Jinx: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
No edit summary
Line 1: Line 1:
{{smrpgenemy|
|image = [[Image:jinxed!.gif|100px]]
|name = Jinx
|location = Monstro Town
|hp = 600 / 800 / 1000
|attack = 140 / 160 / 180
|defense = 100 / 120 / 140
|mgattack = 0
|mgdefense = 80 / 90 / 100
|attacks = [[Triple Kick]], [[Valor Up]], [[Jinxed]] / [[Silver Bullet]], [[Quicksilver]] / [[Vigor Up]], [[Bombs Away]]
|strengths = Poison, Ice, Sleep, Fear, Thunder, Mute, Fire
|weaknesses = None
|itemdropped = None
|coinsdropped = 0
|expgained = 0
|psychopath = You're just a beginner! / Sympathy!? Not from me! / Ooh! I'm gonna hurt ya!
}}
{{quote|I guess I underestimated you. You pack quite a punch! But don't let it get to your head, because I let you HAVE that round. Let's have a rematch.|Jinx|Super Mario RPG: Legend of the Seven Stars}}
{{quote|I guess I underestimated you. You pack quite a punch! But don't let it get to your head, because I let you HAVE that round. Let's have a rematch.|Jinx|Super Mario RPG: Legend of the Seven Stars}}


[[Image:jinxed!.gif|right|frame|'''Jinx''': The pint-sized martial arts master.]]
right|frame|'''Jinx''': The pint-sized martial arts master.]]


'''Jinx''' is a sensei and operates a dojo in [[Monstro Town]] during ''[[Super Mario RPG: Legend of the Seven Stars]]''. Although he is extremely small, he is also enormously powerful. When [[Mario]] first arrives at the dojo, he challenges Jinx's student [[Jagger]] to a fight. After beating Jagger, Mario can fight the martial arts master Jinx.  Jinx will fight Mario three times, getting exponentially stronger with each fight. After Mario wins the third fight, Jinx rewards him with the [[Jinx Belt]], the symbol of his power. Jinx also declares Mario the new sensei of the dojo. Jagger and Jinx then begin to train in Mario's style of martial arts. Their first training assignment is to [[Jump]] one thousand times.
'''Jinx''' is a sensei and operates a dojo in [[Monstro Town]] during ''[[Super Mario RPG: Legend of the Seven Stars]]''. Although he is extremely small, he is also enormously powerful. When [[Mario]] first arrives at the dojo, he challenges Jinx's student [[Jagger]] to a fight. After beating Jagger, Mario can fight the martial arts master Jinx.  Jinx will fight Mario three times, getting exponentially stronger with each fight. After Mario wins the third fight, Jinx rewards him with the [[Jinx Belt]], the symbol of his power. Jinx also declares Mario the new sensei of the dojo. Jagger and Jinx then begin to train in Mario's style of martial arts. Their first training assignment is to [[Jump]] one thousand times.
== SMRPG Stats ==
'''First Battle''' HP 600, Attack 140, Defense 100, Magic Attack 0, Magic Defense 80
'''Second Battle''' HP 800, Attack 160, Defense 120, Magic Attack 0, Magic Defense 90
'''Third Battle''' HP 1000, Attack 180, Defense 140, Magic Attack 0, Magic Defense 100


[[Category:Characters]]
[[Category:Characters]]
[[Category: Super Mario RPG Characters]]
[[Category: Super Mario RPG Characters]]

Revision as of 23:51, June 1, 2007

Template:Smrpgenemy

“I guess I underestimated you. You pack quite a punch! But don't let it get to your head, because I let you HAVE that round. Let's have a rematch.”
Jinx, Super Mario RPG: Legend of the Seven Stars

right|frame|Jinx: The pint-sized martial arts master.]]

Jinx is a sensei and operates a dojo in Monstro Town during Super Mario RPG: Legend of the Seven Stars. Although he is extremely small, he is also enormously powerful. When Mario first arrives at the dojo, he challenges Jinx's student Jagger to a fight. After beating Jagger, Mario can fight the martial arts master Jinx. Jinx will fight Mario three times, getting exponentially stronger with each fight. After Mario wins the third fight, Jinx rewards him with the Jinx Belt, the symbol of his power. Jinx also declares Mario the new sensei of the dojo. Jagger and Jinx then begin to train in Mario's style of martial arts. Their first training assignment is to Jump one thousand times.