Donkey Kong's Crash Course: Difference between revisions

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[[File:NLDKCCLogo.png|left|150px]]
[[File:NLDKCCLogo.png|left|150px]]
[[File:Donkey Kong's Crash Course.jpg|300px|thumb|right|'''Donkey Kong's Crash Course''']]
[[File:Donkey Kong's Crash Course.jpg|300px|thumb|right|'''Donkey Kong's Crash Course''']]
'''Donkey Kong's Crash Course''' is a [[minigame]] that appears in the game ''[[Nintendo Land]]'' for the [[Wii U]]. This game is single player and requires the [[player]] to navigate through a maze-like level in a small contraption. It's played by tilting the {{button|wiiu|GamePad}}. A larger version of roughly half of the map is displayed on the television screen, whilst a view of the player is shown on the GamePad. The gameplay is most likely inspired by the [[cart]] levels in the [[Donkey Kong Country (series)|''Donkey Kong Country'' series]], and the background is based on the original ''[[Donkey Kong (game)|Donkey Kong]]''.
'''Donkey Kong's Crash Course''' is a [[minigame]] that appears in the game ''[[Nintendo Land]]'' for the [[Wii U]]. This game is single player and requires the player to navigate through a maze-like level in a small contraption. It's played by tilting the {{button|wiiu|GamePad}}. A larger version of roughly half of the map is displayed on the television screen, whilst a view of the player is shown on the GamePad. The gameplay is most likely inspired by the [[cart]] levels in the [[Donkey Kong Country (series)|''Donkey Kong Country'' series]], and the background is based on the original ''[[Donkey Kong (game)|Donkey Kong]]''.
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Revision as of 17:34, July 21, 2013

Donkey Kong's Crash Course logo of Nintendo Land
Donkey Kong's Crash Course
Donkey Kong's Crash Course

Donkey Kong's Crash Course is a minigame that appears in the game Nintendo Land for the Wii U. This game is single player and requires the player to navigate through a maze-like level in a small contraption. It's played by tilting the GamePad. A larger version of roughly half of the map is displayed on the television screen, whilst a view of the player is shown on the GamePad. The gameplay is most likely inspired by the cart levels in the Donkey Kong Country series, and the background is based on the original Donkey Kong.

Gameplay

There are four courses in total - the first is red, the second is blue, and the final two are more difficult versions of the first two that have elements of the course missing or changed.

The player is awarded an extra life every 2000 points. As with the rest of Nintendo Land, gameplay hints and tips are revealed by Monita as the player plays. In this game, she most notably encourages the player to keep an eye out for shortcuts. Therein lies the secret to getting high scores in this game.

Stamps

  • Perfect through Area 2
  • Cutting Corners
  • Skip 30 Bananas
  • Double Damsel Rescue
  • Perfect Run

Names in Other Languages

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Trivia

References

  1. ^ [1]

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