List of Donkey Kong staff: Difference between revisions
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(→Arcade Version: Rearranged the Donkey Kong arcade credits, since Hiroshi Yamauchi had already been Nintendo's executive producer at the time, and Hirokazu is Hip Tanaka's real name.) |
(→NES Version: http://kyoto-report.wikidot.com/donkey-kong-nes) |
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Line 42: | Line 42: | ||
==NES Version== | ==NES Version== | ||
===Programmer=== | |||
*Toshihiko Nakago | |||
===Course Designer=== | ===Course Designer=== | ||
*Kenta Usui | *Kenta Usui | ||
===Game Designer=== | ===Original Game Designer=== | ||
*Shigeru Miyamoto | *Shigeru Miyamoto | ||
=== | ===Music & Sound Effects=== | ||
* | *Yukio Taneoka | ||
=== | ===Producer=== | ||
* | *Masayuki Uemura | ||
=== | ===Executive Producer=== | ||
* | *Hiroshi Yamauchi | ||
==DOS Version== | ==DOS Version== |
Revision as of 19:00, June 11, 2015
- Not to be confused with List of Donkey Kong (Game Boy) staff.
This page is a list of staff who was involved with the development of the game Donkey Kong.
Arcade Version
Director
Programmed by
- Ikegami Tsushinki
Designed By
Original Music By
- Yukio Kaneoka
Sound Effects By
- Hirokazu Tanaka
Produced By
Executive Producer
ColecoVision version
Programmer
- Garry Kitchen
Intellivision Version
Programmer
- Garry Kitchen
Atari 2600 Version
Programmer
- Garry Kitchen
NES Version
Programmer
- Toshihiko Nakago
Course Designer
- Kenta Usui
Original Game Designer
- Shigeru Miyamoto
Music & Sound Effects
- Yukio Taneoka
Producer
- Masayuki Uemura
Executive Producer
- Hiroshi Yamauchi
DOS Version
Programmer
- Landon Dyer
Atari 8-bit Version
Programmer
- Landon Dyer
Sound
- Brad Fuller
Additional Graphics
- Mona Lundstrom
Commodore 64 version
Atarisoft Version
Programmer
- Doug Dragin
Designer
- Landon Dyer
TI-99/4A Version
- Douglas Brian Craig
- Howard E. Scheer
VIC-20 version
Programmer
- Jim Stozenfield
Apple II version
Designer
- Landon Dyer
Programmer
- Michael Cranford
Atari 7800 version
Designer
- Landon Dyer
Template:BoxTop Template:Staff Teams
Donkey Kong | |
---|---|
Characters | Donkey Kong • Mario • Pauline |
Levels | 25m • 50m • 75m • 100m |
Items and objects | Bolt • Conveyor Belt • Hammer • Ladder • Lift • Parasol, Hat & Bag |
Enemies and obstacles | Barrel • Cement tub • Fire • Fireball • Jack • Oil drum |
Music | Opening • 25m Theme • Hammer |
Other | Gallery • Media • Staff |