Coffin Congestion: Difference between revisions

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==Gameplay==
==Gameplay==
Before the minigame starts, the items in the coffin warp to other coffins until it stops. When the minigame starts, the player has to get the item by [[Ground Pound]]ing or punching the coffin that contains that item, but if the player chooses [[Koopa Kid]], the player wins nothing.
Before the minigame starts, the items in the coffin warp to other coffins until it stops. When the minigame starts, the player has to get the item by [[Ground Pound]]ing or punching the coffin that contains that item, but if the player chooses [[Koopa Kid]], the player wins nothing. If the player loses by running out of time, the Koopa Kid will simply leave.
 
Strangely, if the player loses due to running out of time, [[Baby Bowser]] will leave and not do his "victory dance."


==Controls==
==Controls==

Revision as of 20:04, March 18, 2014

Template:Minigame-infobox

Coffin Congestion is an item minigame found in Horror Land in Mario Party 2.

Gameplay

Before the minigame starts, the items in the coffin warp to other coffins until it stops. When the minigame starts, the player has to get the item by Ground Pounding or punching the coffin that contains that item, but if the player chooses Koopa Kid, the player wins nothing. If the player loses by running out of time, the Koopa Kid will simply leave.

Controls

  • Control Stick – Move
  • A Button – Jump
  • B Button – Attack
  • A Button > Z Button – Hip Drop

In-game text

  • Game Rules"The coffins open and close, revealing the Items inside. Open one, if you dare!"
  • Advice"Pay close attention to where the Item you crave has moved. Don't open Baby Bowser's coffin!"

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