List of WarioWare, Inc.: Mega Microgame$! pre-release and unused content: Difference between revisions
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{{DISPLAYTITLE:List of ''WarioWare, Inc.: Mega Microgame$!'' beta elements}} | {{DISPLAYTITLE:List of ''WarioWare, Inc.: Mega Microgame$!'' beta elements}} | ||
This is a list of beta elements of the game ''[[WarioWare, Inc.: Mega Microgame$!]]''. | |||
==Early Builds== | ==Early Builds== |
Revision as of 09:38, July 12, 2013
This is a list of beta elements of the game WarioWare, Inc.: Mega Microgame$!.
Early Builds
The microgame, Dodge Balls was supposed to have nine levels at all, the very last one containing ten balls to escape from.
Unused Data
Unused microgames
F1 Race
A microgame based on the Nintendo Entertainment System game F1 Race. The objective is to keep the racing car on the road without bumping into other cars until the end of microgame.
- Level 1: The road is straight.
- Level 2: The road has a curve near the end.
- Level 3: The road starts with a curve.
Block Breaker
A microgame based on the arcade game Block Breaker. The player must guide the pad at the bottom of the screen and keep the ball from falling. There was no difference between levels.
Pong
A microgame based on Nintendo Color TV Game's Pong. The objective is to control a paddle at the left side of the screen and return the ball to the oponnent.
- Level 1: There are two big paddles.
- Level 2: There are two small paddles.
- Level 3: There are two big paddles for each side.
Ping-Pong VS.
A minigame based on Pong. The objective is to score five points by making the ball go through the opponent's border of the screen. The game used the and buttons to move the paddles.