Spritzbloom: Difference between revisions
No edit summary |
(→Battle) |
||
Line 19: | Line 19: | ||
Spritzblooms utilize poisons that can make [[Mario]] [[Tiny (status effect)|Tiny]] or [[POW-Down|lower his POW]]. One of its attacks involves the Spritzbloom hopping around the battlefield, eventually getting in range of [[Mario]]'s hammer. If the player does not counter with the hammer, the process will repeat at a faster pace. If the player does not hit the Spritzbloom after a set amount of time, it unleashes a poison gust which damages Mario. If it is hit just as it's about to spit its poison, it will blow it away from Mario instead, damaging any other enemy in that general direction. | Spritzblooms utilize poisons that can make [[Mario]] [[Tiny (status effect)|Tiny]] or [[POW-Down|lower his POW]]. One of its attacks involves the Spritzbloom hopping around the battlefield, eventually getting in range of [[Mario]]'s hammer. If the player does not counter with the hammer, the process will repeat at a faster pace. If the player does not hit the Spritzbloom after a set amount of time, it unleashes a poison gust which damages Mario. If it is hit just as it's about to spit its poison, it will blow it away from Mario instead, damaging any other enemy in that general direction. | ||
An alternative attack involves the Spritzbloom summoning a poison bubble which must be avoided or bounced back with a jump: how far and at which angle they bounce is determined by Mario's relative position and height when he hits them, and an accurate counter can make them explode on top of the enemies. After it summons a few more poison bubbles, the attack ends. These attacks can also make Mario. | An alternative attack involves the Spritzbloom summoning a poison bubble which must be avoided or bounced back with a jump: how far and at which angle they bounce is determined by Mario's relative position and height when he hits them, and an accurate counter can make them explode on top of the enemies. After it summons a few more poison bubbles, the attack ends. These attacks can also make Mario tiny. | ||
{{foreignname | {{foreignname |
Revision as of 03:55, July 19, 2015
Template:Dtenemy Spritzblooms are Piranha Plant-like enemies that can be found in Dreamy Somnom Woods in Mario and Luigi: Dream Team. They have a weakness to fire attacks.
Battle
Spritzblooms utilize poisons that can make Mario Tiny or lower his POW. One of its attacks involves the Spritzbloom hopping around the battlefield, eventually getting in range of Mario's hammer. If the player does not counter with the hammer, the process will repeat at a faster pace. If the player does not hit the Spritzbloom after a set amount of time, it unleashes a poison gust which damages Mario. If it is hit just as it's about to spit its poison, it will blow it away from Mario instead, damaging any other enemy in that general direction.
An alternative attack involves the Spritzbloom summoning a poison bubble which must be avoided or bounced back with a jump: how far and at which angle they bounce is determined by Mario's relative position and height when he hits them, and an accurate counter can make them explode on top of the enemies. After it summons a few more poison bubbles, the attack ends. These attacks can also make Mario tiny.