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==Game Progress==
==Game Progress==
*'''New Super Mario Bros. Wii:''' I'm still working on [[World 9 (New Super Mario Bros. Wii)|World 9-7]].
*'''New Super Mario Bros. Wii:''' I'm still working on [[World 9 (New Super Mario Bros. Wii)|World 9-7]].
*'''Super Mario Galaxy:''' [[Bowser's Galaxy Reactor]] (the last level)!
*'''Super Mario 64:''' I have about 30 stars.
*'''Super Mario 64:''' I have about 30 stars.
*'''Donkey Kong Country Returns:''' [[Golden Temple]].
*'''Donkey Kong Country Returns:''' [[Golden Temple]].
*'''Super Mario Galaxy:''' Finished.
*'''Super Mario World:''' Finished.
*'''Super Mario World:''' Finished.
*'''Super Paper Mario:''' Finished, and done [[Flipside Pit of 100 Trials]].
*'''Super Paper Mario:''' Finished, and done [[Flipside Pit of 100 Trials]].
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{{userbox|border=#6EF7A7|mainbkgd=#C5FCDC|codebkgd=#6EF7A7|codecolor=black|code=[[File:Mario series.png|50px]]|msg=This user thinks that [[Mario (series)|Mario]] is the '''best video game series''' ever established.}}
{{userbox|border=#6EF7A7|mainbkgd=#C5FCDC|codebkgd=#6EF7A7|codecolor=black|code=[[File:Mario series.png|50px]]|msg=This user thinks that [[Mario (series)|Mario]] is the '''best video game series''' ever established.}}
{{userbox|border=#909|mainbkgd=#C9F|codebkgd=#C6F|codecolor=black|code=[[File:DimentioSuperPaperMario.png|50px]]|msg=<span style="color:yellow">And so this user strikes, like an '''[[Dimentio|unseen dodgeball at an echoing gymnasium]]'''!</span>}}
{{userbox|border=#909|mainbkgd=#C9F|codebkgd=#C6F|codecolor=black|code=[[File:DimentioSuperPaperMario.png|50px]]|msg=<span style="color:yellow">And so this user strikes, like an '''[[Dimentio|unseen dodgeball at an echoing gymnasium]]'''!</span>}}
{{userbox|border=#F30|mainbkgd=#F60|codebkgd=#F90|codecolor=black|code=[[File:O'Chunks Artwork- Super Paper Mario.png|50px]]|msg=Now this user's going to 'av teh '''[[O'Chunks|get chunky on yeh]]'''!}}
{{userbox|border=#900|mainbkgd=#F00|codebkgd=#F30|code=[[File:DashellCard.png|50px]]|msg=This user won the [[Flipside Pit of 100 Trials]]!}}
{{userbox|border=#900|mainbkgd=#F00|codebkgd=#F30|code=[[File:DashellCard.png|50px]]|msg=This user won the [[Flipside Pit of 100 Trials]]!}}
{{userboxbottom}}
{{userboxbottom}}
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==Poll==
==Poll==
{{Poll}}
{{Poll}}
=Super Paper Mario: The Return of Dimentio=
'''''Super Paper Mario: The Return of Dimentio''''' is an action-adventure RPG game for the [[Wii]]. This game, like the original ''[[Super Paper Mario]]'' game, is a platformer and doesn't use a turn-based battle system, but rather incorporates RPG elements with platforming, unlike most ''[[Paper Mario (series)|Paper Mario]]'' games. In addition to the regular ''Paper Mario'' aesthetics, the game also uses many novel character, enemy, and background designs.
The story takes place after ''Super Paper Mario'' ended, and again, focuses on [[Mario]], [[Princess Peach]], [[Luigi]], and [[Bowser]] journeying across various dimensions to stop a villain named [[Dimentio]] from destroying the worlds and making his own. In addition to the four playable characters are fairy-like [[Pixl]]s that grant the main party members various extra abilities, such as fixing objects. As the players defeat enemies, they accumulate points and level up, making their own attacks stronger.
==Story==
The story opens with [[Mario]] and [[Luigi]] finding a machine they believe to be a time machine. It warps them back to [[Flipside]], many years in the past, and it looks slightly different. [[Merlon]] and [[Tippi]] find them, and asks who they are. Luigi explains that a time machine warped them here, and that they need to get back to [[Mushroom Kingdom]]. Merlon believes it must belong to [[Merloo]], who used the time machine to warp into the future to write the [[Light Prognosticus]]. Mario and Luigi follow Merlon to Merloo's house, and find out that he is not there. [[Count Bleck]] appears, and explains that he kidnapped Merloo so that he can add to the [[Dark Prognosticus]]. Count Bleck tells them that Merloo is in The Land of Bleck, where [[Castle Bleck]] is still being built. Then the count attempts to kidnap Mario and Luigi, but Mario and Merlon run away, and Luigi gets trapped in The Land of Bleck. Merlon realizes that Merloo must be kidnapped in The Land of Bleck, like Luigi, but according to the beginning of the Light Prognosticus, the only way to get there is by collecting the 10 Powerful Stars, which can teleport you anywhere in the world, including The Land of Bleck.
Merlon leads Mario and Luigi to Flapside, which is between Flipside and [[Flopside]], and they go up the elevator to the gray Flapside Tower where there are 7 doors. All of them are locked. Merlon gives Mario the first Star to unlock the first door leading straight to where the next Star is in. Tippi agrees to go with Mario to save Merloo and Luigi. Merlon also tells Mario that he must find the flop wizard Flopicus, who will give Mario the power to flop.
Meanwhile, in The Land of Bleck, the Count and [[Nastasia]] meet with the other three minions, [[Dimentio]], [[O'Chunks]], and the shape-shifting [[Mimi]]. When Bleck finds out that Mario is coming to The Land of Bleck to get Merloo. Mimi volunteers to stop him.
===Chapter 1: Cloud Town===
Mario finds himself miles in the sky, hopping across clouds and floating islands. In Cloud Garden, Mario first seeks out Flopicus and gains the ability to flop (which is similar to using [[Fleep]] to reverse dimensions), allowing him to progress through the world. When the sky starts getting darker, Mario and Tippi find another Pixl named Hamilton, a hammer-shaped Pixl that can fix things that are broken. When Mario sees the [[Star Block]], Mimi appears and fights. After you beat Mimi, you hit the Star Block and go on to the next chapter, the puzzle-filled Cloud City, which is full of puzzles and people. They find the boss, a storm cloud named Thunder, in the Cloud Tower, who uses wind and lightning to make you fall of the platform or attack you. When Mario beats Thunder, the giant cloud disappears and gives you the second Star.
TO BE CONTINUED.
<!--
;Interlude
Meanwhile, O'Chunks reports back to Castle Bleck in shame, so the Count sends [[Mimi]] to deal with the hero, while [[Nastasia]] goes to look for any "goons" in the castle who still aren't under the Bleck's control.
Soon after, Peach (now in her usual pink dress) wakes up in Castle Bleck and joins two Koopas in search of an exit, but they are soon cornered by Nastasia, who brainwashes Bowser's minions. Peach, however, is teleported away before she can be hypnotized.
Far away, Mario returns to Flipside to bring the Pure Heart to Merlon, and the group learns from a panicking citizen that a girl has fallen from the sky. They then go to investigate, and discover that the girl is Peach, whom they revive with [[Spicy Soup]]. Feeling responsible for the opening of the Void, Peach insists on joining Mario in his quest and helps him reach the next Heart Pillar, and Merlon sends them through the new orange door to the next world; [[Gloam Valley]].
===Chapter 2: [[Gloam Valley]]===
[[File:Gloam Valley.png|thumb|200px|Peach traveling in Gloam Valley.]]
