Snipe for the Picking: Difference between revisions
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==Introduction== | ==Introduction== | ||
The first player enters a shooting range, where [[Ukiki]]s are turning gears. The player then has a shot which | The first player enters a shooting range, where [[Ukiki]]s are turning gears. The player then has a shot which does not count, then the game starts. | ||
==Gameplay== | ==Gameplay== | ||
In this game the players are in a small room filled with gears that are being cranked by an Ukiki, where [[apple]] shaped targets will slide in front of them and they need to shoot smaller targets attached to them, that give the player 10, 30, or 100 points. Whoever has the most points after all the targets wins. | In this game the players are in a small room filled with gears that are being cranked by an Ukiki, where [[apple]]-shaped targets will slide in front of them, and they need to shoot smaller targets attached to them, that give the player 10, 30, or 100 points. Whoever has the most points after all the targets wins. | ||
==Ending== | ==Ending== | ||
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* '''Hint''' – ''"The high-score zones aren't always in the middle of the target. Pay close attention!"'' | * '''Hint''' – ''"The high-score zones aren't always in the middle of the target. Pay close attention!"'' | ||
==Names in | ==Names in other languages== | ||
{{Foreignname | {{Foreignname | ||
|Fra=Tel Guillaume | |Fra=Tel Guillaume |
Revision as of 14:51, April 6, 2014
Template:Minigame-infobox Snipe For The Picking is a Battle minigame in Mario Party 8 and a single-player minigame in Test for the Best. Its name is a pun on the expression "ripe for the picking".
Introduction
The first player enters a shooting range, where Ukikis are turning gears. The player then has a shot which does not count, then the game starts.
Gameplay
In this game the players are in a small room filled with gears that are being cranked by an Ukiki, where apple-shaped targets will slide in front of them, and they need to shoot smaller targets attached to them, that give the player 10, 30, or 100 points. Whoever has the most points after all the targets wins.
Ending
The losers are carried off by Ukikis, while the winner does the victory pose.
In-game text
- Rules – "Rack up the biggest score by shooting the target zones with the highest numbers."
- Hint – "The high-score zones aren't always in the middle of the target. Pay close attention!"