Fight Cards: Difference between revisions

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If any team member's sign matches the solo player's, that team member is out for the rest of the minigame. When [[Hammer Bro]] rings the bell once per round, then a new round begins or if he rings the bell three times, then the minigame ends. Play continues until the solo player knocks out all team members in this fashion, in which case they win, or until five rounds are up. If any team members are left after five rounds, the team wins.
If any team member's sign matches the solo player's, that team member is out for the rest of the minigame. When [[Hammer Bro]] rings the bell once per round, then a new round begins or if he rings the bell three times, then the minigame ends. Play continues until the solo player knocks out all team members in this fashion, in which case they win, or until five rounds are up. If any team members are left after five rounds, the team wins.
Interestingly, this minigame does not have even chances. If all picks are random, the solo player has a 65% chance to win, and he/she is most likely to win in the third round.


==Controls==
==Controls==
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|Por=Jokenpo equivalente
|Por=Jokenpo equivalente
|PorM=Equally jokenpo}}
|PorM=Equally jokenpo}}
==Chances==
Interestingly, this minigame does not have even chances. If all picks are random, the team of 1 has a 65% chance to win, and he/she is most likely to win in the 3rd round.


{{MP5 Minigames}}
{{MP5 Minigames}}
[[Category:1-vs-3 Minigames]]
[[Category:1-vs-3 Minigames]]
[[Category:Mario Party 5 Minigames]]
[[Category:Mario Party 5 Minigames]]

Revision as of 00:40, August 5, 2015

Template:Minigame-infobox Fight Cards is a 1-vs-3 minigame from Mario Party 5.

Gameplay

The solo player has five chances to beat the three players by raising a sign that matches the signs the team players raise.

If any team member's sign matches the solo player's, that team member is out for the rest of the minigame. When Hammer Bro rings the bell once per round, then a new round begins or if he rings the bell three times, then the minigame ends. Play continues until the solo player knocks out all team members in this fashion, in which case they win, or until five rounds are up. If any team members are left after five rounds, the team wins.

Interestingly, this minigame does not have even chances. If all picks are random, the solo player has a 65% chance to win, and he/she is most likely to win in the third round.

Controls

  • A Button – Punch sign
  • B Button – Chop sign
  • X Button – Kick sign

In-game text

  • Rules"Attack your opponents by showing various attack signs. If the same signs are raised, the solo player wins."
  • Advice"Try to predict which sign the other players will raise. Also, you'll raise the sign of the very last button you press."

Names in other languages

Template:Foreignname

Template:MP5 Minigames