Mario and Peach cross Gloam Valley to reach [[Merlee's Mansion]], meeting an explosive Pixl named [[Boomer (Pixl)|Boomer]] on the way. At the mansion, Mimi is waiting in disguise as [[Merlee]]'s maid and uses various tricks and traps to try and stop Mario and Peach from getting deeper into the building, including forcing them to work in the mansion's power plant to work off a phony dept she levied on them for the apparent breaking of a vase. With help from another new Pixl, [[Slim (Pixl)|Slim]], the heroes outwit Mimi and enter the mansion's basement, where a spectral Merlee appears and warns them to be careful as they search for her. Mimi shape-shifts into Merlee to try and trick Mario and Peach once more but when the truth is discovered she reverts to her true spider-like form and chases them around the basement as they seek out the real Merlee, who had hidden in a bathroom. After more attempted trickery, Mimi fights the heroes, but Merlee weakens her with magical chanting and she is defeated and forced to flee. Merlee then gives the third Pure Heart to Mario and Peach and informs them that there are a total of four heroes needed to stop the Void.
;Interlude
With Mimi defeated, Count Bleck decides to send Dimentio to go after the hero of prophecy, while Nastasia resumes her hunt for non-hypnotized stragglers around the castle.
Meanwhile, Luigi wakes up and is manipulated by two [[Goomba]]s into helping them find a way out, but they run into Nastasia. One of the Goombas is hypnotized and the other Goomba joins Nastasia's side, and they restrain Luigi so that Nastasia can [[Mr. L|brainwash him]] as well.
[[The Void]] grows over Flipside when Mario, Peach, and their Pixl friends return. After finding the third Heart Pillar, a yellow door to [[The Bitlands]] appears on the tower.
===Chapter 3: [[The Bitlands]]===
[[File:The Bitlands.png|thumb|200px|left|[[The Bitlands]].]]
Upon the heroes' arrival in the pixelated Bitlands, [[Tippi]] is kidnapped by the geeky, butterfly-collecting chameleon, [[Francis]]. Another Pixl named [[Barry]] witnessed the scene from behind a bush and tells the heroes how to reach [[Fort Francis]]. After passing through an underground area just like level 1-2 in ''[[Super Mario Bros.]]'', Mario and Peach come across some castles occupied by Koopas, Hammer Bros., Bullet Bills and Bowser himself, who proceeds to lose a one-on-one fight with Mario. Bowser explains that he was locked up in Bleck's Castle and doesn't know how he appeared in the Bitlands, and with some persuasion, agrees to join Peach and Mario on their journey. The three swim across the [[Tile Pool]], where they meet a new Pixl, [[Thudley]], and use him to defeat a monstrous [[Big Blooper]]. Beyond the pool, the heroes climb [[The Dotwood Tree]] in order to use the winds at the top to float over a gorge and reach Fort Francis. Along the way, they battle Dimentio, who brushes off his defeat as a mere amusement, and was in fact using it to gauge the heroes' strength in order to ensure they can defeat Count Bleck when the time comes. Unaware of Dimentio's plotting, Mario, Peach and Bowser continue on to Fort Francis, where they find another trapped Pixl named [[Carrie]] and navigate their way through a sea of puzzles, [[Meowmaid]] robots and nerdy memorabilia to get to Francis, who immediately develops a crush on Peach and attempts to flirt with her using an electronic chat interface [[Swoon.exe]]. She rebuffs him and he is defeated in battle, and the surge of trust and happiness from the newly-freed Tippi calls forth the next Pure Heart from the castle itself, which Merlon later explains used to belong to the Tribe of Ancients.
;Interlude
Back at Castle Bleck, Dimentio muses that the heroes might be able to defy the prophesy, but Bleck is confident in his plan and calls for an unnamed new minion to take care of his foes. Nastasia lingers after the other minions leave and tries to get Bleck to reconsider, but while he won't give up after coming as far as he has, he kindly gives her a chance to leave with his blessing, which she declines out of loyalty and love for Bleck. Unbeknownst to both of them, Dimentio eavesdropped on the entire exchange, but decides not to worry about it, since he has his own "projects" to attend to.
When the heroes return to Flipside, Merlon explains about the castle and decides that Bowser is the third hero of the prophecy. After returning to the Bitlands to collect Barry, who's impressed that they managed to save Tippi, the heroes open a new green door and continue on their quest.
===Chapter 4: [[Outer Space]]===
[[File:Outer Space.jpg|thumb|200px|Mario, Tippi, and [[Squirps]] check out something unusual.]]
The realm beyond the green door turns out to be Outer Space, and the heroes are forced to return immediately to Flipside and procure a [[Goldfish Bowl]] to use as a helmet in order to breathe in space. They soon meet an alien named [[Squirps]] who serves them as both a guide and a living ray gun for attacking enemies. They made a pit stop on [[Planet Blobule]] so that Squirps could go to the bathroom, but the outhouse is occupied by the Pixl [[Fleep]], who doesn't exit until the heroes find him some makeshift toilet paper. He then joins them and they all proceed through the [[Outer Limits]] to the warped, maze-like [[Whoa Zone]]. Here they are confronted by another one of Bleck's minions, [[Mr. L]], who they think they know. They defeat him, and defeat him again in space using Squirps' lasers when he summons his massive [[Brobot]] robot for a rematch. Squirps then brings the gang to the Pure Heart and a statue of his mother, where he remains behind as they return to Flipside.
;Interlude
Back at Castle Bleck, Nastasia introduces Mr. L to the other minions and after he leaves, Bleck identifies him as the "man in green" that is destined to bring destruction to all, although the other minions are unenthusiastic about the newcomer. After they leave too, Nastasia voices her concerns that the heroes will come for Bleck and once again appeals to him to call off the plan. She reasons that he used to cherish the world and muses that if she had been "that girl", things would be different, but Bleck says the girl couldn't be replaced, especially by Nastasia, and leaves.
Upon returning to Flipside, Tippi faints and is left at Merlon's as the group finds their way across a three-dimensional bridge to [[Flopside]], the mirror counterpart to Flipside. They find the next Heart Pillar and meet Merlon's counterpart, [[Nolrem]], before returning to Flipside, collecting Tippi, and entering the next world.
===Chapter 5: [[Land of the Cragnons]]===
[[File:Muth.jpg|thumb|200px|left|[[Mario]] runs from a raging [[Muth]].]]
The heroes drop into [[Downtown of Crag]] and are tasked with saving [[Cragnon]] citizens who had been kidnapped by [[Floro Sapien]]s. They fight O'Chunks again, but even with Dimentio's help, he is defeated. The heroes then collect another Pixl, [[Cudge]], and enter the [[Floro Caverns]], where they meet up with the famous Cragnon journalist, [[Flint Cragley]] and his crew, and discover that the Floro Sapiens had been using [[Floro Sprout]]s to brainwash their captured Cragnons into doing manual labour for them. They meet yet another Pixl, [[Dottie]], and fight O'Chunks once again, although this time he has been dumbed-down and powered-up by Dimentio through the use of a Floro Sprout. Upon O'Chunks' defeat, the Floro Sprout falls off dead, and the heroes use it to trick the Floro Sapiens into letting them gain access to their leader, [[King Croacus IV]]. They battle and defeat him too, and only then learn that pollution caused by the Cragnons had driven him mad and led to the kidnappings. Flint Cragley vows to spread the word and make his fellow Cragnons curtail their pollution in a first step towards peace between the two nations, and the three heroes are given the Pure Heart that had been in King Croacus's possession.
