Fury: Difference between revisions
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{{articleabout|the status effect from ''[[Mario & Luigi: Bowser's Inside Story]]''|the [[Vibe]] from ''[[Super Princess Peach]]''|[[Rage]]}} | {{articleabout|the status effect from ''[[Mario & Luigi: Bowser's Inside Story]]''|the [[Vibe]] from ''[[Super Princess Peach]]''|[[Rage]]}} | ||
[[File:Bowserfury2.png|thumb|200px|Bowser under the fury effect.]] | [[File:Bowserfury2.png|thumb|200px|Bowser under the fury effect.]] | ||
'''Fury''' is a status effect in ''[[Mario & Luigi: Bowser's Inside Story]]'' that can only be obtained by [[Bowser]] when he takes too much damage. When in this state, Bowser deals and receives more damage. The only way to cure this effect is to eat a [[Refreshing Herb]] or have a set amount of turns pass. While in the "Fury" status, Bowser's battle pose is different, he flashes red, and he shows more anger on his face. This status effect is basically a combination of POW | '''Fury''' is a status effect in ''[[Mario & Luigi: Bowser's Inside Story]]'' that can only be obtained by [[Bowser]] when he takes too much damage. When in this state, Bowser deals and receives more damage. The only way to cure this effect is to eat a [[Refreshing Herb]] or have a set amount of turns pass. While in the "Fury" status, Bowser's battle pose is different, he flashes red, and he shows more anger on his face. This status effect is basically a combination of [[POW-Up]] and [[DEF-Down]]. | ||
[[Category:Status effects]] | [[Category:Status effects]] | ||
[[Category:Mario & Luigi: Bowser's Inside Story]] | [[Category:Mario & Luigi: Bowser's Inside Story]] |
Revision as of 16:51, July 9, 2016
Fury is a status effect in Mario & Luigi: Bowser's Inside Story that can only be obtained by Bowser when he takes too much damage. When in this state, Bowser deals and receives more damage. The only way to cure this effect is to eat a Refreshing Herb or have a set amount of turns pass. While in the "Fury" status, Bowser's battle pose is different, he flashes red, and he shows more anger on his face. This status effect is basically a combination of POW-Up and DEF-Down.