Template:PMTTYD enemy: Difference between revisions

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{{!}}-
{{!}}-
{{!}}style="background:aliceblue" rowspan=2 align=center{{!}}<span style="font-size:98%">'''[[Paper Mario: The Thousand-Year Door bestiary|Bestiary]]'''</span><br>&nbsp;&nbsp;{{{before}}}&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style="font-size:115%">'''{{{#}}}'''</span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{{{after}}}&nbsp;&nbsp;
{{!}}style="background:aliceblue" rowspan=2 align=center{{!}}<span style="font-size:98%">'''[[Paper Mario: The Thousand-Year Door bestiary|Bestiary]]'''</span><br>&nbsp;&nbsp;{{{before}}}&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style="font-size:115%">'''{{{#}}}'''</span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{{{after}}}&nbsp;&nbsp;
{{!}}style="border-bottom:3px solid #74A5ED;background:#AADDFF"{{!}}'''Log'''
{{!}}style="border-bottom:3px solid #74A5ED;border-top:3px solid #74A5ED;background:#AADDFF"{{!}}'''Log'''
{{!}}style="border-bottom:3px solid #74A5ED;background:#AADDFF" colspan=7{{!}}{{{log|}}}
{{!}}style="border-bottom:3px solid #74A5ED;border-top:3px solid #74A5ED;background:#AADDFF" colspan=7{{!}}{{{log|}}}
{{!}}-
{{!}}-
{{!}}style="background:#AADDFF"{{!}}'''Tattle'''
{{!}}style="background:#AADDFF"{{!}}'''Tattle'''

Revision as of 18:20, December 28, 2015

Template:Color-link-piped Enemy
PMTTYD enemy

Upload one!

Max HP
Attack
Defense
Location(s)
Moves
Items
Coins
Log
Misc. stats
Level
Exp. points
Sleep?
Dizzy?
Confuse?
Tiny?
Burn?
Freeze?
Stop?
Soft?
Fright?
Gale Force?
KO?
Tattle
Bestiary
{{{before}}}           {{{#}}}           {{{after}}}

This template is for information on enemies in Paper Mario: The Thousand-Year Door. The variables are as follows:

{{pm2enemybox
|name=
|image=
|direction=
|align=
|hp=
|atk=
|def=
|location=
|moves=
|items=
|coins=
|log=
|level=
|exp=
|sleep=
|stop=
|dizzy=
|confuse=
|burn=
|freeze=
|tiny=
|soft=
|fright=
|gale=
|ko=
|tattle=
|before=
|#
|after=
}}
 
The enemy's name (the page title is the default).
An image of the enemy.
"Vertical" (default) or "horizontal".
"Right" (default), "left" or "center".
The enemy's HP
The enemy's attack.
The enemy's defence.
Where the enemy can be found.
The enemy's moves.
The item(s) potentially dropped by the enemy.
The coins gained from defeating the enemy.
The enemy's log in the Bestiary.
The enemy's level.
The basic amount of EXP gained from the enemy.
The chances of putting the enemy to sleep.
The chances of immobilizing the enemy.
The chances of making the enemy dizzy.
The chances of confusing the enemy.
The chances of burning the enemy.
The chances of freezing the enemy.
The chances of shrinking the enemy.
The chances of lowering the enemy's defence.
The chances of the Fright Mask scaring the enemy.
The chances of Gale Force blowing away the enemy.
The chances of Showstopper defeating the enemy.
The enemy's tattle.
The bestiary entry preceding the enemy.
The enemy's number in the bestiary.
The bestiary entry following the enemy.
 

All of the stats can be found in this chart.

For Coins=, enter the range of the number of coins that can be dropped by the enemy in the format minimum - maximum (or a single number if one amount of coins is always dropped, including 0). The "Ex%" column in the aforementioned chart determines the likelihood that any given number of coins will be dropped, but does not need to be factored into the data in this infobox: just the range is sufficient. Similarly, the hold and drop rates of item/badges (which can be found here) also do not need to be provided in the Item= input of infobox, to avoid clutter and confusion.

The Exp= value is the basic amount of experience points gained from defeating the enemy, however if the enemy's level is less than Mario's, it will give him an increased amount of experience points based on the calculations given here (note that no calculations need to be done for this infobox, just the base EXP and Level need to be provided).

If no Direction= value is provided, the template will take the "vertical" form (seen to the right); it should be "horizontal" in "list of stats" sections or other assemblages of infoboxes, and left "vertical" when imbedded in the body text at the top of the page. The alignment (Align=) is "right" be default, and while "left" or "center" are options, they are rarely necessary; the horizontal version of the template spans the entire width of the page, so no alignment is needed (and if one is inputted anyway, it will have no effect). If the page's title is the plain enemy name (i.e. no qualifiers in parentheses), the Name= variable is not needed.