;Interlude
Back at Castle Bleck, Nastasia punishes O'Chunks for his repeated failures while Mimi complains about being bored and Mr. L picks fights with the others. Dimentio appears and quietly coaxes Mimi and Mr. L to attack the heroes, and they steal away from the castle.
Meanwhile, Mario uses his two new Pixls to unlock the next door to the next world, [[Sammer's Kingdom]], and is informed by Nolrem that the Void will destroy all soon.
===Chapter 6: [[Sammer's Kingdom]]===
[[File:Sammer's Kingdom.png|200px|thumb|The [[Sammer's Kingdom]].]]
In the Sammer's Kingdom, the Void is almost at full size. After defeating the first [[Sammer Guy]], [[King Sammer]] arrives with 99 more combatants and explains that the heroes have to defeat all of them to get the next Pure Heart, as per the laws of the land. After the heroes defeat twenty Sammer Guys, Count Bleck himself appears to inform them that Sammer's Kingdom is about to be destroyed, but when Tippi confronts him, he beats a hasty withdrawal. The next five Sammer Guys recognize the direness of the situation and let the heroes pass for free, at which point the King returns and appears to present them with the Pure Heart, but is it just a bomb in a treasure chest, and the King turns out to be Mimi in disguise. She fights them with a barrage of rupees and is defeated, but she had only intended to stall the heroes. They hurry, but are unable to get farther than the 30th door before the world is demolished and they are forced to flee back to Flipside. The door to the Sammer Kingdom remains so they go through, but all they find is [[World of Nothing|an endless expanse of whiteness]], and a deadened Pure Heart, now turned to stone. Mr. L appears with [[Brobot L-type]] to try to stop the heroes from getting the dead Pure Heart, but loses the fight and the Heart.
;Interlude
After Mario, Peach and Bowser leave with the stone-like Pure Heart, [[Dimentio]] shows up and appears to destroy Mr. L.
Meanwhile, at Castle Bleck, Nastasia reports to Bleck about Mimi and Mr. L's disobedient hero-fighting and leaves Bleck to his ponderings about whether Tippi the Pixl was really [[Timpani]], although he pushes the thought aside and reaffirms to himself that no one can stop the prophecy now anyway.
Back at Flipside, the heroes are despondent over the now-useless Pure Heart, when Dimentio shows up at Merlon's house and before anyone can stop him, he appears to destroy Mario, Peach and Bowser just as he had dispatched Mr. L. Mario wakes up to find himself alone in [[The Underwhere]], the video-game Underworld. He wanders around the area, breezily meeting Luvbi before finding his way to her mother, Queen Jaydes, the queen of the underworld. She tasks him with collecting Luvbi for her, and in return, she agrees to revive the Pure Heart. Along the way back to Luvbi, Mario tracks down Luigi, who can't remember how he was sent to The Underwhere at all. After Luvbi is back with her mom and the Pure Heart is restored, Jaydes revives Mario and Luigi, sending them back to Flipside, where they meet up with Tippi again and open the next door.
===Chapter 7: [[The Underwhere]]===
[[File:Fountain Health.jpg|200px|thumb|left|Mario hanging around in some type of fountain that can refill his HP when touched.]]
The door takes them right back to The Underwhere, where Jaydes gives them a new task of escorting Luvbi to [[The Overthere]], where her father [[Grambi]] lives. They make their way past [[Underwhere Road]], where they find Bowser, get past three Door Guardians (Dorguys the [[Dorguy the First|First]], [[Dorguy the Second|Second]], and [[Dorguy the Third|Third]]), and fight the three-headed [[Underchomp]]. They then ascend the [[Overthere Stair]], finding Peach en-route, once more in need of revival, although this time it is because she took bite of a forbidden [[Golden Apple]], and must eat another apple to recover. When they reach The Overthere, they find it already overrun with evil [[Skellobit]]s, while their leader, [[Bonechill]], had already frozen Grambi as part if his bid to take over The Overthere. He reveals that Luvbi is the final Pure Heart, having been given Nimbi form by Grambi, and intends to use her for his evil purposes, but the four heroes defeat him and his skeleton army falls to the [[Nimbi]]s. After a fierce argument with her parents and a final, tearful goodbye, Luvbi transforms back to her Pure Heart form and is taken back to Flipside by Mario and the gang.
;Interlude
Back at Castle Bleck, Dimentio lets the others now that the heroes are alive and the other minions scramble to get ready to fight him when he comes to the castle. Before he leaves himself, he then asks Bleck if the name "Blumiere" rings a bell, saying Mario's Pixl mentioned the name. Nastasia once more tries to get Bleck to call off the prophecy, calling him Blumiere, but he denies his old name and identity and refuses to back down.
===Chapter 8: [[Castle Bleck]]===
[[File:Castle Bleck.PNG|200px|thumb|The entrance to the castle.]]
After the heroes insert the final Pure Heart into the final Heart Pillar, the final door to Castle Bleck appears on [[Flopside Tower]] and Merlon and Nolrem see them off. The castle is large and filled with enemies, and the heroes are soon confronted by O'Chunks, whom Bowser battles and defeats on his own. After the fight, the roof collapses, but O'Chunks catches it and holds it aloft to let his worthy opponents pass. Bowser also stays behind, and after Mario, Luigi and Peach exit the room, they hear a crash and find that the door won't open up again. Now one hero short, they carry on and are confronted by Mimi in the disguises of Merlon and Merlee, trying in vain to pry information on their weaknesses from them. She and Peach get in an argument and fight, with Mimi once more taking her "true" spider form, but still being defeated. The heroes turn to go, but Peach lingers to try and talk Mimi into leaving too; the floor then crumbles beneath the girl but Peach dives forward and tries to save her, only to fall in herself.
Mario, Luigi and Tippi carry on, coming up against Dimentio, who forces them to chase him through portals to the various other worlds, before ending up back in the castle. Dimentio then tells them that he had actually been helping them all along, such as by saving Peach from Nastasia and by sending everyone to The Underwhere to undo Luigi's brainwashing and get the Pure Heart fixed. He explains that he wanted the four heroes to unite and defeat Bleck, claiming that the Count had no intention of creating a new world once the old one was destroyed, but that he didn't have enough strength to stop him on his own. Tippi warns Mario and Luigi not to accept Dimentio's offer of an alliance, and when rejected, he proceeds to goad Luigi into a one-on-one fight. If choosing "Yes", then Dimentio plants Floro Sprouts on Mario and Luigi's heads. Mario, Tippi and the Pixls go on ahead while Luigi remains behind and defeats Dimentio, who responds by trapping them both in a force field in order to destroy himself and Luigi, rather than letting Bleck get his hands on the "man in green" from the prophecy.
