Stick & Move: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
A ninja is on the roof of a building, with several small roofs dividing it from another large one. There are several samurais in the gaps between roofs, thrusting long poles upwards. The player must press the {{button|gba|A}} button with good timing to jump across without getting hit by the samurais. | A ninja is on the roof of a building, with several small roofs dividing it from another large one. There are several samurais in the gaps between roofs, thrusting long poles upwards. The player must press the {{button|gba|A}} button with good timing to jump across without getting hit by the samurais. | ||
*'''1st level difficulty:''' There is one samurai at the final gap. | |||
*'''2nd level difficulty:''' There are samurais at the second and last gaps. | |||
*'''3rd level difficulty:''' There is a samurai at every gap except for the first one. | |||
<br clear=all> | <br clear=all> | ||
{{WWIMM Microgames}} | {{WWIMM Microgames}} |
Revision as of 15:05, July 27, 2014
Stick & Move is a microgame in the Sci-Fi folder in WarioWare, Inc.: Mega Microgame$!.
Gameplay
A ninja is on the roof of a building, with several small roofs dividing it from another large one. There are several samurais in the gaps between roofs, thrusting long poles upwards. The player must press the button with good timing to jump across without getting hit by the samurais.
- 1st level difficulty: There is one samurai at the final gap.
- 2nd level difficulty: There are samurais at the second and last gaps.
- 3rd level difficulty: There is a samurai at every gap except for the first one.