Dark Dive: Difference between revisions
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[[File: | [[File:Ganondorf Dark Dive Wii U.jpg|thumb|250px|'''Dark Dive''' in ''[[Super Smash Bros. for Wii U]]''.]] | ||
'''Dark Dive''' is the up special move used by [[Ganondorf]] in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] starting with ''[[Super Smash Bros. Melee]]''. When used, Ganondorf leaps up into the air, like with [[Captain Falcon]]'s [[Falcon Dive]]. If the move hits an opponent, he grabs them and deals multiple hits with electric damage, which can also damage other opponents, before knocking them away with an explosion, and like the Falcon Dive the player can use the move again after an opponent is hit. Although the move does not have as much jump height as the Falcon Dive it is more powerful. Starting with ''[[Super Smash Bros. Brawl]]'', the end of the move instead has Ganondorf attacking with a punch that does not grab but instead deals darkness damage; the move can also now grab opponents on a ledge. | '''Dark Dive''' is the up special move used by [[Ganondorf]] in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] starting with ''[[Super Smash Bros. Melee]]''. When used, Ganondorf leaps up into the air, like with [[Captain Falcon]]'s [[Falcon Dive]]. If the move hits an opponent, he grabs them and deals multiple hits with electric damage, which can also damage other opponents, before knocking them away with an explosion, and like the Falcon Dive the player can use the move again after an opponent is hit. Although the move does not have as much jump height as the Falcon Dive it is more powerful. Starting with ''[[Super Smash Bros. Brawl]]'', the end of the move instead has Ganondorf attacking with a punch that does not grab but instead deals darkness damage; the move can also now grab opponents on a ledge. | ||
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<gallery> | <gallery> | ||
Melee-DarkDive.png|''Super Smash Bros. Melee'' | Melee-DarkDive.png|''Super Smash Bros. Melee'' | ||
GanondorfDarkDive-Brawl.png|''Super Smash Bros. Brawl'' | |||
Ganondorf Special B^A.png|''[[Super Smash Bros. for Nintendo 3DS]]'' | Ganondorf Special B^A.png|''[[Super Smash Bros. for Nintendo 3DS]]'' | ||
Ganondorf Special B^B.png|Dark Fists in ''Super Smash Bros. for Nintendo 3DS'' | Ganondorf Special B^B.png|Dark Fists in ''Super Smash Bros. for Nintendo 3DS'' |
Revision as of 17:19, April 4, 2015

Dark Dive is the up special move used by Ganondorf in the Super Smash Bros. series starting with Super Smash Bros. Melee. When used, Ganondorf leaps up into the air, like with Captain Falcon's Falcon Dive. If the move hits an opponent, he grabs them and deals multiple hits with electric damage, which can also damage other opponents, before knocking them away with an explosion, and like the Falcon Dive the player can use the move again after an opponent is hit. Although the move does not have as much jump height as the Falcon Dive it is more powerful. Starting with Super Smash Bros. Brawl, the end of the move instead has Ganondorf attacking with a punch that does not grab but instead deals darkness damage; the move can also now grab opponents on a ledge.
In Super Smash Bros. for Nintendo 3DS / Wii U the Dark Dive has two unlockable custom variations. The first of these is Dark Fists, in which Ganondorf instead attacks with two punches, the first knocking the opponent into the air and the second knocking them away in midair, the second hit dealing more damage; the move takes longer to start up but gives Ganondorf super armor during execution. The second custom variant is Dark Vault, which gives more jump height than the Dark Fists, but can only grab opponents at the beginning or end of the attack; the grab and explosion are also weaker, dealing less damage and the explosion dealing less knockback.