Mario and Tippi hear the blast and fear the worst, but know they have no choice but to continue to the castle's inner sanctum, where they are greeted by Bleck and Nastasia. Tippi and Bleck acknowledge each other as the star-crossed lovers Timpani and Blumiere, but Bleck still holds fast to his plan to destroy all the worlds and Tippi knows she and Mario have no choice but to defeat him. Bleck sends Nastasia away and Mario tries to fight him, but Bleck is completely shielded by the Chaos Heart. Fortunately, Bowser (who fell through the floor before the ceiling collapsed), Peach (who landed on Bowser), and Luigi (who was simply found unconscious by Peach and can't remember what happened) arrive to help Mario, with the uniting of the four heroes shattering Bleck's shield and leading to his defeat in the subsequent battle. As Bleck pleads for death and Tippi pleads for Bleck to live, Dimentio emerges and tries to finish off the Count, but Nastasia dives in front of the blast to shield him.
Knowing it doesn't really matter if the Count's alive or dead, Dimentio simply takes control of the Chaos Heart himself, thanking the heroes for using their Pure Hearts to defeat Bleck and pave the way for his own evil plan. He activates a Floro Sprout he had implanted in Luigi's head earlier and turns him back into Mr. L, before fusing him and the Chaos Heart together into the monstrous [[Super Dimentio]]. After sending Bleck, Tippi and Nastasia away to deal with later, he adds himself to Super Dimentio and attacks the remaining heroes, who are unable to damage their new foe. All hope seems lost until O'Chunks and Mimi rejoin Bleck and help Tippi convince him to not give up, with the love and hope shared between them all conjuring up a new set of Pure Hearts, which Tippi brings to the heroes. Breaking through Super Dimentio's defenses, they defeat the enemy, but while Luigi is released unharmed, Dimentio leaves a portion of his power behind to continue controlling the Chaos Heart fuelling the Void. Bleck quickly brings the group to the alter from the start of the story and he and Tippi renew their vows of love and commitment to each other, creating another set of Pure Hearts which cancel out the Chaos Heart, make the Void disappear and restore all the destruction it had caused.
The four heroes and Bleck's minions, including Nastasia, all awaken on Flipside Tower and are greeted by Merlon, who tells them the world is saved and invites them to a celebratory dinner. They wonder what happened to Bleck and Tippi, but believe them to be alive, and at the end of the credits, two distant figures, implied to be Timpani and Blumiere, are seen on top of a tranquil grassy hill.
==Gameplay==
===Playable characters===
[[File:SPM Title.png|thumb|The title screen with the playable characters.]]
''Super Paper Mario'' has four playable characters, excluding the [[Pixl]]s. They can be switched to at any time via the {{button|wii|1}} + {{button|wii|2}} menu.
{| border=1 style="text-align:center; border-collapse:collapse;background:white; margin:0 auto;"
!Name
!Image
!Ability
!Availability
|-
! width=100px | [[Mario]]
| width=100px |[[File:Curious Paper Mario.png|75x75px]]
|Mario has the ability to [[flip]] between dimensions using {{button|wii|A}}. When Mario flips, everything shifts between 2-D and 3-D, revealing interesting secrets, hidden enemies, and a whole new perspective on the world. Most enemies appear only in one dimension, but some can flip between them.
|Available from the start.
|-
! width=100px | [[Princess Peach]]
| width=100px | [[File:Peach 2 SPM.png|75x75px]]
|Peach can float through the sky with her parasol using {{button|wii|2}}. She can also shield herself with her parasol by pressing {{button|wii|Paddown}}.
|Complete Chapter 1: Lineland.
|-
! width=100px | [[Bowser]]
| width=100px | [[File:Pprbwsr.png|75x75px]]
|Bowser can incinerate enemies with his fire breath by pressing {{button|wii|Paddown}}, Bowser will breathe fire on anything in his path. Also, note that when enemies jump on Bowser's spikes, Bowser is harmed.
|Defeat him in Chapter 3: The Bitlands.
|-
! width=100px | [[Luigi]]
| width=100px | [[File:Paper Luigi.png|75x75px]]
|Luigi can jump higher by pressing the {{button|wii|Paddown}} key to activate his [[Super Jump]] to reach enemies and high places.
|Find him in Chapter 7: The Underwhere.
|-
|}
===Pixls===
[[Pixl]]s are new creatures in the game that give Mario and crew new abilities. There are thirteen in total, four are optional. However, only twelve can be carried, since [[Tiptron]] is only available after [[Tippi]] disappears. They replace the partners from the previous Paper Mario games, and set the record for the most allies in the series. Also, an odd ladder pixl was seen in [[pre-release]] versions of the game, but was cut out from the final version for unknown reasons.
{| border=1 style="text-align:center; border-collapse:collapse;background:white; margin:0 auto;"
!Name
!Image
!Biography
|-
! width=100px | [[Tippi]]
| width=100px | [[File:SPM Tippi.png|75x75px]]
| Tippi is the first Pixl that Mario will find. She resembles a butterfly, and can find secrets and areas previously inaccessible without her. She will also give information on characters and give the crew hints. Tippi is unique because she is always active, so Mario will always have two Pixls out at once (one of which is usually Tippi except in certain parts in the game). Tiptron will get this power at the end of the game when Tippi permanently leaves the player.
|-
! [[Thoreau]]
| [[File:SPM Thoreau.png|75x75px]]
| Use {{button|wii|1}} to grab objects and enemies and press {{button|wii|1}} again to throw them. Just remember, you can't pick up spiky enemies. You can also press {{button|wii|1}} to throw Thoreau and activate switches at a distance.
|-
! [[Boomer (Pixl)|Boomer]]
| [[File:BoomerPixl.PNG|75x75px]]
| Press {{button|wii|1}} to set down Boomer, and press {{button|wii|1}} again to detonate him. You can do this to attack enemies or break blocks. If you wait long enough, Boomer will explode even if you don't press {{button|wii|1}}.
|-
! [[Slim (Pixl)|Slim]]
| [[File:Slim.PNG|75x75px]]
| Slim will allow Mario and crew to turn sideways, and squeeze through tight spaces such as rails. Also, if the player stands still he'll become invisible.
|-
! [[Thudley]]
| [[File:Thudley.PNG|75x75px]]
| Thudley resembles a weight. Thudley will give Mario and friends the ability to [[Ground Pound]]. It deals double damage with [[Mario]], [[Princess Peach|Peach]] and [[Luigi]], and four times the regular damage with [[Bowser]]
|-
! [[Carrie]]
| [[File:Carrie.PNG|75x75px]]
| Carrie is able to turn into a platform that can carry Mario and Co. through dangerous places, to safety. She can travel over spikes and take no damage. She can also jump on spiked enemies without sustaining damage.
|-
! [[Fleep]]
| [[File:Fleep.PNG|75x75px]]
| Fleep can flip objects caught in a different dimension back to its original one. Mario and co. should look for shining objects that resemble a lightning bolt. He can also make enemies dizzy so the player can pass them by. Fleep is also the only Pixl that cannot be used in 3D, and is the least used of all the required Pixls in the game.
|-
! [[Cudge]]
| [[File:Cudge.PNG|75x75px]]
| Cudge resembles a mallet. Cudge lets Mario use a hammer like in previous ''[[Paper Mario]]'' titles. It can slam down posts, break open areas, and does double damage.
|-
! [[Dottie]]
| [[File:Dottie.PNG|75x75px]]
| Dottie has the ability to shrink the main character. The player can then go into little red doors (Shops with hard to find items). Enemies will not notice the player, but if Mario and co. touch them they will still take damage.
|-
! [[Barry]]
