opponents with a dazzling melody. |- |[[Blizzard Shot]] |[[File:BlizzardShot.png|100px]] |Offensive |L6 Speed + L6 Response + L7 Spin |A shot that freezes opponents in a bitter-cold flurry. |- |[[Summoner Shot]] |[[File:Summoner Shot (Charging).png|100px]] |Offensive |L7 Muscle + L7 Response + L5 Balance |A shot that confuses opponents with a magic circle. |- |[[Specter Shot]] |[[File:MTPT Specter Shot.png|100px]] |Offensive |L8 Spin + L6 Balance + L6 ESP |A spooky shot that will leave foes paralyzed with fear. |- |[[Volcano Shot]] |[[File:VolcanoShot.png|100px]] |Offensive |L10 Jump + L10 Muscle + L10 Balance + L10 Body |The ultimate lob shot. Ride a pillar of fire! |- |[[Running Save]] |[[File:RunningSave.png|100px]] |Defensive |L1 Speed |A save that can save the ball from a short distance away. |- |[[Superswift Save]] |[[File:SuperswiftSave.png|100px]] |Defensive |L3 Speed |An enhanced Running Save that can reach distant balls. |- |[[Lunging Save]] |[[File:LungingSave.png|100px]] |Defensive |L1 Jump |A save that allows you to jump into the air to return high balls. |- |[[High-Jump Save]] |[[File:High-JumpSave.png|100px]] |Defensive |L3 Jump |A powerful Lunging Save that can reach balls higher up. |- |[[Quick Save]] |[[File:Quick Save.png|100px]] |Defensive |L1 Response |A save which increases response after returning the ball. |- |[[Quick-Step Save]] |[[File:Quick-StepSave.png|100px]] |Defensive |L3 Response |A powerful Quick Save that increases response even more. |- |[[Hand-Power Save]] |[[File:Hand-Power Save.png|100px]] |Defensive |L1 ESP |A save that brings in balls from far away using hand power. |- |[[Psychic Save]] |[[File:PyschicSave.png|100px]] |Defensive |L4 ESP |A powerful Hand Save that reaches even farther. |- |[[Typhoon Save]] |[[File:TyphoonSave.png|100px]] |Defensive |L4 Jump + L2 Spin |A spinning save that creates a tornado to return the ball with. |- |[[Bubble Save]] |[[File:BubbleSave.png|100px]] |Defensive |L4 Spin + L3 Speed |Blow bubbles to bring the ball in close enough to save. |- |[[Illusory Save]] |[[File:Illusory Save.png|100px]] |Defensive |L5 Speed + L4 Response |Save the ball with an illusion that spreads out either side. |- |[[Spider Save]] |[[File:SpiderSave.png|100px]] |Defensive |L5 Response + L4 Balance |Use a spiderweb to bring the ball in. |- |[[Falcon-Dive Save]] |[[File:FalconSave.png|100px]] |Defensive |L5 Response + L5 ESP |Move at high speed, and save the ball with your afterimage. |- |[[Shark-Bite Save]] |[[File:MTPT Shark-Bite Save.png|100px]] |Defensive |L8 Speed + L8 Response + L4 Body |Turn into a shark and bite down on the ball. |- |[[Shooting-Star Save]] |[[File:MTPT Shooting-Star Save.png|100px]] |Defensive |L10 Response + L10 Jump + L9 ESP |Ride a shooting star down from the sky to lob the ball back. |- |[[Rainbow Save]] |[[File:RainbowSave.png|100px]] |Defensive |L10 Speed + L10 ESP + L10 Spin + L8 Balance |Suck the ball in with a beam of light and return it with a drop. |} {{BoxTop}} {{MPT}} {{MTPT}} [[Category:Mario Tennis: Power Tour Power Shots]] [[Category:Mario Power Tennis Power Shots]]
MLDT Stuff
Characters
Playable
- Mario & Luigi: Bowser's Inside Story Luigi Stand.png
Supporting
- Broque Monsieur BiS.png
- *Three members of Bowser's army:
- Princess Lipid.gif
- Doctor Toadley Sprite.PNG
Antagonists
Characters
Playable
Starlow (Dream World)
Antagonists
- Private Goomp.PNG
- Corporal Paraplonk.PNG
Others
- BedsmithSprite.png
- Dreambunny.png
- ZeekeeperSprite.png
- Shelltops.gif
- BeanishMLDT.png
- HooskiMLDT.png
- Lil massif.png
- DreamStoneSpirit.png
- Seadring.png
Playable
- Mario
- Luigi
- Dreamy Luigi
- Starlow (Dream World)
Antagonists
Others
- Princess Peach
- Toadsworth
- Toads
- Yoshis
- Starlow
- Pi'illos
- Dreambunny
- Dr. Snoozemore
- Brocks
- Zeekeeper
- Shelltops
- Beanish
- Hooskis
- Dream Stone Soul
- Seadrings
- Kylie Koopa
- Popple
- Wiggler
- Pi'illoper
- Nommons
Enemies
Layer-Cake Desert (golf course) (current project)
Template:Golf Course Layer Cake Desert is a golf course that appears in the Nintendo 3DS game Mario Golf: World Tour. It is based upon 'Shy Guy Desert from Mario Golf, with the same course layout, with modern changes in the music and design, looking like Layer-Cake Desert from New Super Mario Bros. U. It is similar to Shifting Sands and Dunes as it is a desert-based golf course, with sand being a main obstacle. It must be bought with actual money in the Flower Pack, which also comes with Sparkling Waters and Nabbit. The course is an eighteen hole Par 72 course.
