Ameboid: Difference between revisions
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'''Ameboid''' is an enemy that can be found at the gate from [[Smithy]]'s [[Factory (Super Mario RPG: Legend of the Seven Stars)|Factory]] in ''[[Super Mario RPG: Legend of the Seven Stars]]''. It has low [[Heart Point|HP]], but if [[Mario]] and company fail to defeat it in a single attack, Ameboid splits into five with the same stats as the original. Outside of battle, they are merely small blue spots that become bigger, and only reveal themselves to be Ameboids when they are approached. They are strong against [[jump]] attacks and weak against fire. | '''Ameboid''' is an enemy that can be found at the gate from [[Smithy]]'s [[Factory (Super Mario RPG: Legend of the Seven Stars)|Factory]] in ''[[Super Mario RPG: Legend of the Seven Stars]]''. It has low [[Heart Point|HP]], but if [[Mario]] and company fail to defeat it in a single attack, the Ameboid splits into five with the same stats as the original. Outside of battle, they are merely small blue spots that become bigger, and only reveal themselves to be Ameboids when they are approached. They are strong against [[jump]] attacks and weak against fire. | ||
[[Chester]]'s body appears to be a tan-coloured Ameboid contained within its [[Treasure Chest|treasure chest]]-like exterior. | [[Chester]]'s body appears to be a tan-coloured Ameboid contained within its [[Treasure Chest|treasure chest]]-like exterior. |
Revision as of 04:32, April 15, 2016
Template:Smrpgenemy Ameboid is an enemy that can be found at the gate from Smithy's Factory in Super Mario RPG: Legend of the Seven Stars. It has low HP, but if Mario and company fail to defeat it in a single attack, the Ameboid splits into five with the same stats as the original. Outside of battle, they are merely small blue spots that become bigger, and only reveal themselves to be Ameboids when they are approached. They are strong against jump attacks and weak against fire.
Chester's body appears to be a tan-coloured Ameboid contained within its treasure chest-like exterior.
Ameboids are named after Amoeboids, which are amorphous unicellular organisms. The enemy's appearance and behavior (being able to split into multiple individuals) also suggest actual Amoeboids.
In-game animation
Names in other languages
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