Iron Hammer (move): Difference between revisions

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[[File:Iron Hammer.jpg|200px|thumb|Mario pulling out his '''Iron Hammer'''.]]
[[File:Iron Hammer.jpg|200px|thumb|Mario pulling out his '''Iron Hammer'''.]]
'''Iron Hammer''' is [[Mario]]'s [[Offensive Power Shot]] in ''[[Mario Power Tennis]]''. Mario summons a huge [[Hammer]] and hits the ball with tremendous force with flames trailing behind it. This will knock the opponent to the far back of the court and leaves it open to a drop shot. If Mario returns an [[Luigi]]'s Offensive Power Shot with Iron Hammer, Mario will not suffer from any knockback. Being hit with this [[Power Shot]] will also cause the opponent to lose a Power Shot he or she may have stored.
'''Iron Hammer''' is [[Mario]]'s [[Offensive Power Shot]] in ''[[Mario Power Tennis]]''. Mario summons a huge [[Hammer]] and hits the ball with tremendous force with flames trailing behind it. This will knock the opponent to the far back of the court and leaves it open to a drop shot. If Mario returns any Offensive Power Shot with Iron Hammer, Mario will not suffer from any knockback, but other affects may still apply, such as electrocution or being forced to lunge. Being hit with this [[Power Shot]] will also cause the opponent to lose a portion of the energy he or she needs for Power Shots, increasing the time it takes for he or she to get another Power Shot or lose a Power Shot he or she may have stored.


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Revision as of 16:58, May 26, 2015

File:Iron Hammer.jpg
Mario pulling out his Iron Hammer.

Iron Hammer is Mario's Offensive Power Shot in Mario Power Tennis. Mario summons a huge Hammer and hits the ball with tremendous force with flames trailing behind it. This will knock the opponent to the far back of the court and leaves it open to a drop shot. If Mario returns any Offensive Power Shot with Iron Hammer, Mario will not suffer from any knockback, but other affects may still apply, such as electrocution or being forced to lunge. Being hit with this Power Shot will also cause the opponent to lose a portion of the energy he or she needs for Power Shots, increasing the time it takes for he or she to get another Power Shot or lose a Power Shot he or she may have stored.

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