| [[File:Barry.PNG|75x75px]]
| Barry can surround the main character with a strong barrier that can destroy enemies in its way. He can also shoot sound waves that can hurt enemies when he turns into a barrier. He is obtained by visiting [[The Bitlands]] after rescuing Tippi and talking to him. (optional)
|-
! [[Dashell]]
| [[File:SPM Dashell.png|75x75px]]
| Dashell provides a speed boost for the party. It is best useful when traveling from place to place. He is obtained by completing the [[Flipside Pit of 100 Trials]]. (optional)
|-
! [[Piccolo]]
| [[File:Piccolo.png|75x75px]]
| Piccolo plays music (different styles with each character) that can cure Mario and his team from any status problems, excluding poison. Using music, she can break blocks with her outline carved in it and can also put the [[Underchomp]] to sleep. She is obtained by completing a side quest from [[Merlee]] after Chapter 5 and unlocking the door in the alleyway of the first floor of [[Flopside]]. (optional)
|-
! [[Tiptron]]
| [[File:SPM Tiptron.png|75x75px]]
| Although not a Pixl, Tiptron can be bought off of Francis for 999 coins as an additional partner. It replaces [[Tippi]] at the end of the game and has all of the same powers as her, even her consciousness. (optional)
|}
===Items===
{{seealso|List of shops in Super Paper Mario}}
'''Attack Items
*[[Bone-In Cut]] - Temporarily doubles the player's Attack.
*[[Fire Burst]] - Broils enemies with searing flames.
*[[Ghost Shroom]] - Summons a Ghost Shroom to damage enemies.
*[[Hot Sauce]] - Temporarily doubles the player's Attack.
*[[Ice Storm]] - Pelts enemies with frigid shards of ice and freezes them.
*[[Mighty Tonic]] - Briefly doubles the player's attack.
*[[POW Block]] - Rattles enemies on the ground and ceiling.
*[[Shell Shock]] - Rams into enemies when the player kicks the shell.
*[[Shooting Star (item)|Shooting Star]] - Showers enemies with a flurry of shooting stars.
*[[Thunder Rage]] - Strikes enemies with lightning.
*[[Volt Shroom]] - Briefly paralyzes enemies the player touches.
'''Damaging Items
*[[Poison Mushroom#Paper Mario: The Thousand-Year Door|Poison Shroom]] - Poisons the player and makes them lose HP, so the item should be sold rather than used.
*[[Dangerous Delight]] - Blocks the player's abilities, including jumping, reverses the controls and makes the characters move slowly.
'''Defense Items
*[[Block Block]] - Makes the player invincible temporarily.
*[[Courage Shell]] - Temporarily reduces the damage the player takes by half.
*[[Turtley Leaf]] - Reduces all damage by half.
'''Recovery Items
*[[Big Egg]] - Restores 12 HP and cures poison.
*[[Black Apple]] - Restores 1 HP and cures poison.
*[[Blue Apple]] - Restores 5 HP and cures poison.
*[[Cake Mix]] - Restores 5 HP and cures poison.
*[[Dayzee Tear]] - Restores 3 HP and cures poison.
*[[Dried Shroom]] - Restores 1 HP and cures poison.
*[[Fresh Pasta Bunch]] - Restores 5 HP and cures poison.
*[[Fresh Veggie]] - Restores 10 HP and cures poison.
*[[Golden Leaf]] - Restores 1 HP and cures poison.
*[[Honey Jar]] - Restores 10 HP and cures poison.
*[[Horsetail]] - Restores 7 HP and cures poison.
*[[Inky Sauce]] - Restores 3 HP and cures poison.
*[[Keel Mango]] - Restores 7 HP and cures poison.
*[[Life Shroom]] - Automatically restores 5 HP if the player falls in battle.
*[[Long-Last Shake]] - Regenerates the player's HP over time.
*[[Mild Cocoa Bean]] - Restores 5 HP and cures poison.
*[[Mistake]] Restores 1 HP and cures poison.
*[[Mushroom]] - Restores 10 HP when touched.
*[[Peachy Peach]] - Restores 10 HP and cures poison.
*[[Pink Apple]] - Restores 5 HP and cures poison.
*[[Power Steak]] - Restores 15 HP and cures poison.
*[[Primordial Fruit]] - Restores 10 HP and cures poison.
*[[Red Apple]] - Restores 5 HP and cures poison. Give to [[Cyrrus]] to get to Door O.
*[[Sap Soup]] - Restores 3 HP and cures poison.
*[[Shroom Shake]] - Restores 10 HP and cures poison.
*[[Slimy Shroom]] - Restores 10 HP and cures poison.
*[[Smelly Herb]] - Restores 5 HP and cures poison.
*[[Super Shroom]] - Restores 20 HP when touched.
*[[Super Shroom Shake]] - Restores 20 HP and cures poison.
*[[Ultra Shroom]] - Restores 50 HP when touched.
*[[Ultra Shroom Shake]] - Restores 50 HP and cures poison.
*[[Whacka Bump]] - Restores 30 HP and cures poison.
*[[Yellow Apple]] - Restores 5 HP and cures poison.
'''Miscellaneous Items
*[[Catch Card]] - Catches an enemy's soul (if it works).
*[[Catch Card SP]] - Catches an enemy's soul (almost always works).
*[[Gold Bar]] - A bar worth around 100 coins.
*[[Gold Bar x3]] - A trio of gold bars; worth around 300 coins.
*[[Gold Medal]] - A medal worth 10,000 points.
*[[HP Plus (Super Paper Mario)|HP Plus]] - Raises HP by 5 permanently.
*[[Mega Star]] - Makes the player huge and invincible for a short time.
*[[Mystery|Mystery Box]] - Becomes a random item when used.
*[[Pal Pill]] - Summons little buddies to surround and defend the player.
*[[Power Plus (Super Paper Mario)|Power Plus]] - Raises Attack by 1 permanently.
*[[Sleepy Sheep]] - Briefly puts enemies to sleep.
*[[Slow Flower]] - Temporarily slows down time; triples value of coins and points.
*[[Speed Flower]] - Temporarily speeds up time; triples value of coins and points.
*[[Star Medal (Super Paper Mario)|Star Medal]] - A medal worth 1,000 points.
*[[Stop Watch]] - Stop enemies in their tracks.
'''Important Items
*[[Ancient Clue]] - Serves as toilet paper for [[Fleep]] in Chapter 4-2.
*[[Autograph]] - In the [[Piccolo]] side quest, [[Paper]] transforms into this item once [[Merlumina]] signs it.
*[[Card Key]] - Opens the door to the [[Floro Caverns|Processing Center]] in Chapter 5-4.
*[[Cooking Disk]] - Unlocks a page of the [[Dining Specializer]]. (There are seven Cooking Disks in all.)
*[[Crystal Ball]] - The player needs to deliver this item to [[Merlee]] in the [[Piccolo]] side quest.
*[[Diet Book]] - The player would return this to Hagra in Chapter 7-2.
*[[Floro Sprout]] - A disguise the player will get from [[O'Chunks]] in Chapter 5-4.
*[[Elemental Tablets]] - Needed to obtain [[Cudge]] in Chapter 5-2; there are three Tablets-Stone, Fire, and Water.
*[[Golden Card]] - Unlocks the Hammer Whacker arcade game.
*[[Goldfish Bowl]] - The player can get this from [[Pook]] in [[Flipside]]; it becomes the [[Helmet]].
*[[Helmet]] - A breathing apparatus the player needs in Chapter 4-1; the Goldfish Bowl becomes this item.
*[[Key]]s - Opens doors in various areas; keys come in several varieties.
*[[Orb (Super Paper Mario)|Orb]]s - Needed to create a bridge in Chapter 7-4; there are three Orbs-Yellow, Red, and Blue.
*[[Paper]] - The player receive this item from [[Old Man Watchitt]] in the [[Piccolo]] side quest.
*[[Return Pipe]] - Returns the player to [[Flipside]] from most chapters.
*[[Training Machine]] - An exercise machine that the player must deliver to [[Merluvlee]] in the [[Piccolo]] side quest.
*[[You-Know-What]] - A mysterious item that the player must deliver to [[Bestovius]] in the [[Piccolo]] side quest.
*[[Cooking Disk]]s - Six items that add info to the [[Dining Specializer]].
===[[Audience]]===
[[File:SPM Audience.jpg|thumb|250px|''Super Paper Mario''{{'}}s audience.]]
The Audience is a group of generic creatures who will appear whenever Mario, Peach, Bowser or Luigi attacks an enemy and does a stylish move, which is done by shaking the [[Wii Remote]] when stomping on an enemy. They appear on the sides of the screen and say "Nice", "Good", "Great", "Wonderful", and "Excellent". This approval of the Crowd gives the player a higher score than if they had just jumped on the enemy. The audience in this game consists of [[Toad]]s, [[Goomba]]s, [[Koopa Troopa]]s, and [[Shy Guy]]s, only has a handful of species from the previous game. By doing this, the player can get more points faster.