Holes
Hole | Image | Par | Front Tee | Back Tee | Tournament Tee | Description |
---|---|---|---|---|---|---|
Hole 1 | Par 4 | 362 yards | 386 yards | yards | A hole with some trees in the Fairway, which is split into two sections by the rough. It features one bunker near the green. | |
Hole 2 | Par 3 | 139 yards | 170yards | yards | A short hole with many bunkers surrounding it. | |
Hole 3 | Par 5 | 518 yards | yards | yards | A long hole with sections of grassland split up by rough and some pillars that serve as obstacles. | |
Hole 4 | Par 4 | 387 yards | yards | yards | A hole with many Pokeys, Pokey Statues and bunkers. It has a large crater in the Fairway that heavily curves. | |
Hole 5 | Par 4 | 400 yards | yards | yards | A hole that's Fairway is divided into four sections, with a curvature in it due to over spilling quicksand which causes an O.B.. | |
Hole 6 | Par 4 | 420 yards | yards | yards | A hole with many bunkers around the green and on the left side of the Fairway. The right side of the fairway slopes toward the right side into the Rough. | |
Hole 7 | Par 3 | 168 yards | yards | yards | A short hole with a huge bunker to the left side of the green. | |
Hole 8 | Par 4 | 404 yards | yards | yards | A hole with many bunkers in the left and right sides of the Fairway. | |
Hole 9 | Par 5 | 551 yards | yards | yards | ||
Hole 10 | File:LayerCakeDesert10.jpg | Par | yards | yards | yards | |
Hole 11 | File:LayerCakeDesert11.jpg | Par | yards | yards | yards | |
Hole 12 | File:Layer-CakeDesert12.jpg | Par | yards | yards | yards | |
Hole 13 | File:LayerCakeDesert13.jpg | Par | yards | yards | yards | A hole |
Hole 14 | File:LayerCakeDesert14.jpg | Par | yards | yards | yards | A hole |
Hole 15 | File:Layer-CakeDesert15.jpg | Par | yards | yards | yards | |
Hole 16 | File:Layer-CakeDeseert16.jpg | Par | yards | yards | yards | |
Hole 17 | File:Layer-CakeDesert17.jpg | Par | yards | yards | yards | |
Hole 18 | File:Layer-CakeDeseert.jpg | Par | yards | yards | yards |
{{BoxTop}}
{{MGWT}}
[[Category:Golf Courses]]
[[Category:Bodies of Water]]
[[Category:Mario Golf: World Tour]]
Tiny-Tots
The Windy Valley Special Hole is an area in the Mario Golf for the Game Boy Color. . The sign outside the hole reads: "Your challenge: Hit the target!".
{{MGGBC}}
[[Category:Places]]
[[Category:Sport Courses]]
[[Category:Mario Golf GBC]]
Bubbles
Character/Place | Image | Type | Unlock Criteria |
---|---|---|---|
Mario | Voice | Avaliable Initially | |
Luigi | Voice | Avaliable Initially | |
Peach | Voice | Avaliable Initially | |
Daisy | Voice | Avaliable Initially |
Characters
white | Template:Color-link-piped | white | white | ||||
---|---|---|---|---|---|---|---|
File:MGMario2.PNG | File:MGPeach.PNG | File:AzaleoRetro.PNG | |||||
File:MarioATStats.jpg |
Characters
There are a total of 29 playable characters in Mario Tennis, with nine of them being Mario characters. All characters have different statistics, making each of them unique. They are classified into different skill types, which represent their primary statistics. These include Speed, Power, All-around, Technical and Tricky. Most characters need to be unlocked by beating them in the Mario Tour. Some Mario characters need to be unlocked by a N64 Transfer Pak. Below is a full list of all of the characters in the game.
