Egg (Game & Watch): Difference between revisions
LinkTheLefty (talk | contribs) (Seems that is wrong - intheattic website shows Japanese packaging of Mickey Mouse. On the other hand, Donkey Kong Circus seems have not been released in Japan.) |
LinkTheLefty (talk | contribs) (It's the other way around...Egg was oddly not physically released in Japan, according to http://www.asahi-net.or.jp/~ua4s-njm/gw/gw.html) |
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{{italic title|''Egg'' (Game & Watch)}} | {{italic title|''Egg'' (Game & Watch)}} | ||
{{rewrite-expand}} | {{rewrite-expand}} | ||
'''''Egg''''' is a [[Game & Watch]] game | '''''Egg''''' is a Wide Screen [[Game & Watch]] game. Nintendo acquired a Disney license and simultaneously released a version of this game as the first [http://www.intheattic.co.uk/mickey_mouse.htm ''Mickey Mouse''] Game & Watch game. The ''Egg'' variation was not released in Japan until ''[[Game & Watch Gallery 3]]'', which included classic and modern gameplay. | ||
==Classic Version== | ==Classic Version== | ||
[[File:Egg-GameWatch.jpg|thumb|left|The original Game & Watch version of '''Egg'''.]] | [[File:Egg-GameWatch.jpg|thumb|left|The original Game & Watch version of '''Egg'''.]] | ||
In the original version, a fox must catch chicken [[egg]]s sliding down a conveyor belt. Each egg gives the player one point, and if the player can get 500 points without making a mistake, two points per egg are earned. To play, the Player has to use the {{button|gbc|Pad}} to move. | In the original version, a fox (or Mickey Mouse) must catch chicken [[egg]]s sliding down a conveyor belt. Each egg gives the player one point, and if the player can get 500 points without making a mistake, two points per egg are earned. To play, the Player has to use the {{button|gbc|Pad}} to move. | ||
If an egg breaks while a chicken is out the window, a baby chicken will pop out of the broken egg, and the player will get half a miss. | If an egg breaks while a chicken is out the window, a baby chicken will pop out of the broken egg, and the player will get half a miss. It's only [[Game Over]] if the player gets three misses though, so the player will still be playing if they have 2.5 misses. | ||
{{br|left}} | {{br|left}} | ||
==Modern Version== | ==Modern Version== | ||
[[Image:YoshiShocked.gif|120px|thumb|right|Yoshi, eating a Bob-omb that came out of an oven.]] | [[Image:YoshiShocked.gif|120px|thumb|right|Yoshi, eating a Bob-omb that came out of an oven.]] | ||
In the modern version, a [[Light Blue Yoshi]] needs to catch cookies in its tongue that have just come out of the oven. Sometimes, a [[Bob-omb]] slide down the conveyor belt. The Yoshi must avoid eating this foe, or it faces getting a miss. If [[Mario]] pops out of any of the doors, the Yoshi will get half a miss if it misses a cookie. However, eating a Bob-omb while Mario is present would still count as a whole miss. This has the same controls as the | In the modern version, a [[Light Blue Yoshi]] needs to catch cookies in its tongue that have just come out of the oven. Sometimes, a [[Bob-omb]] slide down the conveyor belt. The Yoshi must avoid eating this foe, or it faces getting a miss. If [[Mario]] pops out of any of the doors, the Yoshi will get half a miss if it misses a cookie. However, eating a Bob-omb while Mario is present would still count as a whole miss. This has the same controls as the classic version. | ||
As the Yoshi eats cookies, a Yoshi Cookie will appear. If it eats that cookie at the right time, it'll create a [[Yoshi Egg]]. It can make up to two Yoshi Eggs, and if it continues to catch cookies without missing, one egg will eventually release a [[Baby Yoshi]]. The Baby Yoshi will temporarily eat cookies at a certain angle. Getting a miss while an egg is present will cause the egg to disappear. | As the Yoshi eats cookies, a Yoshi Cookie will appear. If it eats that cookie at the right time, it'll create a [[Yoshi Egg]]. It can make up to two Yoshi Eggs, and if it continues to catch cookies without missing, one egg will eventually release a [[Baby Yoshi]]. The Baby Yoshi will temporarily eat cookies at a certain angle. Getting a miss while an egg is present will cause the egg to disappear. |
Revision as of 14:22, August 23, 2013
It has been requested that this article be rewritten and expanded to include more information.
Egg is a Wide Screen Game & Watch game. Nintendo acquired a Disney license and simultaneously released a version of this game as the first Mickey Mouse Game & Watch game. The Egg variation was not released in Japan until Game & Watch Gallery 3, which included classic and modern gameplay.
Classic Version
In the original version, a fox (or Mickey Mouse) must catch chicken eggs sliding down a conveyor belt. Each egg gives the player one point, and if the player can get 500 points without making a mistake, two points per egg are earned. To play, the Player has to use the to move.
If an egg breaks while a chicken is out the window, a baby chicken will pop out of the broken egg, and the player will get half a miss. It's only Game Over if the player gets three misses though, so the player will still be playing if they have 2.5 misses.
Modern Version
In the modern version, a Light Blue Yoshi needs to catch cookies in its tongue that have just come out of the oven. Sometimes, a Bob-omb slide down the conveyor belt. The Yoshi must avoid eating this foe, or it faces getting a miss. If Mario pops out of any of the doors, the Yoshi will get half a miss if it misses a cookie. However, eating a Bob-omb while Mario is present would still count as a whole miss. This has the same controls as the classic version.
As the Yoshi eats cookies, a Yoshi Cookie will appear. If it eats that cookie at the right time, it'll create a Yoshi Egg. It can make up to two Yoshi Eggs, and if it continues to catch cookies without missing, one egg will eventually release a Baby Yoshi. The Baby Yoshi will temporarily eat cookies at a certain angle. Getting a miss while an egg is present will cause the egg to disappear. Template:BoxTop
Game & Watch games | ||
---|---|---|
Super Mario franchise | Donkey Kong (1982, MS) • Mario Bros. (1983, MS) • Mario's Cement Factory (1983, TT/NWS) • Mario's Bombs Away (1983, PS) • Donkey Kong Hockey (1984, MVS) • Super Mario Bros. (1986, CrS | 1987, Sp | 1988, NWS) • Mario the Juggler (1991, NWS) • Game & Watch: Super Mario Bros. (2020, CoS) | |
Donkey Kong franchise | Donkey Kong (1982, MS) • Donkey Kong Jr. (1982, NWS | 1983, TT & PS) • Donkey Kong II (1983, MS) • Donkey Kong 3 (1984, MVS) • Donkey Kong Circus (1984, PS) • Donkey Kong Hockey (1984, MVS) | |
Miscellaneous | Green House (1982, MS) | |
MS: Multi Screen • TT: Table Top • PS: Panorama Screen • NWS: New Wide Screen • MVS: Micro VS. System • CrS: Crystal Screen • Sp: Special • CoS: Color Screen |