==Boss Battles==
Yellow signifies Chapter Bosses.
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1" class="sortable"
|-style="background: #ABC;"
!data-sort-type="letter"|Chapter
!data-sort-type="letter"|Name
!data-sort-type="number"|HP
!data-sort-type="number"|Attack
!data-sort-type="number"|Defense
!data-sort-type="letter"|Location
!Notes
|-
|rowspan=2|Chapter 1
|[[O'Chunks]]
|20
|1
|0
|[[Yold Desert]]
|
|-
|style="background-color:yellow;"|[[Fracktail]]
|style="background-color:yellow;"|??
|style="background-color:yellow;"|1
|style="background-color:yellow;"|0
|style="background-color:yellow;"|[[Yold Ruins]]
|style="background-color:yellow;"|Mario is given the second Pure Heart after the fight.
|-
|rowspan=1|Chapter 2
|style="background-color:yellow;"|[[Mimi]]
|style="background-color:yellow;"|??
|style="background-color:yellow;"|1
|style="background-color:yellow;"|0
|style="background-color:yellow;"|[[Merlee's Basement]]
|style="background-color:yellow;"|Chapter Boss as well as the only boss in Chapter 2.
|-
|rowspan=4|Chapter 3
|[[Bowser]]
|20
|1
|0
|[[The Bitlands]]
|Bowser joins Mario's party after this fight.
|-
||[[Big Blooper]]
|??
|2
|0
|[[Tile Pool]]
|No damage is done unless red tentacle is hit.
|-
|[[Dimentio]]
|30
|2
|0
|[[The Dotwood Tree]]
|Fought in Dimension D
|-
|style="background-color:yellow;"|[[Francis]]
|style="background-color:yellow;"|40
|style="background-color:yellow;"|1
|style="background-color:yellow;"|0
|style="background-color:yellow;"|[[Fort Francis]]
|style="background-color:yellow;"|Invisible unless hit.
|-
|rowspan=2|Chapter 4
|style="background-color:yellow;"|[[Mr.L]]
|style="background-color:yellow;"|40
|style="background-color:yellow;"|3
|style="background-color:yellow;"|0
|rowspan=2|[[Whoa Zone]]
|style="background-color:yellow;"|Chapter Boss
|-
|[[Brobot]]
|255
|4
|3 (6 against fire)
|The fifth Pure Heart is recived after this fight.
|-
|rowspan=3|Chapter 5
|rowspan=2|[[O'Chunks]] (second and third times)
|40
|2
|0
|[[Gap of Crag]]
|rowspan=2|Fought in Dimension D
|-
|60
|3
|0
|rowspan=2|[[Floro Caverns]]
|-
|style="background-color:yellow;"|[[King Croacus IV|King Croacus]]
|style="background-color:yellow;"|50
|style="background-color:yellow;"|2
|style="background-color:yellow;"|0
|style="background-color:yellow;"|The player is given the sixth Pure Heart after this fight.
|-
|rowspan=2|Chapter 6
|[[Mimi]] (second time)
|25
|2
|0
|[[Sammer's Early Duels]]
|Fought as a delay.
|-
|style="background-color:yellow;"|[[Brobot L-type]] (second time)
|style="background-color:yellow;"|64
|style="background-color:yellow;"|5
|style="background-color:yellow;"|4 (8 against fire)
|style="background-color:yellow;"|[[Sammer's Kingdom]].
|style="background-color:yellow;"|Controlled by [[Mr. L]].
|-
|rowspan=3|Chapter 7
|[[Bowser]] (second time)
|80
|8
|2
|[[Underwhere Road]]
|Bowser rejoins the party.
|-
|[[Underchomp]]
|16 each
|3 each
|4 each
|[[Underwhere Road]]
|Fought when confronting [[Dorguy the Third]].
|-
|style="background-color:yellow;"|[[Bonechill]]
|style="background-color:yellow;"|80
|style="background-color:yellow;"|4
|style="background-color:yellow;"|0
|style="background-color:yellow;"|[[The Overthere]]
|style="background-color:yellow;"|Chapter Boss
|-
|rowspan=5|Chapter 8
|[[O'Chunks]] (final time)
|100
|4
|0
|[[Castle Bleck Entry]]
|Fought one-on-one with Bowser.
|-
|[[Mimi]] (final time)
|??
|4
|0
|[[Castle Bleck Foyer]]
|Fought one-on-one with Peach.
|-
|[[Dimentio]] (second time)
|80
|4
|0
|[[Castle Bleck Interior]]
|Fought one-on-one with Luigi.
|-
|style="background-color:yellow;"|[[Count Bleck]]
|style="background-color:yellow;"|150
|style="background-color:yellow;"|8
|style="background-color:yellow;"|0
|rowspan=2|[[Castle Bleck Inner Sanctum]]
|style="background-color:yellow;"|Temporarily invincible.
|-
|style="background-color:yellow;"|[[Super Dimentio]]
|style="background-color:yellow;"|200
|style="background-color:yellow;"|6
|style="background-color:yellow;"|0 (head), 4 (body)
|style="background-color:yellow;"|Temporarily invincible as well as being the story's Final Boss.
|-
|rowspan=3|Optional/Other
|[[Wracktail]]
|??
|10
|0
|[[Flipside Pit of 100 Trials]]
|Defeating Wracktail allows Mario to obtain [[Dashell]].
|-
|[[Shadoo]]
|100 each
|10 each
|0 each, 4 (Dark Bowser)
|[[Flopside Pit of 100 Trials]]
|The game's superboss.
|-
|[[End Boss]]
|99
|10
|4
|[[Sammer's Kingdom]]
|The one-hundredth and final [[Sammer Guy]].
|}
==Extra minigames and options==
===Duel of 100===
*After the player beats the game, they can also do the [[Duel of 100]], this time being able to do the entire 100 gates, without the kingdom being destroyed again, which is in Sammer's Kingdom.
===The Pits of 100 Trials===
*[[Flipside Pit of 100 Trials]]
*[[Flopside Pit of 100 Trials]]
===The Flipside Arcade===
*[[Forget Me Not]] - A card matching game with familiar characters from the game. Missing three times in one round is a game over.
*[[Mansion Patrol]] - A shooting game that involves the character shooting [[Boo]]s to get points. This game marks one of the only appearances of [[Toads]] in the entire game, other than at the start of the game, where [[Toad]] himself appears.
*[[Tilt Island]] - The player uses the [[Wii Remote]] to tilt a small "island" of sorts while collecting food items and dodging enemies. The more items collected, the higher the player's score is.
*[[Hammer Whacker]] (Unlockable with [[Golden Card]]) -The player holds a large hammer and whacks giant shells back at the [[Koopa Striker]], who hits the shells towards the player.
==Similarities to previous ''Paper Mario'' games==
As with ''[[Paper Mario: The Thousand-Year Door]]'', this game contained many similarities and reused elements from the previous games, such as:
*All three intros in the ''Paper Mario'' series began at at the Mario brothers' house.
*All three games featured interludes where the player had to maneuver Peach through the enemy base.
*Peach plays an integral role in each of the first three games. In the first, she is captured and helps Mario on his quest through [[Twink]]. In the second, Peach is captured and is used as a vessel for the [[Shadow Queen]]. In this game, she is a main playable character and one of the [[Heroes of Light]].
*All four games had a small, peaceful town within Chapter 1, as well as a fortress/dungeon-like area as the final area of the chapter. And just like in ''Paper Mario: The Thousand-Year Door'', a large dragon was a boss that was fought at the end.
*A red palm tree was seen in the desert, just as it was in the first ''Paper Mario''. As with that one, something had to be done near it in order to trigger something.
*Like ''Paper Mario'' this game has a chapter that involves climbing a mountain and crossing a desert to reach a ruin.
*This game, too, had its own versions of [[Merlon]], [[Merlee]], and [[Merluvlee]].
*As with ''Paper Mario'' and ''Paper Mario: The Thousand-Year Door'', ''Super Paper Mario'' also featured a partner that was used to blow up cracks in walls and reveal hidden areas.
*This game also contained a partner with the power to evade enemy attacks, as well as getting past floors with rising spikes.
*''Super Paper Mario'' also contained a partner that could get Mario over spikes and other dangerous terrain.
