User talk:Wildgoosespeeder/sandbox: Difference between revisions

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== Suggestions ==
{{talk}}
Here are some tips based on my own experience. I suggest you read  [https://tcrf.net/Help:Contents/Taking_Screenshots TCRF's guidelines] thoroughly.<br>
Here are some tips based on my own experience. I suggest you read  [https://tcrf.net/Help:Contents/Taking_Screenshots TCRF's guidelines] thoroughly.<br>
'''Various systems'''
'''Various systems'''
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** use a capture card that is suitable for high resolution images, and does not use lossy compression
** use a capture card that is suitable for high resolution images, and does not use lossy compression
--[[User:Hiccup|Hiccup]] ([[User talk:Hiccup|talk]]) 04:36, 10 February 2016 (EST)
--[[User:Hiccup|Hiccup]] ([[User talk:Hiccup|talk]]) 04:36, 10 February 2016 (EST)
:This is nice things to add to the guide (especially NO$GBA-related suggestions), but this doesn't answer my original question. Internally before the rendered frame is sent to HDMI, can the Wii U produce a 1920x1080 image?

Revision as of 05:46, February 10, 2016

Suggestions

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Here are some tips based on my own experience. I suggest you read TCRF's guidelines thoroughly.
Various systems

  • NO$GBA
    • on DS/i (at least) You must set NO$GBA to "poppy bright" to get proper colours
  • ripped in-game video frames
    • should be marked as "sprite", not screenshot

DS/i

  • NO$GBA
    • Never use NO$GBA for 3D
  • capture card
    • hold start+select when capturing DS/i software via a 3DS capture card, so the software is run at native resolution

3DS

  • capture card
    • make sure the software is updated, as older versions seemed to produced screenshots with dark borders

Wii U

  • capture card
    • use a capture card that is suitable for high resolution images, and does not use lossy compression

--Hiccup (talk) 04:36, 10 February 2016 (EST)

This is nice things to add to the guide (especially NO$GBA-related suggestions), but this doesn't answer my original question. Internally before the rendered frame is sent to HDMI, can the Wii U produce a 1920x1080 image?