List of Donkey Kong staff: Difference between revisions
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Revision as of 17:59, October 11, 2013
This page is a list of staff who was involved with the development of the game Donkey Kong. For a list of staff who worked on the remake, Donkey Kong (Game Boy), see here.
Arcade version
Produced by
Original Music by
- Yukio Kaneoka
Sound Effects by
- Hip Tanaka
Designed by
Director
ColecoVision version
Programmer
- Garry Kitchen
Intellivision version
Programmer
- Garry Kitchen
Atari 2600 version
Programmer
- Garry Kitchen
NES version
Course Designer
- Kenta Usui
Game Designer
- Shigeru Miyamoto
Director
- Hiroshi Yamauchi
Music
- Hirokazu Tanaka
Sound Effects
- Hirokazu Tanaka
Producers
- Shigeru Miyamoto
- Gunpei Yokoi
DOS version
Programmer
- Landon Dyer
Atari 8-bit version
Programmer
- Landon Dyer
Sound
- Brad Fuller
Additional Graphics
- Mona Lundstrom
Commodore 64 version
Atarisoft version
Programmer
- Doug Dragin
Designer
- Landon Dyer
TI-99/4A version
- Douglas Brian Craig
- Howard E. Scheer
VIC-20 version
Programmer
- Jim Stozenfield
Apple II version
Designer
- Landon Dyer
Programmer
- Michael Cranford
Atari 7800 version
Designer
- Landon Dyer
Template:BoxTop Template:Staff Teams
Donkey Kong | |
---|---|
Characters | Donkey Kong • Mario • Pauline |
Levels | 25m • 50m • 75m • 100m |
Items and objects | Bolt • Conveyor Belt • Hammer • Ladder • Lift • Parasol, Hat & Bag |
Enemies and obstacles | Barrel • Cement tub • Fire • Fireball • Jack • Oil drum |
Other | 25m Theme • Gallery • Media • Opening • Staff |