*All three games include a reptile as a Chapter 3 boss.
*In both ''Paper Mario'' and ''Super Paper Mario'', the boss of Chapter 2 is chased by a creature with dog-like qualities. In ''Paper Mario'', [[Tutankoopa]] is chased by a [[Chain Chomp]]. In ''Super Paper Mario'', [[Mimi]] is chased by a [[Gnaw]].
*In all three, the second and fourth chapter bosses work for the main villain (although [[Doopliss]] does not join Grodus until after he is defeated in Chapter 4). If [[Smorg]] was working for Grodus, then this applies to the sixth boss as well.
*In both ''Paper Mario'' and ''Super Paper Mario'', Mario has to run away from a chapter boss who chases him because they are invincible and cannot be defeated until the end of the chapter. In ''Paper Mario'', Mario has to run away from [[Tubba Blubba]]. In ''Super Paper Mario'', Mario and Peach have to run away from [[Mimi]] in her spider form.
*Also, all three games have a chapter boss that is invincible until the end of the chapter. ''Paper Mario'' being [[Tubba Blubba]], ''Paper Mario The Thousand-Year Door'' being [[Doopliss]], and ''Super Paper Mario'' being [[Mimi]]. However, unlike Tubba Blubba and Mimi, Doopliss never actually chases the player, although they must run away from him in battle if they guess his name wrong when he asks them.
*This game featured a plant boss at the end of Chapter 5, just as the first ''Paper Mario'' did.
*[[Lady Bow]] and [[Parakarry]] made cameos in this game, just as they did in ''Paper Mario: The Thousand-Year Door''.
*As with the first and second ''Paper Mario'' games, Mario had an ally that knows how to use the [[Tattle]] ability.
*As with ''Paper Mario: The Thousand-Year Door'', this game, too, contained a main villain that was being used as a pawn the entire time by one of his minions, and an ally to get possessed by the game's final boss.
*In both ''Paper Mario: The Thousand-Year Door'' and ''Super Paper Mario'', the main villain's name resembles an expression of disgust, and his minion who is using him has a name resembling a word related to insanity.
*In all three games, a character says "Still your tongue" to another character.
*''Super Paper Mario'', just like the first game, featured a cutscene where an enemy asked questions about Mario and company's weakpoints, and the kinds of things they hate.
*''Super Paper Mario'' has a childish shapeshifting character, just like the previous game.
*All three ''Paper Mario'' games had at least one party member that had to be fought first before they become playable.
*''Super Paper Mario'' contains a Pit of 100 Trials, as well; and just as it is in the second game, it is entirely optional, and contains a boss that is supposedly more difficult than this game's final boss, and, in the case of the Flipside pit, is very similar to the first boss.
*In Chapter 8-2, Mario and company are lured into a trap by Mimi, where she tricks them into hitting a blue [[! Block]], similar to how [[Koopa Bros.#Yellow Ninjakoopa|Yellow Ninjakoopa]] set a trap for Mario, where he would hit a fake [[? Block]] that caused him to fall through a trap door, as well as the trap that [[Lord Crump]] set in ''Paper Mario: The Thousand-Year Door'', which was activated by placing the [[Puni Orb]] in a fake pedestal.
*The final stages of all three games involve a shapeshifting villain masquerading as a familiar character that assists Mario and company throughout the game: a [[Duplighost]] impersonates Princess Peach in [[Bowser's Castle]] in the first game, [[Doopliss]] impersonates [[Professor Frankly]] at the Palace of Shadow entrance in the second and Mimi mimics Merlon within Castle Bleck in this game.
*The final battles of all three ''Paper Mario'' games involve a villain becoming invincible, where the items that were collected throughout the game have to be used against them to remove their invincibility barriers.
*The final bosses of both ''Paper Mario: The Thousand-Year Door'' and ''Super Paper Mario'' offered Mario and his allies a chance to join them, and if "yes" is chosen, then the player's [[Game Over|game will be over]].
*In addition, the final bosses in both of these games had the goal of ending the world, and before both of the final battles, some of the previous worlds are shown about to end.
*In both ''Super Paper Mario'' and ''Paper Mario: The Thousand-Year Door'', there is a new character that is the main antagonist for most of the game, but ends up getting betrayed/injured by the true final boss. Also, the final bosses of each of these games were Mario's friends who were forced to fuse with the main villain.
*Although Chapter 7 didn't take place in a snowy region like it did in the first two ''Paper Mario'' games, it did contain a boss with power over the ice element, just like the first ''Paper Mario''.
*As with the previous game, ''Super Paper Mario'' had an ordinary enemy by the name of "[[Johnson (Super Paper Mario)|Johnson]]", as well.
*''Super Paper Mario'' and ''Paper Mario: The Thousand-Year Door'' both have legends involving four heroes.
*All three ''Paper Mario'' titles involve battling a giant [[Blooper]] at some point in the game.
*All three chapter 5 bosses have more than 1 form.
*Each Chapter 5 features a non-partner character that goes along with Mario to the chapter's location, and at least one point enters the "dungeon" with him ([[Professor Kolorado]], [[Flavio]], and [[Flint Cragley]]). All three have a significant part to play near the end; Kolorado gives Mario an item needed to enter the sixth chapter in return for the treasure, Flavio negotiates with Cortez to fight off an attack by Crump, and Cragley informs the Cragnons of the reason behind the Floro Sapiens' invasion and tells them to stop throwing trash into the river.
*All of Mario's partners in this game were a final boss in at least one of each of the 3 released Paper Mario titles, Bowser in Paper Mario, Peach in Paper Mario: The Thousand-Year Door (possessed by the Shadow Queen), and Luigi in Super Paper Mario (hypnotized and combined with Dimentio).
*In this and the previous game, there is a segment where the floor is flooded with a swarm of enemies. In ''Paper Mario: The Thousand Year Door'', this happens with Dull Bones in [[Hooktail's Castle]], and in Super Paper Mario, this happens with copies of Dimentio in Count Bleck's castle.
*Also, in both games, there is a major battle between armies of the enemies, one side being the good guys and one side being the bad. The two sides fight each other and the good side wins. In ''Paper Mario: The Thousand Year Door'', it is Grodus' army vs. the capsized civilians. In this game, it is the Skellobit army vs. the Nimbis.
*In this and the second game, there is a segment where the player has to help Peach in some way using an item. In ''Paper Mario: The Thousand Year Door'', Peach herself creates a potion, and if it is made incorrectly, she can turn either big or small. In this game, she is asleep and the player has to bring her a fruit that can wake her up. If the player brings her the wrong fruit, she will turn either big or small as well. The smoke effect when Peach is given said item is similar as well.
*All three games require the player to be in at least the fourth chapter to cook two things together.
*All three titles required Mario to go through a fortress to progress though the game. Koopa Bros. Fortress in the first, X-Naut Fortress in the second, and Francis's Fort in ''Super Paper Mario''.
*Like ''Paper Mario: The Thousand Year Door'' the Chapter 5 boss is located in a cave.
-->

