Tank-Down: Difference between revisions
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[[Image:MPA_Tank-Down.PNG|thumb|right|The mini-game, '''Tank-Down'''.]] | |||
'''Tank-Down''' is a duel [[mini-game]] found in ''[[Mario Party Advance]]''. Both players with tanks attempt to pound each other with punch-like missiles as both players have five lives. Since the place in the mini-game is dark, the player can only see him/herself alone. If a player charges up the punch-like missile, the player's tank would move slowly. When released, it would knock off obstacles in the mini-game, but also knock off three hearts when the player launches the missile to the other player. The player who defeated the other player wins. | '''Tank-Down''' is a duel [[mini-game]] found in ''[[Mario Party Advance]]''. Both players with tanks attempt to pound each other with punch-like missiles as both players have five lives. Since the place in the mini-game is dark, the player can only see him/herself alone. If a player charges up the punch-like missile, the player's tank would move slowly. When released, it would knock off obstacles in the mini-game, but also knock off three hearts when the player launches the missile to the other player. The player who defeated the other player wins. | ||
==Controls== | ==Controls== |
Revision as of 01:14, May 13, 2007
Tank-Down is a duel mini-game found in Mario Party Advance. Both players with tanks attempt to pound each other with punch-like missiles as both players have five lives. Since the place in the mini-game is dark, the player can only see him/herself alone. If a player charges up the punch-like missile, the player's tank would move slowly. When released, it would knock off obstacles in the mini-game, but also knock off three hearts when the player launches the missile to the other player. The player who defeated the other player wins.
Controls
- D-Pad – Move
- A – Punch
- B – Charge up