Egg (Game & Watch): Difference between revisions

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(Seems that is wrong - intheattic website shows Japanese packaging of Mickey Mouse. On the other hand, Donkey Kong Circus seems have not been released in Japan.)
(It's the other way around...Egg was oddly not physically released in Japan, according to http://www.asahi-net.or.jp/~ua4s-njm/gw/gw.html)
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{{italic title|''Egg'' (Game & Watch)}}
{{italic title|''Egg'' (Game & Watch)}}
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{{rewrite-expand}}
'''''Egg''''' is a [[Game & Watch]] game that appears in ''[[Game & Watch Gallery 3]]''. In ''Game & Watch Gallery'', it has modern and classic gameplay. If the player makes three misses in the game, the game is over. Nintendo acquired a Disney license and simultaneously released a version of this game as the first [http://www.intheattic.co.uk/mickey_mouse.htm ''Mickey Mouse''] Game & Watch game. This special variation was never reissued in favor of the original ''Egg''.
'''''Egg''''' is a Wide Screen [[Game & Watch]] game. Nintendo acquired a Disney license and simultaneously released a version of this game as the first [http://www.intheattic.co.uk/mickey_mouse.htm ''Mickey Mouse''] Game & Watch game. The ''Egg'' variation was not released in Japan until ''[[Game & Watch Gallery 3]]'', which included classic and modern gameplay.


==Classic Version==
==Classic Version==
[[File:Egg-GameWatch.jpg|thumb|left|The original Game & Watch version of '''Egg'''.]]
[[File:Egg-GameWatch.jpg|thumb|left|The original Game & Watch version of '''Egg'''.]]
In the original version, a fox must catch chicken [[egg]]s sliding down a conveyor belt. Each egg gives the player one point, and if the player can get 500 points without making a mistake, two points per egg are earned. To play, the Player has to use the {{button|gbc|Pad}} to move.  
In the original version, a fox (or Mickey Mouse) must catch chicken [[egg]]s sliding down a conveyor belt. Each egg gives the player one point, and if the player can get 500 points without making a mistake, two points per egg are earned. To play, the Player has to use the {{button|gbc|Pad}} to move.  


If an egg breaks while a chicken is out the window, a baby chicken will pop out of the broken egg, and the player will get half a miss. It's only [[Game Over]] if the player gets three misses though, so the player will still be playing if they have 2.5 misses.
If an egg breaks while a chicken is out the window, a baby chicken will pop out of the broken egg, and the player will get half a miss. It's only [[Game Over]] if the player gets three misses though, so the player will still be playing if they have 2.5 misses.
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==Modern Version==
==Modern Version==
[[Image:YoshiShocked.gif|120px|thumb|right|Yoshi, eating a Bob-omb that came out of an oven.]]
[[Image:YoshiShocked.gif|120px|thumb|right|Yoshi, eating a Bob-omb that came out of an oven.]]
In the modern version, a [[Light Blue Yoshi]] needs to catch cookies in its tongue that have just come out of the oven. Sometimes, a [[Bob-omb]] slide down the conveyor belt. The Yoshi must avoid eating this foe, or it faces getting a miss. If [[Mario]] pops out of any of the doors, the Yoshi will get half a miss if it misses a cookie. However, eating a Bob-omb while Mario is present would still count as a whole miss. This has the same controls as the Classical Version.
In the modern version, a [[Light Blue Yoshi]] needs to catch cookies in its tongue that have just come out of the oven. Sometimes, a [[Bob-omb]] slide down the conveyor belt. The Yoshi must avoid eating this foe, or it faces getting a miss. If [[Mario]] pops out of any of the doors, the Yoshi will get half a miss if it misses a cookie. However, eating a Bob-omb while Mario is present would still count as a whole miss. This has the same controls as the classic version.


As the Yoshi eats cookies, a Yoshi Cookie will appear. If it eats that cookie at the right time, it'll create a [[Yoshi Egg]]. It can make up to two Yoshi Eggs, and if it continues to catch cookies without missing, one egg will eventually release a [[Baby Yoshi]]. The Baby Yoshi will temporarily eat cookies at a certain angle. Getting a miss while an egg is present will cause the egg to disappear.
As the Yoshi eats cookies, a Yoshi Cookie will appear. If it eats that cookie at the right time, it'll create a [[Yoshi Egg]]. It can make up to two Yoshi Eggs, and if it continues to catch cookies without missing, one egg will eventually release a [[Baby Yoshi]]. The Baby Yoshi will temporarily eat cookies at a certain angle. Getting a miss while an egg is present will cause the egg to disappear.

Revision as of 14:22, August 23, 2013

It has been requested that this article be rewritten and expanded to include more information.

Egg is a Wide Screen Game & Watch game. Nintendo acquired a Disney license and simultaneously released a version of this game as the first Mickey Mouse Game & Watch game. The Egg variation was not released in Japan until Game & Watch Gallery 3, which included classic and modern gameplay.

Classic Version

File:Egg-GameWatch.jpg
The original Game & Watch version of Egg.

In the original version, a fox (or Mickey Mouse) must catch chicken eggs sliding down a conveyor belt. Each egg gives the player one point, and if the player can get 500 points without making a mistake, two points per egg are earned. To play, the Player has to use the +Control Pad to move.

If an egg breaks while a chicken is out the window, a baby chicken will pop out of the broken egg, and the player will get half a miss. It's only Game Over if the player gets three misses though, so the player will still be playing if they have 2.5 misses.

Modern Version

File:YoshiShocked.gif
Yoshi, eating a Bob-omb that came out of an oven.

In the modern version, a Light Blue Yoshi needs to catch cookies in its tongue that have just come out of the oven. Sometimes, a Bob-omb slide down the conveyor belt. The Yoshi must avoid eating this foe, or it faces getting a miss. If Mario pops out of any of the doors, the Yoshi will get half a miss if it misses a cookie. However, eating a Bob-omb while Mario is present would still count as a whole miss. This has the same controls as the classic version.

As the Yoshi eats cookies, a Yoshi Cookie will appear. If it eats that cookie at the right time, it'll create a Yoshi Egg. It can make up to two Yoshi Eggs, and if it continues to catch cookies without missing, one egg will eventually release a Baby Yoshi. The Baby Yoshi will temporarily eat cookies at a certain angle. Getting a miss while an egg is present will cause the egg to disappear. Template:BoxTop