Revision as of 13:06, August 24, 2015

"We just love being mean!"

Hi! I'm Big Koopa! I have a Wii and these Mario games (in order from best to worst)

  1. Super Paper Mario
  2. Donkey Kong Country Returns
  3. Super Mario Galaxy
  4. New Super Mario Bros. Wii
  5. Mario Kart Wii
  6. Super Mario World
  7. Super Mario 64

Game Progress

  • New Super Mario Bros. Wii: I'm still working on World 9-7.
  • Super Mario 64: I have about 30 stars.
  • Donkey Kong Country Returns: Golden Temple.
  • Super Mario Galaxy: Finished.
  • Super Mario World: Finished.
  • Super Paper Mario: Finished, and done Flipside Pit of 100 Trials.

My favorite Mario bosses (in no particular order)

Images I uploaded

Some cool stuff

The greatest Mario fan-game

Super Mario 63 by Runouw

Gfdgsgxgzgdrc's Userbox Tower
File:Ludwig NSMBWii.png
Wii
File:Mario series.png
Dimentio from Super Paper Mario.
O'Chunks from Super Paper Mario.

Signature

Star.gif Gfdgsgxgzgdrc

Poll

Super Paper Mario: The Return of Dimentio

Super Paper Mario: The Return of Dimentio is an action-adventure RPG game for the Wii. This game, like the original Super Paper Mario game, is a platformer and doesn't use a turn-based battle system, but rather incorporates RPG elements with platforming, unlike most Paper Mario games. In addition to the regular Paper Mario aesthetics, the game also uses many novel character, enemy, and background designs.

The story takes place after Super Paper Mario ended, and again, focuses on Mario, Princess Peach, Luigi, and Bowser journeying across various dimensions to stop a villain named Dimentio from destroying the worlds and making his own. In addition to the four playable characters are fairy-like Pixls that grant the main party members various extra abilities, such as fixing objects. As the players defeat enemies, they accumulate points and level up, making their own attacks stronger.

Story

The story opens with Mario and Luigi finding a machine they believe to be a time machine. It warps them back to Flipside, many years in the past, and it looks slightly different. Merlon and Tippi find them, and asks who they are. Luigi explains that a time machine warped them here, and that they need to get back to Mushroom Kingdom. Merlon believes it must belong to Merloo, who used the time machine to warp into the future to write the Light Prognosticus. Mario and Luigi follow Merlon to Merloo's house, and find out that he is not there. Count Bleck appears, and explains that he kidnapped Merloo so that he can add to the Dark Prognosticus. Count Bleck tells them that Merloo is in The Land of Bleck, where Castle Bleck is still being built. Then the count attempts to kidnap Mario and Luigi, but Mario and Merlon run away, and Luigi gets trapped in The Land of Bleck. Merlon realizes that Merloo must be kidnapped in The Land of Bleck, like Luigi, but according to the beginning of the Light Prognosticus, the only way to get there is by collecting the 10 Powerful Stars, which can teleport you anywhere in the world, including The Land of Bleck.

Merlon leads Mario and Luigi to Flapside, which is between Flipside and Flopside, and they go up the elevator to the gray Flapside Tower where there are 7 doors. All of them are locked. Merlon gives Mario the first Star to unlock the first door leading straight to where the next Star is in. Tippi agrees to go with Mario to save Merloo and Luigi. Merlon also tells Mario that he must find the flop wizard Flopicus, who will give Mario the power to flop.

Meanwhile, in The Land of Bleck, the Count and Nastasia meet with the other three minions, Dimentio, O'Chunks, and the shape-shifting Mimi. When Bleck finds out that Mario is coming to The Land of Bleck to get Merloo. Mimi volunteers to stop him.

Chapter 1: Cloud Town

Mario finds himself miles in the sky, hopping across clouds and floating islands. In Cloud Garden, Mario first seeks out Flopicus and gains the ability to flop (which is similar to using Fleep to reverse dimensions), allowing him to progress through the world. When the sky starts getting darker, Mario and Tippi find another Pixl named Hamilton, a hammer-shaped Pixl that can fix things that are broken. When Mario sees the Star Block, Mimi appears and fights. After you beat Mimi, you hit the Star Block and go on to the next chapter, the puzzle-filled Cloud City, which is full of puzzles and people. They find the boss, a storm cloud named Thunder, in the Cloud Tower, who uses wind and lightning to make you fall of the platform or attack you. When Mario beats Thunder, the giant cloud disappears and gives you the second Star.

TO BE CONTINUED.