Super Jump Punch: Difference between revisions

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[[Image:SuperJumpPunch.jpg|thumb|right|Mario performing his '''Super Jump Punch''' on [[Ness]].]]
[[Image:SuperJumpPunch.jpg|thumb|right|Mario performing his '''Super Jump Punch''' on [[Ness]].]]


[[Image:Luigi flaming.jpg|thumb|left]]
[[Image:Luigi flaming.jpg|thumb|left|Luigi's fiery fist.]]


The '''Super Jump Punch''' is a jumping move [[Mario]], [[Luigi]] and [[Dr. Mario]] can perform in the ''[[Super Smash Bros.|Smash Bros.]]'' series. It was executed by pressing B while holding the control stick upwards. When Luigi was performing it, he was jumping forward like Mario in the original SSB, but he jumped straight up in ''[[Super Smash Bros. Melee|Melee]]''. He could recover using the Green Missile attack. When either of the Marios perform the attack, [[coins]] would fly out of the enemy, and the foe would receive about 10% damage.  
[[Image:Dr.Mario_Super_Jump_Punch.jpg|thumb|left|Dr. Mario's painful attack.]]
 
The '''Super Jump Punch''' is a jumping move [[Mario]], [[Luigi]] and [[Dr. Mario]] can perform in the ''[[Super Smash Bros.|Smash Bros.]]'' series. It was executed by pressing B while holding the control stick upwards. When Luigi was performing it, he was jumping forward like Mario in the original SSB, but he jumped straight up in ''[[Super Smash Bros. Melee|Melee]]''. He could recover using the Green Missile attack. When either of the Marios perform the attack, [[coins]] would fly out of the enemy, and the foe would receive about 10% damage. Dr. Mario's version of the attack is the exact same as Mario's, only more powerful.


When Luigi performs it, only one coin flies out of the enemy. But, if done correctly, the enemy would get fiery and receive up to 25% of damage! Luigi must be positioned just right for this Fire Jump Punch to work, otherwise, it results in a measly 1% damage.
When Luigi performs it, only one coin flies out of the enemy. But, if done correctly, the enemy would get fiery and receive up to 25% of damage! Luigi must be positioned just right for this Fire Jump Punch to work, otherwise, it results in a measly 1% damage.


[[Category: Super Smash Bros. Special Moves]]
[[Category: Super Smash Bros. Special Moves]]

Revision as of 22:10, May 28, 2007

Super Jump Punch
Mario performing his Super Jump Punch on Ness.
File:Luigi flaming.jpg
Luigi's fiery fist.
File:Dr.Mario Super Jump Punch.jpg
Dr. Mario's painful attack.

The Super Jump Punch is a jumping move Mario, Luigi and Dr. Mario can perform in the Smash Bros. series. It was executed by pressing B while holding the control stick upwards. When Luigi was performing it, he was jumping forward like Mario in the original SSB, but he jumped straight up in Melee. He could recover using the Green Missile attack. When either of the Marios perform the attack, coins would fly out of the enemy, and the foe would receive about 10% damage. Dr. Mario's version of the attack is the exact same as Mario's, only more powerful.

When Luigi performs it, only one coin flies out of the enemy. But, if done correctly, the enemy would get fiery and receive up to 25% of damage! Luigi must be positioned just right for this Fire Jump Punch to work, otherwise, it results in a measly 1% damage.