Shingle Smasher: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
The objective of the game is to punch through the tiles when the power meter is on red. As the difficulty increases, the player has to punch through more tiles and the power meter has fewer red | The objective of the game is to punch through the tiles when the power meter is on red. As the difficulty increases, the player has to punch through more tiles and the power meter has fewer red blocks. | ||
*'''1st level difficulty:''' Break one tile. Three | *'''1st level difficulty:''' Break one tile. Three blocks are red. | ||
*'''2nd level difficulty:''' Break two tiles. Two | *'''2nd level difficulty:''' Break two tiles. Two blocks are red. | ||
*'''3rd level difficulty:''' Break five tiles. The topmost | *'''3rd level difficulty:''' Break five tiles. The topmost block is red. | ||
<br clear=all> | <br clear=all> |
Revision as of 18:21, July 23, 2014
Template:Minigame-infobox Shingle Smasher is a microgame found in the Anything Goes folder in WarioWare, Inc.: Mega Microgame$!.
Gameplay
The objective of the game is to punch through the tiles when the power meter is on red. As the difficulty increases, the player has to punch through more tiles and the power meter has fewer red blocks.
- 1st level difficulty: Break one tile. Three blocks are red.
- 2nd level difficulty: Break two tiles. Two blocks are red.
- 3rd level difficulty: Break five tiles. The topmost block is red.