Mario Characters
Character | Skill Type | Unlock Condition |
---|---|---|
red |
All-Around | Beat in Singles |
Template:Color-link-piped |
Technique | Beat in Doubles |
green |
All-Around | Initially Playable |
brown |
Power | Initially Playable |
red |
Speed | Initially Playable |
lightgreen |
Speed | N64 Transfer Pak |
magenta |
Power | N64 Transfer Pak |
purple |
Technique | N64 Transfer Pak |
darkgreen |
Power | N64 Transfer Pak |
Mario Tour Characters
These characters must be created before they are usable.
red | orange | darkblue | |||||
---|---|---|---|---|---|---|---|
Bonuses: | +1 Stroke +2 Dash | Bonuses: | +1 Placement +1 Reaction | Bonuses: | +1 Top +1 Angle +2 Serve +1 Speed | Bonuses: | +1 Slice +2 Angle +1 Serve +1 Dash |
Story Role | Player | Story Role | Player | Story Role | Player's Partner | Story Role | Player's Partner |
Unlockable Mario Tour Characters
Character | Tennis Affliction | Skill Type | Unlock Condition |
---|---|---|---|
File:Allie.PNG Allie |
Royal Tennis Academy | Speed | Default |
File:Joy.PNG Joy |
Royal Tennis Academy | Technique | Default |
Brian |
Royal Tennis Academy | All-Around | Default |
File:Pam.PNG Pam |
Royal Tennis Academy | All-Around | Beat in Junior Class |
File:Bob.PNG Bob |
Royal Tennis Academy | Power | Beat in Junior Class |
File:Beth.PNG Beth |
Royal Tennis Academy | Speed | Beat in Junior Class |
File:Fay.PNG Fay |
Royal Tennis Academy | Power | Beat in Senior Class |
File:Curt.PNG Curt |
Royal Tennis Academy | Tricky | Beat in Senior Class |
Sammi |
Union | Technique | Beat in first round of Island Open |
Spike |
Empire | All-Around | Defeat in second round the Island Open |
- Mark (All-Around) (Defeat him in Mario Tour by Doubles in Varsity Squad)
- Sammi (Techinique) (Defeat her in Mario Tour by Singles or Doubles in Island Open)
- Sean (All-Around) (Defeat him in Mario Tour by Doubles in Island Open)
- Spike (All-Around) (Defeat him in Mario Tour by Singles or Doubles in Island Open)
- Elden (Speed) (Defeat him in Mario Tour by Doubles in Island Open)
- Emily (Speed) (Defeat her in Mario Tour by Singles in Island Open)
- A. Coz (Tricky) (Defeat him in Mario Tour by Singles or Doubles in Island Open)
- B. Coz (Power) (Defeat him in Mario Tour by Doubles in Island Open)
Non-Playable Characters
Mario Characters
N64 Status Icon Cameos
Notable Members
Character Guideline Inclusion for New Articles Policy
Seeing as we've had a numerous amount of proposals concerning splitting or merging pages, not just now but over the lifelong course of the wiki, I think that it's time that we should make some small guidelines to what pages should and shouldn't exist regarding characters. This would go in the New Articles Policy. The following should enter the page, however without the examples I have put in, and likely better grammar and wording. The examples are there for your understanding.
Characters
If the character is unintended to be distinguished as their real character, for a long period of time, than they deserve an article. (Shadow Mario, Mr. Pipe) If they are the same character simply in a disguise and revealed early in the game, then it is merged, (The Goodwill Ambassador) Unless it involves characterstic changes, such as a different personality. (Mr. L, Rookie) If a character appears as a separate form that isn't a mere power-up and displays a different personality, they deserve an article. (Metal Mario (character), Dr. Mario) If the character comes from a different point in time to the other character it's based off, it gets an article. (Baby Mario) Different versions of characters in RPG games (such as "X" or "R" versions) receive their own articles. (Shy Guy Airtub R)Also, be aware of page traffic. If people are going to look up something, a redirect will not help, and just because they have a spot in a roster doesn't particularly mean that they deserve an article.