Control Shtick: Difference between revisions
Boo Diddly (talk | contribs) |
|||
Line 28: | Line 28: | ||
|Spa=Fíjate bien | |Spa=Fíjate bien | ||
|SpaM=Focus well | |SpaM=Focus well | ||
|Fra=Gymna-Sticks | |||
|FraM=Portmanteau of ''gymnastics'' and ''stick'' | |||
|Ger=Tele-Turner | |||
|GerM=- | |||
|Ita=Morra Frecciolosa | |||
|ItaM= | |||
}} | }} | ||
{{BoxTop}} | {{BoxTop}} |
Revision as of 04:37, August 22, 2015
Template:Minigame-infobox Control Schtick is a battle minigame found in Mario Party 6. Its name is based on the control stick, an analog stick found on videogame controllers; two control sticks are actually used to play this minigame.
Introduction
The players are facing the camera before their podiums turn them around. The screen then displays a random pose, which all the players strike correctly.
Gameplay
Players have to use and the to move the player's arms in varying directions to copy the directions from the screen. As time passes by, the players have to react faster. Players who pose incorrectly fall through a hole in their platforms and are eliminated. The last player remaining wins.
Ending
The camera zooms in on the winner, as well as the screen in the minigame showing him or her. The winner then preforms his or her victory animation.
Controls
- – Control left hand
- – Control right hand
In-game text
- Rules – "Tilt and so that your left and right hands match the directions displayed on the screen. The last player standing wins!"
- Advice – "The speed will increase with each passing round. Do your best to keep up!"