Capnap: Difference between revisions
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'''Capnaps''' are sleepy creatures dressed in yellow feathers with several strands of grass on their heads that appear in ''[[Mario & Luigi: Dream Team]]''. In battle, Capnaps teeter drowsily back and forth near a | '''Capnaps''' are sleepy creatures dressed in yellow feathers with several strands of grass on their heads that appear in ''[[Mario & Luigi: Dream Team]]''. In battle, Capnaps teeter drowsily back and forth near a Bro., who must either smack the ground near it to wake it up, or smash the Capnap itself before it inevitably crashes into him. | ||
They also are able to run at both [[Mario]] and [[Luigi]] by running into the foreground or background and dashing towards them, where they must jump as the Capnap nears them to avoid it. They may also | They also are able to run at both [[Mario]] and [[Luigi]] by running into the foreground or background and dashing straight towards them, where they must [[jump]] as the Capnap nears them to avoid it. They may also attempt to charge into a bro after approaching him, which can be evaded by jumping before the Capnap hits him. | ||
==Names in | ==Names in other languages== | ||
{{foreignname | {{foreignname | ||
|SpaA=Reposeta | |SpaA=Reposeta |
Revision as of 14:01, January 12, 2014
Capnaps are sleepy creatures dressed in yellow feathers with several strands of grass on their heads that appear in Mario & Luigi: Dream Team. In battle, Capnaps teeter drowsily back and forth near a Bro., who must either smack the ground near it to wake it up, or smash the Capnap itself before it inevitably crashes into him.
They also are able to run at both Mario and Luigi by running into the foreground or background and dashing straight towards them, where they must jump as the Capnap nears them to avoid it. They may also attempt to charge into a bro after approaching him, which can be evaded by jumping before the Capnap hits him.