Dreadmill: Difference between revisions
Time Turner (talk | contribs) m (There's a pun I'm missing...) |
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|JapR=Berukonrēsu | |JapR=Berukonrēsu | ||
|JapM=Conveyor Belt Race | |JapM=Conveyor Belt Race | ||
|Fra=Course Vive | |||
|FraM=Live Race | |||
|Ita=Sulle spine | |Ita=Sulle spine | ||
|ItaM=Literally "On the spikes" (it's a pun on the saying ''tenere qualcuno sulle spine'', keep somebody hanging) | |ItaM=Literally "On the spikes" (it's a pun on the saying ''tenere qualcuno sulle spine'', keep somebody hanging) |
Revision as of 20:19, December 2, 2015
Template:Minigame-infobox Dreadmill is a single-player minigame found in Mario Party Advance. Its name is a pun on the word "treadmill".
Introduction
The character falls onto the treadmill from above. When they land, they immediately are conveyed into a set of spikes, and they run forward as they are hit.
Gameplay
The player must get to the goal at the end within the time limit. There are obstacles such as conveyer belts and spikes. If a player touches a spike, they are stunned for a moment. As time passes, the direction of the belt that the player is running on changes and/or increases or decreases in speed. Additionally, moving spikes also show up; red ones move vertically, and yellow horizontally.
In Shroom City mode, the player must make it to the end before the time runs out. In Play Land, the player must make it to the end as fast as possible.
Controls
- – Run
In-game text
- Rules – "Race for the goal, but watch out for those spikes along the way!"