Arumajiron: Difference between revisions
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'''Arumajiron''' are enemies from ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. They appear in the [[Desert]], making their debut in stage 5-7. They behave just like [[Bowbow]]s: they walk in circles around the environment, up walls and on the ceiling. They do not hurt [[Mario]], he can only push them. They can be stood on, but not picked up. | '''Arumajiron''' are enemies from ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. They appear in the [[Desert]], making their debut in [[stage 5-7]]. They behave just like [[Bowbow]]s: they walk in circles around the environment, up walls and on the ceiling. They do not hurt [[Mario]], he can only push them. They can be stood on, but not picked up. | ||
==Names in other languages== | ==Names in other languages== |
Revision as of 01:39, July 16, 2015
Arumajiron are enemies from Donkey Kong for the Game Boy. They appear in the Desert, making their debut in stage 5-7. They behave just like Bowbows: they walk in circles around the environment, up walls and on the ceiling. They do not hurt Mario, he can only push them. They can be stood on, but not picked up.
Names in other languages
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Donkey Kong | |
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Characters | Donkey Kong • Mario • Pauline |
Levels | 25m • 50m • 75m • 100m |
Items and objects | Bolt • Conveyor Belt • Hammer • Ladder • Lift • Parasol, Hat & Bag |
Enemies and obstacles | Barrel • Cement tub • Fire • Fireball • Jack • Oil drum |
Other | 25m Theme • Gallery • Media • Opening • Staff |