Coming back is difficult: Difference between revisions

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m (LinkTheLefty moved page Coming Back is Difficult to Coming back is difficult: Used in the Game Boy AND Game Boy Color version.)
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|game=''[[Wario Land II]]''
|game=''[[Wario Land II]]''
|notes=Wario searches for the Switch Block upon which activation the level becomes filled with enemies.
|notes=Wario searches for the Switch Block upon which activation the level becomes filled with enemies.
|before=[[The Way to the Open Door|<<]]
|before=[[The way to the open door|<<]]
|after=[[Capture the Ghost!|>>]]
|after=[[Capture the ghost!|>>]]
}}
}}
'''Coming Back is Difficult''' is the fourth story of an additional [[Uncanny Mansion|chapter five]] in the game ''[[Wario Land II]]''. It takes place in a haunted mansion.
'''Coming back is difficult''' is the fourth story of an additional [[Uncanny Mansion|chapter five]] in the game ''[[Wario Land II]]''. It takes place in a haunted mansion.


This stage could be considered strange because at first glance it looks deserted. The player will not find any enemies when they explore the rooms, except for a single Inamazu. [[Wario]]'s goal in this level is to find a [[Switch Block]] which will turn the unreachable door at the beginning of the stage into the [[Goal Door]]. When the player hits the Switch Block however, the level becomes much more crowded with many enemies trying to hinder Wario from getting back to the start. Some Blocks have also moved so the player is forced to take detours in order to reach the goal.
This stage could be considered strange because at first glance it looks deserted. The player will not find any enemies when they explore the rooms, except for a single Inamazu. [[Wario]]'s goal in this level is to find a [[Switch Block]] which will turn the unreachable door at the beginning of the stage into the [[goal door]]. When the player hits the Switch Block however, the level becomes much more crowded with many enemies trying to hinder Wario from getting back to the start. Some Blocks have also moved so the player is forced to take detours in order to reach the goal.


==Encountered Enemies==
==Encountered Enemies==
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*[[Zombie Wario]]
*[[Zombie Wario]]


==Hidden Treasure: Wine Bottle==
==Hidden Treasure: {{conjecturaltext|Wine Bottle}}==
[[Image:WL2 T 5xx-4.png|thumb|64px|left|The Wine Bottle.]]
[[Image:WL2 T 5xx-4.png|thumb|64px|left.]]
The hidden treasure of this level is located in the second area of the stage. After Wario has hit the Switch Block, the structure of the room changes and the player has to take an alternative route. They should head to the lower part of the room and travel to the left, while avoiding the Ghosts. The door about half of the way is the treasure door.
The hidden treasure of this level is located in the second area of the stage. After Wario has hit the Switch Block, the structure of the room changes and the player has to take an alternative route. They should head to the lower part of the room and travel to the left, while avoiding the ghosts. The door about half of the way is the treasure door.


==Names in other languages==
==Names in other languages==

Revision as of 14:01, January 31, 2015

Template:Level Coming back is difficult is the fourth story of an additional chapter five in the game Wario Land II. It takes place in a haunted mansion.

This stage could be considered strange because at first glance it looks deserted. The player will not find any enemies when they explore the rooms, except for a single Inamazu. Wario's goal in this level is to find a Switch Block which will turn the unreachable door at the beginning of the stage into the goal door. When the player hits the Switch Block however, the level becomes much more crowded with many enemies trying to hinder Wario from getting back to the start. Some Blocks have also moved so the player is forced to take detours in order to reach the goal.

Encountered Enemies

Featured Conditions

Hidden Treasure: Template:Conjecturaltext

left.

The hidden treasure of this level is located in the second area of the stage. After Wario has hit the Switch Block, the structure of the room changes and the player has to take an alternative route. They should head to the lower part of the room and travel to the left, while avoiding the ghosts. The door about half of the way is the treasure door.

Names in other languages

Template:Foreignname