Trench Tucks: Difference between revisions
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{{Species-infobox | {{Species-infobox | ||
|title= | |title=Trench Tuck | ||
|image= | |image=[[File:TrenchTuck.PNG|230px]] | ||
|first_appearance=''[[Donkey Kong Country: Tropical Freeze]]'' ([[2014]]) | |first_appearance=''[[Donkey Kong Country: Tropical Freeze]]'' ([[2014]]) | ||
|species_origin=[[Tuck]] | |species_origin=[[Tuck]] | ||
}} | }} | ||
'''Trench Tucks''' are uncommon enemies in ''[[Donkey Kong Country: Tropical Freeze]]'', first appearing in the level [[Horn Top Hop]]. They are penguin-like members of the [[Snowmad]]s wearing viking helmets and a collar with the Snowmad logo on it, nearly identical to [[Pointy Tuck]]s, except that they don't wear helmets. | '''Trench Tucks''' are uncommon enemies in ''[[Donkey Kong Country: Tropical Freeze]]'', first appearing in the level [[Horn Top Hop]]. They are penguin-like members of the [[Snowmad]]s wearing viking helmets and a collar with the Snowmad logo on it, nearly identical to [[Pointy Tuck]]s, except that they don't wear helmets. They can be defeated by jumping on their heads. | ||
Trench Tucks, as their name suggests, live in holes in the ground, and randomly jump out when the Kongs approach. However, they do not jump on their own, instead being controlled by [[Hootz]] in the background blowing into pipes to make them come out. | Trench Tucks, as their name suggests, live in holes in the ground, and randomly jump out when the Kongs approach. However, they do not jump on their own, instead being controlled by [[Hootz]] in the background blowing into pipes to make them come out. |
Revision as of 18:14, April 7, 2014
Trench Tucks are uncommon enemies in Donkey Kong Country: Tropical Freeze, first appearing in the level Horn Top Hop. They are penguin-like members of the Snowmads wearing viking helmets and a collar with the Snowmad logo on it, nearly identical to Pointy Tucks, except that they don't wear helmets. They can be defeated by jumping on their heads.
Trench Tucks, as their name suggests, live in holes in the ground, and randomly jump out when the Kongs approach. However, they do not jump on their own, instead being controlled by Hootz in the background blowing into pipes to make them come out.