Going Steady: Difference between revisions
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The player must use the [[Game Boy Advance]]'s tilt to help [[Wario]] cross a tightrope. Wario can go only when the arrow appears. | The player must use the [[Game Boy Advance]]'s tilt to help [[Wario]] cross a tightrope. Wario can go only when the arrow appears. | ||
*'''Level 1:''' The | *'''Level 1:''' The tightrope is low, thick, and short. | ||
*'''Level 2:''' The tightrope is higher. | *'''Level 2:''' The tightrope is higher and more easy to lose balance on. | ||
*'''Level 3:''' The tightrope is | *'''Level 3:''' The tightrope is very long, high, and thin. | ||
A minimum of 15 points is required to clear this microgame. | |||
A minimum of 15 points is required to clear this. | |||
{{BoxTop}} | {{BoxTop}} | ||
{{WarioWare: Twisted! Microgames}} | {{WarioWare: Twisted! Microgames}} | ||
[[Category:WarioWare: Twisted! Microgames]] | [[Category:WarioWare: Twisted! Microgames]] | ||
[[Category:Unlockables]] | [[Category:Unlockables]] |
Revision as of 15:01, December 22, 2015
Template:Minigame-infobox Going Steady is one of Wario-Man's microgames in WarioWare: Twisted!.
Gameplay
The player must use the Game Boy Advance's tilt to help Wario cross a tightrope. Wario can go only when the arrow appears.
- Level 1: The tightrope is low, thick, and short.
- Level 2: The tightrope is higher and more easy to lose balance on.
- Level 3: The tightrope is very long, high, and thin.
A minimum of 15 points is required to clear this microgame. Template:BoxTop Template:WarioWare: Twisted! Microgames